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Summary
Virtual Reality?
Market Overview
Some examples on VR application
BE.VR Community
Contact
Virtual Reality (VR) VS Augmented Reality
Virtual Reality (VR), which can be referred to as immersive
multimedia or computer-simulated life, replicates an environment
that simulates physical presence in places in the real world or
imagined worlds. Virtual reality can recreate sensory experiences,
which include virtual taste, sight, smell, sound, and touch.
Augmented reality (AR) is a live direct or indirect view of a
physical, real-world environment whose elements are augmented
(or supplemented) by computer-generated sensory input such as
sound, video, graphics or GPS data
(Wikipedia)
Virtual Reality?
Virtual Reality (VR) VS Augmented Reality
Virtual Reality?
http://www.kzero.co.uk/blog/the-consumer-virtual-reality-face-race-q1-2015-update/
A lot of acquisitions
Oculus Rift & Facebook
($2billion)
Magic Leap & Google
($542 million)
Surreal Vision & Oculus
Kolor & GoPro
Apple & Metaio
By Components
HMD (Head-mounted display)
Camera
Controller
Gloves
etc
By Sensors Accelerometer
Gyroscope
Haptics
etc
By Applications
Entertainment (Gaming/Film)
Education
Medical
Automotive
Military
Etc
Virtual Reality?
VR Segmentation
Market size (VR & AR) – April, 2015 (Digi-Capital)
We forecast that
AR/VR could hit
$150B revenue
by 2020 : with AR taking
the lion’s share
around $120
billion and
VR at $30
billion
http://techcrunch.com/2015/04/06/augmented-and-virtual-reality-to-hit-150-billion-by-2020
Market Overview
VR & AR are about to become explosive growth markets
http://techcrunch.com/2015/04/06/augmented-and-virtual-reality-to-hit-150-billion-by-2020
Market size (VR & AR) – April, 2015 (Digi-Capital)
Market Overview
Main markets (AR) Hardware
aCommerce
Data
Main markets (VR) Games
Hardware
Films
Virtual Reality Devices – February 2015 (Piper Jaffray)
Market Overview
http://uploadvr.com/facebook-tolls-apple-vr-and-half-a-billion-units-sold-piper-jaffray-report-on-
vr/?hvid=5xzPYd
Virtual Reality
Devices Will Have
500 Million Units by the Year
of 2025
VR Users – May 2014 (K-Zero)
Market Overview
170 millions Active VR Users in
2018
http://www.kzero.co.uk/blog/virtual-reality-software-revenue-forecasts-2014-2018/
HMD Selling Price – May 2014 (K-Zero)
Market Overview
VR HMD (head
mounted displays)
Price :$350 $100
http://www.kzero.co.uk/blog/vr-hmd-and-input-system-device-revenue-forecasts-2014-2018/
Gaming
• Portal 2
• Elite.Dangerous
• Dead Space 3
• Alien Isolation
• Half life 2
• Mass Effect 3
• Minecrift
• NoLimits 2 Roller Coaster
• Unreal Tournament 3
• Colin Mac Rea
• Motorbike
• Etc
Some examples of VR application
Portal 2
NoLimits 2 Roller Coaster
https://www.wearvr.com/
Film & Photography
Oculus Story Studio (January 2015) Lost
Dear Angelica
Kabloom
Bullfighter
Samsung / 20th Century Fox Wild
Night at the Museum
X-Men Origins
The Counselor
HTC / HBO & Lionsgate
Elle : The first-ever fashion shoot
Some examples of VR application
Some examples of VR application
Tourism & sport
Hotel : Marriot Traveled to Hawaii and London http://gizmodo.com/i-traveled-to-hawaii-and-london-in-this-weird-vr-holode-1636804117
Airline : British Airways http://www.danstapub.com/british-airways-fait-voyager-les-europeens-aux-usa-grace-a-loculus-rift/
Citytrip : Paris, Venezia Rift, South Africa, etc
Fitness (biking experience): Widerun http://www.widerun.com/
Snowboard, Golf, Rugby, etc
Some examples of VR application
Automotive Industry
Volvo http://lareclame.fr/115669-volvo-google-cardboard
Ford http://pc.gameplay.be/actualite/38697/1/Mme-Ford-utilise-lOculus-Rift
Peugeot http://www.industrie-techno.com/oculus-rift-fait-son-entree-au-mondial-de-l-automobile.33252
Nissan http://lareclame.fr/112841-nissan-oculus-rift-salon-automobile
Lexus http://www.engadget.com/2014/10/03/lexus-rift/
BE.VR Community
What?
BE.VR is a community of people interested in VR in Belgium
Why a meetup?
The meetup is an opportunity to enjoy together Virtual Reality every two months,
with an informal set up, beers and cheese, demos and speakers… Exchange
ideas and get inspired!
Who supports the Meet-up?
Software gathers the software companies in Brussels
Screen supports companies in the audiovisual sector
Lifetech is the entry point for health related projects in Brussels
BE.VR Community
Companies Softkinetic (Brussels) : 3D Vision Leader (Sensors, Cameras & Modules - Middleware)
www.softkinetic.com
Nozon (Brussels) : PresenZ (Interactive Parallax in pre-rendered 360 movies) http://www.nozon.com/
Ouat (Brussels) : Marketing, VR experiences & 3D modeling http://www.ouat.eu/
Bigbadwolf (Brussels) : Augmented Reality (AR), Virtual Reality (VR), 3D object recognition, 2D image recognition, interactive screens www.bigbadwolf.be/
Graphine (Gent) : Texture streaming is the process of progressively loading a texture into GPU memory http://graphinesoftware.com/
ActiveMe (Louvain) & PLG (Malmédy myoculus project) : Fly to Rio (simulation 4D)
www.activeme.be
Vigo Universal (Namur) : VR, AR, IT, Robotics, photo, design, etc www.vigo-universal.com/
VectionVR (Nivelles) : VR Headset enabled motion simulator http://www.vectionvr.com
VR Intelligence (Wavre) : « Operational intelligence and complex events processing »
http://www.vrintelligence.com
Fishing Cactus (Mons) : a therapeutic serious game http://seriousgaming.fishingcactus.com/en/Projets/Roger/roger_ulb_hemi_negligence_kinect_medical.html
Sidema (Verviers) : VR Studio http://www.sidema.be
Belle production - VR4child (Genval) : AR Apps (Health) http://www.belle.be/fr/jeux-liste/vr4child
BE.VR Community
Education LISA - Laboratories of Image, Signal processing and Acoustics & CRAL (Brussels)
Virtual Reality solution for treatment of neuropathic pain
http://lisa.ulb.ac.be/index.php/LISA
Virtual Reality Medical Center (Brussels) : VRMC currently uses virtual reality exposure therapy (3-dimensional computer simulation) in combination with physiological monitoring and feedback to treat panic and anxiety disorders. These conditions include specific phobias such as fear of flying, fear of driving, fear of heights, fear of public speaking, fear of thunderstorms, claustrophobia, agoraphobia, arachnophobia, social phobia, panic disorder, and posttraumatic stress disorder due to motor vehicle accidents
www.vrphobia.eu
Wise (Brussels) : The Web & Information Systems Engineering (WISE) Laboratory is a research unit of the department of Computer Science of the Vrije Universiteit Brussel.
http://wise.vub.ac.be/content/serious-games
CAD (Brussels) : Private, international art school in Brussels (3D motion design)
http://www.cad.be/
CHU Charleroi (Charleroi) : Treatment of phobias
http://www.chu-charleroi.be/
Haute Ecole Albert Jacquard (Namur) : Video game, 3D, communication
http://www.infographie-sup.be/
Psy-NAPS/UCL (Louvain-la-Neuve) : perception and action behaviour in the disciplines of psychology and more specifically, neuropsychology http://www.psy-naps.org/
BE.VR Community
Partners (worldwide)
Microsoft (US/Brussels) : Hololens https://www.microsoft.com/microsoft-hololens/en-us
Google (US/Brussels) : Cardboard https://www.google.com/get/cardboard/
Samsung (Korea/Diegem) : Gear VR http://www.samsung.com/global/microsite/gearvr/gearvr_features.html
Jaunt VR (US) : The Future of Cinematic VR http://www.jauntvr.com/#about
Virtuix Omni (US): The first virtual reality interface for moving freely and naturally in your favorite game. http://www.virtuix.com/
Video-Stich (France) : VR and 360 degrees video stitching software
www.video-stitch.com
VR Bits - Darkfield (Germany) : VR CO-OP Space Shooter http://www.darkfield-vr.com/
Pixel Rift (Brazil) : Game for the Oculus DK2 www.pixelriftgame.com
VR Factory (Nederlands) http://www.vrfactory.nl/
VR Meetup (France) http://www.meetup.com/fr/Paris-Realites-Alternatives/
Stay tuned #BEVR
Newsletter We want to prepare for all the BEaVeRs a brief newsletter that we will send to you every
month with the news and trends in Virtual Reality (Please, if you don’t want to receive it,
jus send us an email)
Twitter #BEVR
Website http://www.meetup.com/Virtual-Reality-in-Belgium/
Facebook https://www.facebook.com/pages/BEVR-Virtual-Reality-in-
Belgium/630624070372758
Clusters in Brussels http://www.softwareinbrussels.be/
http://www.screenbrussels.be/
http://www.brusselslifetech.com/