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Presentation in OGDC 2012 organized by VNG Corp.
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Worlds explored, secrets revealed, adventures taken and some stories about Men need to be told
Difficulty
• Biggest SNS project ever in GSN
• 2/3 team is new members with timited experience in game development
• Lack of 3D resources
• Complex requirements: Mixture between Social and MMOBig thanks to GSS for support on 3D content !
Challenges
Expectations are high:
How to make users happy ?
How to stand out of the crowd ?
And innovations are much needed
What do we lack ?
What do we need to do better?
…
So many things to do with so many difficulties and lot of room to innovate
In the end, what we can do best ?
Drawing is thinking
From there, many questions rise up:
Emotions – Interactions
Why?
Show them what they care about.
Directly increase the number of users
Directly inspire others (art, dev..)
Huge advantage along with other aspects: Gorgeous graphics and carefully driven gameplay…
Art of Cam Gioi
The art structure
Toon (casual game ) Real (MMO game )
Build a City Kill monsters save the world
Art style The settings take place in Medieval Europe (Norse mythos)
Toon style
Playdom Zynga GSN
Illumination
Camera
Contrast
Thần điện
Architecture styles ?
Materials : ?
Themes: ?
- Pillar details
- Architecture patterns,
- Building details
- …
House
House
Building
A few building types
City Map
Central Square
Game world
Sand Map
Fire Map
Silent Tower
Silent Tower
PVP Map
Ice Map
Characters
?
? ?
Character - Characteristics
How to fulfill the expectations ?
Using in-house surveys ?
Character game concepts
After using result from surveys
Character Artworks
Assassin
Knight
Wizard
NPCs
Goddess
Power
Beauty
Authority Feminine Merchant
Fat
Cunning
Wealth Pride
NPCs
Monsters concept
+ +
nightmare
+
weapons
GUI - usability
Difficulty in a resizable screen ?
Retain the authentic experience from Norse mythology ?
GUI - usability
Font type Bold italic size fx-outline anti-aliased # color
Title-Gui Camgioi-font x 14 x x ffffff
information Tahoma 12-13 x f0cb00
notice Tahoma x 12
Chat private Tahoma 10
Chat Group Tahoma 10
Chat all Tahoma 10
Font guide line
Font design
Focus group
60% like 15 % don’t like 15% don’t care
Focus Group
Feel more natural and
understandable
in-game GUIs
Optimizations
Format file
Tool tip
Reusability
Reduce numbers of frames used
button
Buttons !!!!
Button
4 1
Tool-tip
Characters-optimize
Total characters size : 47,33 Mb
Include: monsters, NPC, character, weapons
Original:42,8kb Save ~8 times in size
Resource
Mr. TrungNK – my boss – my hero
Let go home,
My boys
It’s time : 8h pm
Resources
Last words
Please play the game with us and share it with your friends, peers!
We are looking forward to your feedback
The time is near, the world needs you !
Thanks for your attention
Thank god , it’s over (almost)
?