The contribution of serious games and multimedia ... · multimedia technology to develop mobile...

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The contribution of serious games and multimedia technology to develop mobile information-systems for museums

Dr. Regina Franken-Wendelstorf

Hochschule für Technik und Wirtschaft Berlin

Research Institut: Culture and Computer Science

Research Group: Information and Communication Systems (INKA)

Department of Computer Sciences

•HTW – Hochschule für Technik und Wirtschaft, Berlin •Research Institut: Culture and Computer Science

Dr. Regina Franken-Wendelstorf: The Contribution of serious games and

multimedia technology to develop mobile Information‐Systems for

museums

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INKA – Research Group Information and Communication Systems

Education in museum

and the use of serious games and edutainment

Especially new forms of communication and the possibility to get information

from all over the world at anytime, changed the position of museums in interpreting culture and the exchange of culture experience.

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INKA – Research Group Information and Communication Systems

HARDMUT

The Contribution of multimedia technology to develop mobile Information- Systems for museums

• Project duration: 01.11.2008 to 31.08.2012

• Funding: ERDF (European Regional Development Fund)

• Partner: Jewish Museum of Berlin

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INKA – Research Group Information and Communication Systems

AIM

• Development of a mobile museum which brought object from the museum in combination with multimedia presentation to schools in Germany.

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INKA – Research Group Information and Communication Systems

MINERVA – Mobile Information Systems - Development of virtual and collaborative exhibition concepts

Project Duration: 1.9.2012 – 31.12.2014

Funding: ERDF (European Regional Development Fund)

Partner: Museum for Islamic Art and Computerspiele Museum

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INKA – Research Group Information and Communication Systems

AIM • newly developed form to link localization and augmented reality

• different kind of presentation in museums and exhibitions.

• combination of virtual, haptic and collaborative elements

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INKA – Research Group Information and Communication Systems

Internal:

• Museum are not only in competition with other activities such as sports, sight seeing, shopping but the are increasingly in competition with each other.

• Museums are quite often only the observers of the development of media application.

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INKA – Research Group Information and Communication Systems

Interdisciplinary Teams

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INKA – Research Group Information and Communication Systems

External

• Learning in the context of informal learning means using all

senses and if possible all sensorial experiences

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INKA – Research Group Information and Communication Systems

• Different types of learning and gaming

experiences.

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INKA – Research Group Information and Communication Systems

• The high level of awareness about technical innovations

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INKA – Research Group Information and Communication Systems

Key Assumption

• Everyone learns and plays differently and the computer supports only these different learning and playing types

Gardner: Moreover even when someone is just typing on a

keyboard, he or she can think in spatial, musical, linguistic, or

bodily intelligences“ (vgl.Weiss, 2010 ).

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INKA – Research Group Information and Communication Systems

The high level of awareness about technical innovations especial within the group of 16 – 45.

And these expectations are raised by the gaming industry and not by an educational system.

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INKA – Research Group Information and Communication Systems

HardMut

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INKA – Research Group Information and Communication Systems

„Hat and Hair“ – Religious Headdresses

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INKA – Research Group Information and Communication Systems

Right Balance:

• Interesting hardware

• Learning factor

• Gaming factor

• Experience

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INKA – Research Group Information and Communication Systems

MINERVA

Mobile Information Systems - Development of virtual and collaborative exhibition concepts

• Learning in the context of informal learning means using all senses and if possible all sensorial experiences

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INKA – Research Group Information and Communication Systems

MINERVA - Mobile Information Systems - Development of virtual and collaborative exhibition concepts

« Sound Cubes and Magic Mirrow »

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

A combination of virtual, haptic and collaborative elements

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

Positiv effect:

• Interaction with the object (real and virtually) • Extending the visiting time in the room • Recognizing of other objects

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INKA – Research Group Information and Communication Systems

• If we know that there are different types of learning experiences then we also have to accept that we have different types of gaming experiences.

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INKA – Research Group Information and Communication Systems

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Leon, Thema Heimat/Zuhause

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

Research Group: Information and Communication

Systems (INKA)

Dr. Regina Franken-Wendelstorf: The Contribution of serious games and multimedia

technology to develop mobile Informationsystem for Museums sHard •s •HTW – Hochschule für Technik und Wirtschaft Berlin •Research Institut: Culture and Computer Science

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