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Architectue Portfolio Alejandro J. Madero Ramón

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PORTFOLIOamr

amrThis document is a brief summary of the process of evolution over time.A development reflected thought the project shows how the experiences,feelings, emotions of acquired knowledge, are lived in a trip thru theages.

INDEX

Curriculum Vitae

Plaza Bicentenario Competition in colaboration with:Rocio Lopez, Javiel Leal, Andrea Guillen, Gerardo Garza & Abelardo González1ªst Prize

Prototype X in colaboration with:Javiel Leal, Héctor Farrera

ARCA Tenosique Arquine Competition in colaboration with:Roberto Palau, Abelardo González, Héctor Farrera, Javiel Leal

Tokyo Fashion Museum Arquitectum Competition

Biodynamic Structures Workshop in colaboration with:Alejandro Rodriguez, Victoire Saby, Dimitris Mairopoulos, Susanne Rang, David BourqueAA Visiting School @ CCA San Francisco

CURRICULUM VITAEName: Alejandro José Madero RamónDate & Place of Birth: Monterrey, Nuevo León. August 20, 1987Address: Roma # 212 Col. Mirador, Monterrey, N.L. C.P. 64070. MéxicoTelephone: 8342-72-23 Cell phone: 811-251-4551E-mail: alex_madero@hotmail.com

EducationProfessionalInstituto Tecnológico y de Estudios Superiores de Monterrey, ITESM, Campus Monterrey, N.L.ArchitectPeriod: August 2006 – Present (9° semester) Date of graduation: December 2011Average cumulative: 85High SchoolInstituto Tecnológico y de Estudios Superiores de Monterrey, ITESM, Campus Santa Catarina, Monterrey, N.L.Bicultural High school (August 2003 – May 2006)

Architectural WorkshopsWorkshop VII - (August - Present) – http://catedrablancamty.tumblr.com/Workshop VI - (January-May 2010) – Arquitectum CompetitionWorkshop V - (August-December 2009) – Parametric UrbanismWorkshop IV - (January-May 2009) - Monastery Workshop III - (August-December 2008) – Comunity CenterWorkshop II - (January-May 2008) – Mix Use Workshop I - (August-December 2007) -House 1

CompetitionsXX Cátedra Luis Barragán - (March 2010) - School of Architecture12th Arquine Competition - (February 2010) - ARCA TenosiqueXIX Cátedra Luis Barragán - (March 2009) - Plaza Bicentenario 1ºst Prize - Jury : Aleberto Campo Baeza11th Arquine Competition - (February 2009) - FARO

International ExperienceBiodynamic Structures Workshop- AA Visiting School @ CCA San Francisco – (Summer 2010) - Parametric Facade System / Laser cutting prototyping

Work ExperienceProffesional*Laboratorio Vaquero – Architecture Office http://laboratoriosvaquero.mx/ - (March 2010 - Present) -Architectural design*Nrmal- Festival Nrmal –Design Studio and Event Production http://nrmal.net/festival/ - (March 2010) - Art production and logistics - Architecture and monitoring facilities -Public relations*Placa Arquitectura – Architecture Office http://issuu.com/placa/docs/portafolio - (January- May 2009) -InternshipExtra Curricular*Rosina Ramón Modelos – Modeling Agency, Event Production and Fashion Coordinator (June 2003- Present) -Model – Runway, photo shoot and commercials -Models supervision - activations -Audio - visual and monitoring coordinator*2night – Online Social Magazine – Monterrey/ Playa del Carmen – http://2night.com - (December 2006 - March 2007) - Photographer*Mushroom Bar – Playa Del Carmen- (Julio 2006) -Waiter, cashier and bartender

Skills*Computation – Office / Windows Movie Maker / Adobe Flash / Rhinoceros / Grasshopper (Arduino, Firefly, Kangaroo) / Revit / 3D Max / AutoCAD / SketchUp Pro / Adobe (Illustrator, InDesing, Photoshop)/*Arts: Clay modeling LanguagesEnglish, Spanish

Work of Interest Architectural Design Industrial Design Parametric DesignCultural EventsArt Curatorship

PLAZA BICENTENARIO The concept characterizes this place for having the ability to be a multipurpose space, dynamic and didactic. It consist on 200 spread, joined or arranged, hole lightweight steel columns to commemorate two hundred years of Mexico’s independence.

1. plaza

concept

context

The site is located in the heart of Monterrey, Mexico, surrounded by historical buildings and a green axis where diverse type of cultural activities happen.

design process

flexibility

The project also consist con having prefabricated wall and ceiling panels that fit together with the columns, with the intention of hosting di-verse settings such as a market, a gallery, a concert and many other public activities to make a space in constant evolution.

joined columns

two plazas

reticular separation

one plaza

market adaptation

gallery adaptation

response to context parameters

The columns are set in a grid of floor openings making the space able to be in constant change depending on the pro-gram or activity as well the ap-ertures have also the purpose to get natural light to the park-ing with a temper glass lid in the empty spots and air circulation through the columns holes.

Each column represents a year since

Mexico´s Independence, it includes a fragment

of printed history that makes it didactic.

details of dimanic and didactic systems

lightweight steel column

front view

top view

screws to fix steel column to floor system

screws

temper glass lidallows light to parking

temper glass lid

40 x 40cm holes on concrete floor

the walls and ceilings can be adapt into the

columns that are embedded in the grooves of these

to be both cov-ered if required by the program

abatement ofceiling panel

ceiling panel

wall panel

abatement ofwall panels

front view

top view

a. main access to plazab. plazac. green sloped. vertical circulatione. parking access

a

a

d

d

3

2

e

a

b

1

c

c

B

A

B’

section B-B’

floor plan

section A-A’

A’

2. market

3. concert

PROTOTYPE X

The site is a large polygon (1.5km x 2.0km) located in the center of Monterrey, Nuevo León, México

The design of an inner city in Monterrey envisioning the future in search for complete interdependence between the users.

location

concept

The concept of prototype x is to socially regenerate the city by creating an equilibrium and interdependence between the users. This prototype aims for the city to be completely independent from the outside world and extremely dependent from the inside, where people’s aptitudes are enhanced to produce labor effectiveness and at the same time to fulfill the necessities of others.

To make this social regeneration work, punctual detonators are needed, where values are added to existing ones creating a reaction to produce compact nodes with mixed programs that have an attached correlation.

social regeneration

detonator

experimentTo know the location and spatial relationships between these nodes, an in-vestigation of natural sciences such as physics, chemistry and biology was applied analyzing different behaviors resulting on an ideal urban system. After an extensive research, the chemical reaction of effervescence was adopted because of its great advantage to iterate using the tablet form, as well because it covered the urban intentions of the project, such as chain connection, active and static spaces etc.

The escape of gas from an aqueous solution.

Where a pressurized dilute solution of carbonic acid in water releases gas-eous carbon dioxide at decompression

effervescence reaction

H2 CO3 > H2O + CO2

networks active areas

fluids

static areas

force

qualities

voronoiconcept & bubble relation

A voronoi diagram is a decomposition of a metric space determined by distances to a set of points in space, creating equidistant lines and nodes between them.

The bubble’s perimeter is determined by the radial force the air creates inside of it. When two bubbles with the same pressure interact with each other without joining, their limit is right in between them, just as the voronoi tessellation creates equidistant lines between the desired points.

bubbles

center points

voronoi

space qualitiescell prototype

The cells created with the 3D voronoi system lead to a new conception of retail space going from squared meters to cubic meters, having the capability of joining depending on the program that it might occupy. This flexibility allows users to hang, attach, or arise from the existing structure making it more efficient on the way the cell gets occupied.

node prototype

structure detail

grasshopper script

grasshopper script

master plandistricts

LEISURE

MARKETCOUNTRY

The master plan of PROTOTYPE X has the main objective of creating a social regeneration, so the relation between nodes need to be bonded by the proper urban elements. This model seeks for the users to have an interdependent relation, the program is distributed in a parametric way, responding to social aptitudes and to user needs. The voronoi tessellation was adopted because of the specific mathematical spatial relation it cre-ates between points, linking the nodes in a precise way.

N

COMMERCIAL

CORPORATIVE

MARKET

Actual streets with connec-tions

Vertical Axis

Urban Tram

Tram stop

Secondary Streets

Underground parking

Green Axis

Fields

infraestructure

Streets are buried at diverse sections to keep the green axis free from traf-fic noise and air polluting.Color lines represent ways running along level zero.The rest of the voronoi network is proposed as pedestrian to promote coexistence between the users.

The main existing streets are prolonged through the inner city flowing along the voronoi path making them the primary roads.

Along with the primary roads, a another street is added that runs trough the site in a perpendicular way (as a vertical axis) , working as a principal distributor along the inner-city.

Secondary streets link the main ones to the nodes, most of them being underground in order to reach the parking system below.

A tram runs longitudinally along the site with stops located at strategic points between nodes, ending at the existing metro stop in “Washington” street.

Static spaces read in the experiment turn into a green axis that flows in between the nodes articulating them to boost cycling and walking.

ARCATENOSIQUEThe design of a whole system responding to one of the principal regional problems, flood, generating paths and spaces that configures between each other. The project emerges from both ends of the river creating a network of connections that allow great flexibility between the different programs that will house the network carrying the proposal to a formal rationaliza-tion that allows creating a great sensory impact on the user as well as a lighthouse tower observatory giving the city a visual reference.

¿lugar indicado?indicated site?

back to the river

relocation

c o n n e c -

C OUTA OUT

R OUTC IN A IN R IN

C OUTA OUT

R OUT

C IN A IN R IN

RR

AA

AR

AC

CR

CR

CC

AC

AR

AA

RR

The form of the bridge is a response to the interaction between the three differ-ent programmatic axis: cultural, accom-modation, recreational. the user has the opportunity to circulate on a single pro-grammatic axis or to vary his way shifting paths along the run.

plaza

plaza

shelter

shelter

hostel

hostel

museum

museum

training

training

lab

culture

accommodation

recreational

programmatic axis

C

B B´

floor plan

A A´

The building is a system that arises from the containment of flood water in times of being self-sufficient when a hydroelectric plant and a water treatment. On the basis of a condensation system along the river comple-mented by a linear park, the plant channels water and turns it into drink-ing water for local residents.

water system condensation

ab

section C-C’

hydroelectric plant

ab

section A-A’

section B-B’

TOKYOFASHION MUSEUM

section

section

The idea of the Fashion Museum The concept of the Tokyo fashion museum should be described by a sense of perception a visitor experiments on a given tour of the instalation, in which he is transported in time and space.

An actual pleasure trip of emotions and feelings through the ages of time.

fashion time lineXX century

torsion of the building by decades

over

lapp

ing

of te

xtile

s

=sk

ins

by d

ecad

e

=st

ruct

ural

skin

s

stru

ctur

al c

once

ptA

conc

eptu

al st

ruct

ural

app

roac

h w

as g

ener

ated

to c

reat

e a

serie

s of o

verla

ppin

g tis

sues

ha

ngin

g fr

om a

n ou

ter s

truc

ture

, wor

king

as a

n in

depe

nden

t ele

men

t.

1º 2º

++

=3º

insi

de o

utin

terio

r & e

xter

ior t

rans

ition

spac

ein

terio

r str

uctu

ral s

kins

radi

al &

ext

erio

r circ

ulati

ons

serv

ices

& v

ertic

al c

ircul

ation

s cor

e

exte

rior s

truc

tura

l ski

n &

hot

el b

outiq

ue

top

view

assemble parts of building by decade

1920´s structural skin

1910´s structural skin

radial & exterior circulations

hotel boutique

services & vertical circulations core

exterior structural skin

exterior transition space

interior transition space

3 floors by decade

programmatic concept I love fashion I love home I love living @ Tokyo fashion museum

PARAMETRICFACADE SYSTEMAA Visiting School @ CCA San Francisco

Byodinamic is the study of the force and energy of dynamic processes on living organisms. Through simple mechanisms embedded within the material logic of natural systems, specific stimuli can activate a particular response. Investigating biomimetic principles in order to analyze, design and fabricate prototypes that respond to electronic and environmental stimuli. Advanced analysis, simulation, modeling and fabrication tools where introduced in order to apply this information to the design of both passive and active responsive architectural systems. Application of robot-ics, sensors and actuators where employed for the activation of the mate-rial system investigation through the construction of working responsive prototypes.

site

The nave used to be a buss terminal, and then remodeled by SOM to be an art institute.

The facade had light con-trol issues, that had to be solved.

Taking in consideration the existing grid of the window an active component was design for it

The intervention was made in a CCA building in San Francisco.

user interaction environmental interaction

second degree relationshipfirst degree relationshipprimary interaction

output

mechanical response

the systemThrough our research in biological systems that responded to particular stimuli, we decided to study the symbiotic mutualism that the clown fish has with the sea anemone, providing us with the possibility to create an artificial system to produce complex behavior. Being the user and the environmental conditions the trigger for architecture to be performative.

design processA series of prototypes were made for us to bring biomimetic patterns into our design proposal. From simple plastic straws to acrylic tubes, we went through a process of mechanic movement iterations that defined the optimal displacement of our components for our system to behave the way we wanted, giving us information for our digital model that was able collect data and to perform on a 1:10 scale prototype built with sensors and motors that made those movements possible.

how it works?We developed a parametric facade based on the mechanical movement of the sea anemone’s ten-tacles, the proximity of the user and the environ-ment conditions that surrounded the building. Bringing us the opportunity to create a respon-sive system that would shift through the day by interacting with people as well as the heat and light conditions protecting the building’s interior.

light responsive movement

people responsive movement

assemble parts of prototype

solid acrylic tubes

acrylic 1/24 inches thick surface

infrared sensor & servo wheel

infrared & servo wheel screws

servomotor HS-322HD

servomotor HS-322HD

servo screw

acrylic 1/8 inches thick surface box for servo

acrylic 1/8 inches thick surface & photocells

self supported structure component

digital fabrication