Creative AI & multimodality: looking ahead

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Creative AI & multimodality:looking aheadRoelof Pieters

@graphificImperial College London,

1 Dec 2015

roelof@graph-technologies.comhttp://artificialexperience.com/http://www.csc.kth.se/~roelof/

AICreative

AI

I kinda expect the audience to know AI & Machine Learning Let’s move on shall we ?

AI

All references to:- Arxiv or - GitXiv if the “code” or “dataset” is available

Collaborative Open Computer Sciencemore info (Medium)

AI > today’s focus

AI > today’s focus

“Deep learning is a set of algorithms in machine learning that attempt to learn in multiple levels, corresponding to different levels of abstraction.”

AI > today’s focus

use of several modes (media) to create a single artifact.

Multimodality

“Mode”Socially and culturally shaped resource for making meaning.— Gunther Kress

Creativity

Creativity

• Many definitions: philosophical, sociological, historical, practical

Creativity

1. Making unfamiliar combinations of familiar ideas.

2. Explore a structured conceptual space

3. (Radically) transforming ones structured conceptual space

“Exploration”

“Remix”

“The Creative Mind”— Margaret Boden

“Transformation”

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality.

Creativity > “Traits” software has to exhibit in order to avoid easy criticism of being “non-creative”.

(Simon Colton)

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

• Skill

• Appreciation

• Imagination

• Learning

• Innovation

• Accountability,

• Subjectivity

• Intentionality

Creativity > software traits

AICreative

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities > Appropriating “standard” nets for creative use Deep Dream

see also: www.csc.kth.se/~roelof/deepdream/

Creative AI > Current possibilities > Appropriating “standard” nets for creative use Deep Dream

see also: www.csc.kth.se/~roelof/deepdream/ codeyoutubeRoelof Pieters 2015

Creative AI > Current possibilities > Appropriating “standard” nets for creative use Deep Dream

see also: www.csc.kth.se/~roelof/deepdream/

C.M.Kosemen & Roelof Pieters (2015)Gizmodo

Creative AI > Current possibilities > Appropriating “standard” nets for creative use

Leon A. Gatys, Alexander S. Ecker, Matthias Bethge , 2015. A Neural Algorithm of Artistic Style (GitXiv)

Style Net

Gene Kogan, 2015. Why is a Raven Like a Writing Desk? (vimeo)

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities > Reinforcement Learning

• AMN: Emilio Parisotto, Jimmy Lei Ba, Ruslan Salakhutdinov 2015, Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning (arxiv)

• DQN: Mnih, Volodymyr, Kavukcuoglu, Koray, Silver, David, Rusu, Andrei A., Veness, Joel, Bellemare, Marc G., Graves, Alex, Riedmiller, Martin, Fidjeland, Andreas K., Ostrovski, Georg, Petersen, Stig, Beattie, Charles, Sadik, Amir, Antonoglou, Ioannis, King, Helen, Kumaran, Dharshan, Wierstra, Daan, Legg, Shane, and Hassabis, Demis. Human-level control through deep reinforcement learning. Nature, 518(7540):529–533, 2015.

Creative AI > Current possibilities > Reinforcement Learning

Ardi Tampuu, Tambet Matiisen, Dorian Kodelja, Ilya Kuzovkin, Kristjan Korjus, Juhan Aru, Jaan Aru, Raul Vicente, 2015 Multiagent Cooperation and Competition with Deep Reinforcement Learning (GitXiv)

(YouTube)

Reinforcement Learning

Ning Xie, Hirotaka Hachiya, Masashi Sugiyama, 2013 , Artist Agent: A Reinforcement Learning Approach to Automatic Stroke Generation in Oriental Ink Painting (Paper, Lecture, YouTube)

Ning Xie, Hirotaka Hachiya, Masashi Sugiyama, 2013Artist Agent: A Reinforcement Learning Approach to Automatic Stroke Generation

in Oriental Ink Painting (Paper, Lecture, YouTube)

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-encoders

• Attention-based Models

• Generative Adversarial Nets

Creative AI > Current possibilities

• Standard (“denoising”) Autoencoders

• Variational Autoencoder (VAE) / Stochastic Gradient VB

• Deep Convolutional Inverse Graphics Network

• Variational RNN (VRNN)

Vincent et al, 2010. Stacked Denoising Autoencoders: Learning Useful Representations ina Deep Network with a Local Denoising Criterion (paper) (code)

Creative AI > Current possibilities

• Standard “denoising” Autoencoders

• Variational Autoencoder (VAE) / Stochastic Gradient VB

• Deep Convolutional Inverse Graphics Network

• Variational RNN (VRNN)

• Diederik P Kingma, Max Welling, 2013. Auto-Encoding Variational Bayes (GitXiv)

Creative AI > Current possibilities

• Standard “denoising” Autoencoders

• Variational Autoencoder (VAE)

• Deep Convolutional Inverse Graphics Network (modified VAE)

• Variational RNN (VRNN)

Tejas D. Kulkarni, Will Whitney, Pushmeet Kohli, Joshua B. Tenenbaum, 2015 Deep Convolutional Inverse Graphics Network (GitXiv)

Creative AI > Current possibilities

• Standard “denoising” Autoencoders

• Variational Autoencoder (VAE)

• Deep Convolutional Inverse Graphics Network

• Variational RNN (VRNN) (VAE at every time step)

Junyoung Chung, Kyle Kastner, Laurent Dinh, Kratarth Goel, Aaron Courville, Yoshua Bengio, 2015 A Recurrent Latent Variable Model for Sequential Data (GitXiv)

VAEVAEVAE

Junyoung Chung, Kyle Kastner, Laurent Dinh, Kratarth Goel, Aaron Courville, Yoshua Bengio , 2015. A Recurrent Latent Variable Model for Sequential Data (GitXiv) (Audio Samples)

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adversarial Nets

Karol Gregor, Ivo Danihelka, Alex Graves, Danilo Jimenez Rezende, Daan Wierstra, 2015DRAW: A Recurrent Neural Network For Image Generation (GitXiv)

Variational Auto-Encoder Deep Recurrent Attentive Writer (DRAW) Network

Creative AI > Current possibilities

• Appropriating “standard” nets for creative use

• Reinforcement Learning: Creativity as a Game

• RNNs/LSTMs/GRUs

• Sequence-to-Sequence: Creativity as a Translation Task

• Auto-Encoders

• Attention-based Models

• Generative Adverserial Nets

Emily Denton, Soumith Chintala, Arthur Szlam, Rob Fergus, 2015. Deep Generative Image Models using a Laplacian Pyramid of Adversarial Networks (GitXiv)

Alec Radford, Luke Metz, Soumith Chintala , 2015. Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks (GitXiv)

Alec Radford, Luke Metz, Soumith Chintala , 2015. Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks (GitXiv)

”turn” vector created from four averaged samples of faces looking left vs looking right.

Alec Radford, Luke Metz, Soumith Chintala , 2015. Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks (GitXiv)

walking through the manifold

top: unmodified samplesbottom: same samples dropping out ”window” filters

Autonomy Supervision

Creativity?- unsupervised training- generator/discrimator- latent/z space- auto encoders- multimodality- query - target/class

Creativity?

Process Result

Creative AI > Needs as I see it

Creative AI as a “tool”

or “brush” to paint with

A system which marries the need for a creative process with the need for a creative output

• with as less human input as possible (data)

• with its own style

• with the possibility for human level supervision for rapid experimentation

Creative AI > a “brush”

A system which marries the need for a creative process with the need for a creative output

• with as less human input as possible ( )

• with its own style

• with the possibility for human level supervision for rapid experimentation

Creative AI > a “brush”

data

Creative AI > a “brush” > data

• reuse nets as much as possible

• combining unsupervised & supervised

• multiple modalities

• plug in external knowledge bases

Creative AI > a “brush” > data input

• unlabeled & labeled data

• external knowledge bases (dbpedia, wikipedia)

• one-shot learning

• zero-shot learning

Richard Socher, Milind Ganjoo, Hamsa Sridhar, Osbert Bastani, Christopher D. Manning, Andrew Y. Ng, 2013 Zero-Shot Learning Through Cross-Modal Transfer

a zero-shot model that can predict both seen and unseen classes

Creative AI > a “brush” > data input

Richard Socher, Milind Ganjoo, Hamsa Sridhar, Osbert Bastani, Christopher D. Manning, Andrew Y. Ng, 2013 Zero-Shot Learning Through Cross-Modal Transfer

(slides)

Creative AI > a “brush” > data input

Richard Socher, Milind Ganjoo, Hamsa Sridhar, Osbert Bastani, Christopher D. Manning, Andrew Y. Ng, 2013 Zero-Shot Learning Through Cross-Modal Transfer

(slides)

Creative AI > a “brush” > data input

Richard Socher, Milind Ganjoo, Hamsa Sridhar, Osbert Bastani, Christopher D. Manning, Andrew Y. Ng, 2013 Zero-Shot Learning Through Cross-Modal Transfer

(slides)

A system which marries the need for a creative process with the need for a creative output

• with as less human input as possible (data)

• with its own style

• with the possibility for human level for rapid experimentation

Creative AI > a “brush”

supervision

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Creative AI > a “brush” > dataDeep Dream

Alexander Mordvintsev, Christopher Olah, Mike Tyka, 2015. Inceptionism: Going Deeper into Neural Networks

Google Research Blog

Creative AI > a “brush” > dataDeep Dream

Roelof Pieters, 2015 DeepDream - Class visualization Experiment (link)

Roelof Pieters, 2015 DeepDream - Class visualization Experiment (link)

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Creative AI > a “brush” > dataDeep Dream

Roelof Pieters, 2015 DeepDream - Overview of standard bvlc googlenet (inception) layers (link)

Constrain Layers

Creative AI > a “brush” > dataDeep Dream

Roelof Pieters, 2015 Single Unit Activations (early layer) (Flickr Album)

Constrain Units

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Creative AI > a “brush” > dataDeep Dream

Roelof Pieters, 2015 DeepDream Video (GitHub)

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Creative AI > a “brush” > dataStyle Net

Roelof Pieters (graphific) (tweet) Roelof Pieters (graphific) (tweet)

Creative AI > a “brush” > data

• “rich” latent (“z”) space

• easy user supervision over output:

• priors

• constrain network (units, layers, etc)

• guided input

• mixed input

• latent space

Image -> Text

“A person riding a motorcycle on a dirt road.”???

Image -> Text

“Two hockey players are fighting over the puck.”???

Image -> Text

Kelvin Xu, Jimmy Ba, Ryan Kiros, Kyunghyun Cho, Aaron Courville, Ruslan Salakhutdinov, Richard Zemel, Yoshua Bengio, Show, Attend and Tell: Neural Image Caption Generation with Visual Attention (arxiv) (info) (code)

Andrej Karpathy Li Fei-Fei , 2015. Deep Visual-Semantic Alignments for Generating Image Descriptions (pdf) (info) (code)

Oriol Vinyals, Alexander Toshev, Samy Bengio, Dumitru Erhan , 2015. Show and Tell: A Neural Image Caption Generator (arxiv)

Text -> Image “A stop sign is flying in blue skies.”

“A herd of elephants flying in the blue skies.”

Elman Mansimov, Emilio Parisotto, Jimmy Lei Ba, Ruslan Salakhutdinov, 2015. Generating Images from Captions with Attention (arxiv) (examples)

Elman Mansimov, Emilio Parisotto, Jimmy Lei Ba, Ruslan Salakhutdinov, 2015. Generating Images from Captions with Attention (arxiv) (examples)

Text -> Image

Subhashini Venugopalan, Marcus Rohrbach, Jeff Donahue, Raymond Mooney, Trevor Darrell, Kate Saenko , 2015. Sequence to Sequence -- Video to Text (GitXiv)

Video -> Text

A system which marries the need for a creative process with the need for a creative output

• with as less human input as possible (data)

• with its own style

• with the possibility for human level supervision for

Creative AI > a “brush”

rapid experimentation

Creative AI > a “brush” > rapid experimentation

Widening

Deepening

Tianqi Chen, Ian Goodfellow, Jonathon Shlens, 2015. Net2Net: Accelerating Learning via Knowledge Transfer (arxiv) / code (torch)

Reusing Nets:

Bigger Net

Teacher and Student net Hint training

Adriana Romero, Nicolas Ballas, Samira Ebrahimi Kahou, Antoine Chassang, Carlo Gatta, Yoshua Bengio, 2014. FitNets: Hints for Thin Deep Nets (arxiv)

Knowledge distillation

SVHN Error MNIST Error

Reusing Nets:

Smaller Net

Hashed Net

Wenlin Chen, James T. Wilson, Stephen Tyree, Kilian Q. Weinberger, Yixin Chen, 2015. Compressing Neural Networks with the Hashing Trick (arxiv)

Shrinking Nets:

Hashing

Song Han, Huizi Mao, William J. Dally, 2015. Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman Coding (arxiv)

Shrinking Nets:

Pruning, Quantization & Huffman coding

Creative AI > a “brush” > rapid experimentation

• experiments need “tooling”, specialised design software to

• try things

• explore latent spaces (z-space)

• push the AI in the right direction

• be surprised by AI

Creative AI > a “brush” > rapid experimentation

human-machine collaboration

Creative AI > a “brush” > rapid experimentation

(YouTube, Paper)

Creative AI > a “brush” > rapid experimentation

(YouTube, Paper)

Creative AI > a “brush” > rapid experimentation

(Vimeo, Paper)

Creative AI > a “brush” > rapid experimentation

• Advertising and marketing• Architecture• Crafts• Design: product, graphic and fashion design• Film, TV, video, radio and photography• IT, software and computer services• Publishing• Museums, galleries and libraries• Music, performing and visual arts

Questions?

love letters? existential dilemma’s? academic questions? gifts? find me at: www.csc.kth.se/~roelof/

roelof@kth.se