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max-mollon documents
Design
The Misbehavior of Animated Objects – Workshop at TEI2014 – EnsadLab & MIT MediaLab
Design
Design for debate, an introduction to design fiction and my research topic
Design
EnsadLab Design & Research Seminar
Design
Design fiction, designer pour une société qui n'existe pas (encore)
Design
(2015) Audience Construction & The Uncanny – At Goldsmith DF
Design
2016 maxmollon-conflictual artefact-reveals_domination-at_design_intersections_malmo-notes
Design
(2015) The three stances of the designer in a research team – At EAD#11
Design
(2015) Designers, don’t be afraid of design research methods! (TEACHING)
Design
(2014) The Rhetoric of Design for Debate: triggering conversation with an “uncanny enough” artefact – At ARD2014
Design
Design Fiction Club #01 – Designer la critique et la spéculation, des présents alternatifs aux futurs pluriels
Design
Design Fiction Club #02 | Ouvrir les champs de vision et dénicher ses propres angles morts
Design
(2015) Audience Construction & The Uncanny (NOTES) – At Goldsmith DF
Design
(2015) Designing to trigger reflection: state of my telepresence researches
Design
(2016) From producing answers to delivering questions
Design
(2016) Conflictual design artefacts reveal vertical power relationships (work in progress)
Design
(2015) Speculation and the uncanny, design approaches to probe the acceptable
Design
(2016) Dissensus: for a situated critical design, out of museums – At ARD#11