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devgamm-conference documents
Documents
Crystal Clear Soft: Genre and setting – two pillar stones of successful project
Technology
Rob Bateman: Away3D for the accelerated age
Technology
Алексей Аникутин
Education
Эдгар Стродс (Одноклассники) - “Класс!ный год.”
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George Zarkua: Indie business: developers evolution
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Andrey Kudryashov: Indie travel
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Mikhail Antipin - “Motion-design in game applications”
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MLSDev: Game development process: infinite story about efficiency with no risks
Education
Масолова Елена (pixonic) - “Особенности и отличия 15 социальных сетей”
Documents
Дмитрий Вовк: Векторизация кода под мобильные платформы
Entertainment & Humor
6waves: Как стать заметным на Facebook
Documents
Mail.Ru Group: Статистика Платформы@Mail.Ru: Как мы обсчитываем тысячи приложений
Documents
Room 8: Cyto: what a publisher won’t do for you
Documents
Steffen Kabbelgaard Gronning: Our Kickstarter was saved by an image: FORCED Case Study
Documents
Alexander Sinelnikov: Jelly Cannon Reloaded Postmortem
Technology
Marmalade: Cross Platform: Portability and Performance without compromise
Documents
Marmalade: Кроссплатформенность для профессионалов. Как и почему?
Documents
AppSalute & Marmalade SDK: одна игра на все платформы за 6 минут
Entertainment & Humor
PlayScape: The future of mobile publishing: A new day is rising
Entertainment & Humor
6waves: The End of Social Games?
Education
“Top Social Gaming Trends in 2011″
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