IWB - ITiLT (Interactive Technologies in Language Teaching)

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Overview of :- Interactive Technologies in Language Teaching (ITiLT) , a European Union Transversal KA2 Languages project (Lifelong Learning Programme) which will run from January 2011 - April 2013

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Interactive Technologies in Language Teaching

(Lifelong Learning: Comenius, ICT and Languages)

Project Number - 511751-LLP-1-2010-1-BE-KA2-KA2MP

What is ITiLT?

ITiLT (Interactive Technologies in Language Teaching) is a European Union Transversal KA2 Languages project (Lifelong Learning Programme) which will run from January 2011 - April 2013.

The ITiLT project will produce a website of learning objects to help teachers integrate IWBs in their language classrooms. This will include video clips of classroom interactions; learner, teacher and trainer feedback; lesson plans and learner/teacher resources.

Website: http://www.itilt.eu

ITiLT Project Partners

(P1) LINGUAPOLIS – University of Antwerp

(P2) TELLConsult, Netherlands

(P3) Pädagogische Hochschule Heidleberg (PHH) Germany

(P4) Université de Nice - Sophia Antipolis, France

(P5) British Council, Spain

(P6) University of Wales Institute, UK

(P7) Bilkent University, Turkey

ITiLT Project Impact

Promotion of professional IWB training

Teachers/schools support network

Encouragement of teacher autonomy

Promotion of IWB use for LT

Research into IWB best practice

Bank of example lesson plans

Promotion of reflective practice with IWBs

IWB Preliminaries

It looks like a normal board

Enhance your teaching, not dominate

Use the Internet

Build on what others have done

Don't hog the board – let the students use it

IWB Hardware – things to consider

Don't use normal board pens (or chalk)

Turn off the projector (not the PC)

Use projector features (freeze/blank)

Use colour!

Ensure easy access to the IWB, keyboard, and mouse

Design of materials - guidelines

Clear communicative purpose

Learner-centred and learning-centred

Motivating for learners

Clearly defined learning goals

Is the IWB the best way?

Colour contrast/ font sizes

Cognitive interactivity (drag and drop, hide and reveal)

Allow space for students' contributions

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