Digital Kids Summit 2013: Joby Otero, Former VP Art and Technology, Activision, Creative Director...

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Engaging via People, not Products

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Connecting via People not Products

Joby Otero

Using Human Qualities to Make Products That People Love

Friday, September 27, 13

Howdy! I’m blah, blah...20+ yrs in games. Many roles.

• Studio Head/CCO, AD, LD, CD, R&D, Prod, Etc

3+ yrs as corporate / creative VP on Skylanders

• Creative guide for Skylanders toys, games, licensed, marketing, etc

• Hands-on work on many elements, including design of Portal of Power

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This ain’t rocket surgery

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This ain’t rocket surgery

• NOT a research paper.

Friday, September 27, 13

This ain’t rocket surgery

• NOT a research paper.

• Low on detailed graphs

Friday, September 27, 13

This ain’t rocket surgery

• NOT a research paper.

• Low on detailed graphs

• No pop quizzes!

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There’s already a book!

and a website! http://www.builttolove.com/

And this!

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(If only I’d done research BEFORE writing this.)

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Takeaway

Products that respect our humanity are easier to love.

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Sections

1. What: What is “more human”?

2. Why: Why is a more human product better?

3. How: How do we make products more “human”

1. Impact on development, production, marketing?

4. Examples

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What does “more human” mean... for products?

1: What2: Why3: How

4: Examples

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What is “Humanity” in a Product?

“The aspects of the product/brand, not limited to features, designed to trigger

positive feelings in the user.”

What

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“BORING”What

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“BORING”What

OK, really, this is about LOVE.

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“BORING”What

OK, really, this is about LOVE.

Awwwww.

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“Symptoms” of Humanity in Products

Makes Life Better:

Easier, More Fun, Faster, Cheaper, More Beautiful

What

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“Symptoms” of Humanity in Products

•It feels like someone cares

•We find excuses to use it

•Pet-like / “cherish” response

What

Users say "Love".

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“Symptoms” of Humanity in Products

What

You know, like this guy...

Yeah, that’s what we wantsss.

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Why is a more human product better?

2: Why3: How

4: Examples

1: What

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Why

From Creating Products People Love by Aaron Pavkov

$

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Why

From Creating Products People Love by Aaron Pavkov

$

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Evolution

We’re wired to respond to other humans.

• Much of our brain is devoted to this.

• We see human traits even when they’re not there.

Why

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Our Brains on Functions

Interaction with basic functions trigger small part of the brain

Why

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Humanized Interactions Ignite the Brain

Humanized products can activate more of the brain, particularly emotional response.

Why

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Enhanced Memory

Incidental areas may also be triggered, improving memory. Helpful for more complex products and increased loyalty.

Why

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Humanization can prolong use and positively impact impressions long before & after use.

Drawn to human traitsWhy

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Why Even when they’re imperfect

As in strong human relationships, these traits can create an emotional safety net for bumps in the road

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How do we make products more “human”

3: How4: Examples

2: Why

1: What

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Complimentary to Standard Approaches

How

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Focus / K.I.S.S.

• No jump in Skylanders 1, 2

• No camera on iPad1

• Interior focus in Arkham Assylum

How

E.g.

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Don't bore us, get to the chorus

How

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Find your SmokeyHow

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How Dissect and Codify

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Internal marketingHow

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4: Examples3: How2: Why1: What

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Roomba

Great example of:

• Focus

• Choosing battles wisely

• Setting expectations

• Anthropomorphizing

Examples

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Roomba

When a product does these things, we remain open to positive feelings for it. Even when it occasionally fails.

Examples

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Roomba

People... and pets love it

Examples

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PeggleExamples

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Angry BirdsExamples

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iPhone, iPad, iOSExamples

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GoogleExamples

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Takeaway

Products that respect our humanity are easier to love.

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Q&A

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Thank you!

The End

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