MobiKUI

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Citation preview

Paul Coulton

CHALLENGES

WRT

Caveat: This is true at the moment but things are constantly evolving and the tendency is for access to unique phones features to move towards the ‘easier’ development environments

SCREEN SIZE & FORMAT

APPLICATION SIZE HEAP SIZE

USER INTERFACE

LATENCY SECURITY

KEYS

FEEDBACK

COLOUR

ACCESS

OPPORTUNITIES

*Courtesy of Timo Arnall

*

PacLan Ghost

Server

Database

GPRS GPRS

RFIDTag

RFIDTag

Hands On Session 1: NFC Game Pass the Bomb

Augmenting Content

Photo as a game

Visual Codes*

*

Motion Sensing

Hands On Session 2: m3dcam

Hands On Session 3: Mirage Games

GPS GPS (accuracy < 10m)

Cell ID Cell ID (accuracy 0.1 – 3km)

Signal TriangulationSignal Triangulation Manual geotagsgeotags Implied from objects objects

at fixed locationsat fixed locations (e.g., RFID)

Spatial Scatteri

ng

System and Environmen

tal

Hands On Session 4: LocoBlog

Dice throw 1

Phone Technology

Dice throw 2

Focus Area Dice throw 3

Demographic

1 NFC/RFID 1 Health 1 Teens

2 Camera 2 Game 2 Women

3 GPS 3 Social Responsibility

3 Grey (50+)

4 Accelerometers

4 Tourism 4 Disability/ Impairment

5 Bluetooth 5 Search 5 Tweens

6 Text or Voice

6 Business 6 Emerging Market

After throwing three number of the dice you must design a mobile application using the technology of (1) in the area of (2) designed to appeal to (3)