the grammer of transitions

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TUM Emerging Thecnology Lab. C. Derix Studio M. Deutrom, T. Ishihara, M. Izaguirre, H. Zimmerman

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THE GRAMMAR OF TRANSITIONSR

HFF Main Foyer:Behavioural Mapping Data Summary:

Common Paths & Areas for Conversation

Matthew Deutrom

Common path through space

Common position of people in a conversation 3 = Most common spot for conversation/s(recorded location on more than ten seperate occasions)

Most common position of a person standing(recorded location on more than ve seperate occasions)

Smoking

Waiting

Talking/conversation

Main Lobby: HFF

Talking on the phone

sign

sign

sign

sign glass

glass

glass

glass

glass

glass glass

glass

glass

glass

glass

silver

redred gre sign

sign

white

whitewhite

white

whitewhite

whitewhite

white

corridor

black

black

black

black black blackblack black

black

black

black

sign

red

black

glass

grey bridge

grey bridge

red

red

silver

signred

grey grey

grey

sign

grey

red

bridge

bridgeglass

door

stair

path walked

attractor vector

CAFE

MAIN ENTRY

HENRY ZIMMERMAN 03

IMPLICIT SPACE STUDIO [EMERGING TECHNOLOGIES]

START

NODE/STATE

NODE/STATE

TRANSITION FROM ONE SPACE TO ANOTHER

Triangle denotes direction and amount of space (obviously always away from closest surface - which we must stay

near to travel on most direct path)

INTENSITY OF GEOMETRY (height to apex perpendicular to pathway), shown here with a dotted line from the apex to boundary of direct path, indicates a moment ideal for conversation (we tend to move to the center of space to

of the most direct path to see around a corner (I now believe this is not inherent but a spatial / design quality to be desired and utilized).

the INTENSITY OF GEOMETRY exhibited here is

space surrounding the same ‘direct’ pathway depicted in grey. This pathway forces people to move through it faster to achieve the same

variation completely eliminates the opportunity for a space of pause that could be used for conversation or simply slowing ones movement.

1

2

KEY

AN EXAMPLE OF HOW THE GEOMETRY COULD BE MANIPULATED:

DIRECT PATHWAY (circulation)4 5 6

3

1

1

2

SIDE A

SIDE B

DIRECT PATHWAY (circulation)

NEW DIRECT PATHWAY

ROTATION (to optimize geometry & to enhance relationship of artwork)

DIRECT PATHWAY (circulation)4 5 6

3

1

1

2

SIDE A

SIDE B

Artworks are similar

also must be separated

also must be separated

Shaded Region = Slow Space

DIRECT PATHWAY

SIDE A

SIDE B 1

1

2

3

4 5 6

Circles are drawn from the medial axes as a way to de-termine the location of the walls. The walls are drawn as tangents between the circles. (need to refine method).The artworks have a set of values recorded that determi-ne there relationship to eachother and the architectural features that are shaped through the construction of this diagram.Each number represents a NODE. These NODES in turn represent an individual work of art.

Each number represents a NODE. These NODES in turn represent an individual work of art.

The artworks have a set of values recorded that determi-ne there relationship to eachother and the architectural features that are shaped through the construction of this diagram.

Approach Angle

Angle to face work at 90�

Angle to turn towards next work

30�

Optimal Viewing Distance

1

2

3

Distance to next work = length of red line

1

2

3

Direct Pathway

The Parameters detailed:

>Optimal Viewing Distance -(Necessarily means ‘Size of Work’)>Approach Angle>Distance to next work>Angle to turn towards next Artwork

How the parameters combine with the geometry to generate space -

Walls generated as tangents to circles -

The “Direct Pathway”

Medial Axes Pathway

2D Artwork

Transition space

02.01. Circulation passes in front of you Circulation passes behind you

Optimal viewing position

The “Direct Pathway”

The Pathway people will use in order to slow down and view the artwork.(Medial Axes)

2D Artwork

Transition space

2 Types of Orientation to Circulation

STUDY PROCESS model + code

Typology studies By changing each one of the parameters randomly, we endeavor the potential of each type of the geometry composition.Distance between center of the circle and direct path way is significant criteria for the topology.Thus we first categorized geometries by the distance.The classification using the distance variable is represented as e.g. “SSSS” (‘same, same, same, same’ - s = same side as first node), or “SSDS” (‘same, different, different, same’ - d = different side than first node).

In this typology, two of the types are special: SSSS and DSDS. All of the other types can be explain as a combination of these two and at the same time they cannot represent each other. It can be said that they are linear independent.

For that reason, following study on dimension change in the parameter “Length” deal with only three of the types. SSSS, DSDS(basis types) and SSDS(combination).

Analysis

Approach angle has affect locally.there are three types interms of approach angle: saw tooth, united space, look back. When the length of the pathway is changed, separation of each node is emphasized or deprecised. Length is one of determining factor of area scale thus longer wall creates lager space.In addition, when the pathway is long and distance between center of the space and pathway is rela-tively short, that space becomes shallow. In other words, the affect of approach angle or distance is depreciated.

Interms of rotation we reach to two conclusion. When 2 or more nodes are on the same side, increasing rotation unifies their space. The room becomes less faceted and more simple. And the rhythm of, what we have termed, ‘pocket’ gallery spaces is eliminated or reduced with increasing rotation. When the nodes alternate sides rotation has the opposite effect. Instead, increasing rotation makes the nodes space more isolated from those adjacent to it, both visually and spatially.

Those categories are di-vided into detailed brunch by other parameters.

SSDS• stretch• stretch+gradual• stretch+sharp• sharp+stretch• sharp+gradual• sharp+sharp• gradual+stretch• gradual+gradual• gradual+sharp

SSSS• gradual curve• sharp turn• 2 corners• stretch

DSDS• 1 corner• 2 corners• 3 corners• 4 corners• stretch

COMPRESSEDCURVY

EXTEND

SAW TOOTHSCULPTURE

2D WORKS

SSSS:

When the pathway is stretched, the entire geometry looks like saw tooth and where the length is shorter the saw tooth is keen. When the pathway is gradually winding and length of each node is short, the entire shape becomes close to circle. In other words, radius of curvature is proportional to the length. Length has less things to do with sharp corner.

two corner

sharp turn

gradual curve

stretch

COMPRESSEDEXTEND

DSDS:

DSDS is head-shaker type. That is a ptatron has to turn every time they move to the next node. When length is short, this turn occurs often and entire space becomes confused. If the length is longer side change is less important.

stretch

2corners

1 corner

3corners

4corners

sssCURVY

dsGRADUAL

SSDS: This case is combination of continuous one side part and side changed part.

SAW TOOTH

HEAD SHAKER

EXTENDEXTEND COMPRESSED

UNITED SPACE

SAME SIDE OF THE PATHWAY

DIFFERENT SIDE OF THE PATHWAY

distance

distance

approach

length

approach

distance

Plan System

Artwall

1. PLAN2. Artwall = Highest ceiling

3. Slow Space = Lower

The diagram determining ceiling and roof height:

> Highest ceiling height is at the Artwall.. > Stopped space is also very high but slopes away from the Artwall.

> Slow space is medium height and shears the roof away from the portion created by the Artwall and Stopped space, creating an opening to bring in light. (This opening should not face south).

> Ceiling height above the Direct Pathway is the lowest corresponding to the most circulation and the fastest circulation.

>>The relationship of height to speed of circulation is; the slower the circulation = the greater the ceiling height And conversely, the faster the circulation = the lower the ceiling height

Medial Axes Pathway

Direct Pathway

Slow - Space

Stagnant/ Stopped Space

(viewing space)

Height Change System

Hoki Museum

Reference

Against Symmetry Towada Art Center

Project situation

Project Composition

Project rendering

Project section