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Presentation at ICTD 2013 in Cape Town, South Africa on 8 December 2013.
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The Impact of Public Access to ICTsFindings from a Five-Year, Eight-Country Study
François Bar, Chris Coward, Lucas Koepke, Chris Rothschild, Araba Sey, George Sciadas
ICTD 2013Cape Town, South Africa
8 December, 2013
The solution to development!
Invest, invest, invest!
(SIMPLISTIC) HISTORY OF PUBLIC ACCESS TO ICTS
High expectations!
peregrinari
Mark Surman
Mark Surman
CSC India
PUBLIC ACCESS ICT RESEARCH
Major ICTD research focus in the 2000s, but…
Overall evidence is inconclusive
Anecdotal evidence of impact
Scattered, isolated studies
No studies on indirect impacts or impacts on non-users
Claims “disadvantaged” populations not being reached
Conflicting claims about public access ICT models
ARE PUBLIC ACCESS ICT VENUES…
failures?
make_change
frivolous?
mikekogh
needed? digital.democracy irrelevant? DFID
RESEARCH DESIGN
this is a blank slide for photos or graphics
Lithuania
Ghana
Botswana
South Africa
Bangladesh
Philippines
Chile
Brazil
RESEARCH SITES
libraries telecenters cybercafés
DIFFERENT MODELS OF PUBLIC ACCESS
SURVEY SAMPLE
8
Venue breakdown by country
Libraries Cybercafés Telecenters Other Total
Bangladesh 4 99 148 0 251
Brazil 6 192 39 5 242
Chile 71 109 22 41 243
Ghana 4 220 14 12 250
Philippines 18 229 13 1 261
Total 103 849 236 59 1,247
User Survey:Non-User Survey:- 5,010 total (~1,000 in each country) - 2,000 total (~400 in each country)
Venue Survey: - 1,247 total (~250 in each country)
USER SNAPSHOTMajority of users are:
Young (68% under 25 years old) Male (65%) Educated (82% high school +) Students (44%) Employed (39%) Proficient in English (74%)
Majority of users: Have +3 years computer & internet experience
(60%) Have medium or high computer skills (80%) Have medium or high Internet skills (69%) Own ICTs:
• Computers (56%)• Internet access (28%)• TV (95%)• Radio (83%)• Mobile phone (96%)
Jewish Agency
Corycam
10
DIGITAL INCLUSION
Dorian V.
THE CRITICAL FIRST TOUCH
Bangladesh Brazil Chile Ghana Philippines0
10
20
30
40
50
60
70
80
90
100
First use of computer at public access venueFirst use of Internet at public access venue
% o
f use
rs
A public access venue provided:• first ever contact with computers (50%) • first ever contact with the Internet (62%)
ONLY OPTION FOR ACCESS
Public access venues were the only source of access to the Internet for at least a third (33%) of survey respondents
The majority of respondents (over 55%) expect a decrease in their use of computers and the internet if public access venues are no longer available
To get help from other users
To get help from venue staff
Better equipment than home or work
No other option for computer access
To work or be with friends or other people
No other option for Internet access
0 5 10 15 20 25 30 35
Main reasons for using public access venues
DEVELOPING ICT SKILLS
Public access venue
Home School0
10
20
30
40
50
60
ComputerInternet
Most important place where computer and internet skills were developed
SOCIAL & ECONOMIC IMPACTS
PERCEIVED IMPACTS VARY
Communication with family & friends
Education
Pursuing interests & hobbies
Meeting new people
Pursuing other leisure activities
Time savings
Access to employability resources & skills
Financial savings
Access to government information & services
Local language/culture activities
Health
Income
Sending or receiving remittances
0 10 20 30 40 50 60 70 80 90 100
Positive
None
Negative
DOMAIN USE
Communications & Leisure
Education Employment & Income
Culture & Language
Health Governance0
10
20
30
40
50
60
70
80
90
% of users engaged in each domain in the last 12 months
USER NEEDS DRIVE USE
Didn'
t hav
e th
e ne
ed
Didn'
t thi
nk o
f it
No sp
ecifi
c re
ason
Secu
rity
of m
y in
form
atio
n
Privac
y
Som
e ot
her r
easo
n0
10
20
30
40
50
60
70
Reasons for not using public access (by domain)
Employment & Income Education HealthGovernance Culture & Language
% o
f u
se
rs
Did you search for a job? (57%)
Did you find information to apply? (89%)
Did you apply? (91%)
GOAL ACHIEVEMENT
Did you search for info on how to use government services? (64%)
Did you find information you were looking for? (94%)
Do you feel more knowledgeable on how to use? (95%)
Employment & Income
Governance
HIDDEN IMPACTS
DIRECT
19% of non-users surveyed were former public access users
35% of ex-users first used the Internet at a public access venue
INDIRECT
60% of non-users have family or friends who use public access
Up to 63% perceive positive impacts from family/friend’s use
COMMUNICATIONS CAN LEAD TO OTHER DOMAINS
21
MORE THAN FUN & GAMES
95%
6%
Has using public access computers for commu-nications and leisure improved your overall
ICT skills?
Yes No
Non-instrumental uses (gaming, social) can lead to instrumental
(employability) skills
Is public access a
stepping stone or complement
to private access?
MOBILE PHONE USERS Almost all users surveyed have a
mobile phone (96%)
The majority (88%) of public access users use a mobile phone daily or almost daily
Only 4% of non-users don’t use public access venues because of mobile phones ICT4Gov.net
In-depth study of South African teens:
Complementarity of mobile internet and public access
Opportunity for public access to better embrace mobiles
Marion Walton
PUBLIC + PRIVATE ACCESS
% of public access users with internet at home, by country
Many public access users also have home internet
SEEKING HELP: THE BANGLADESH CASE
All Bangladesh Brazil Chile Ghana Philippines0
10
20
30
40
50
% seeking staff assistance (every time or most times)%
of u
sers
26
STEPPING STONE AT WORK TOO
Some former public access users now use ICTs elsewhere
Former public access users who are computer users, by country (%)
POINTS TO PONDERWhere public access excels
• Digital inclusion – technology access, first touch, ICT skills• Opportunity for social & economic impacts• Benefits extend to non-users
Public access is a part of a larger information ecology• People use a variety of tools and resources for communication &
information needs• New technologies don’t always supplant older ones
Rethink the value of communications and “frivolous” activities• Communications and social networking is a critical asset for
economic, social, and personal well-being• Gaming and other non-serious uses have benefits for skills,
employability, and other instrumental outcomes
28
OPEN DATA
Inventory database
www.globalimpactstudy.org
Technology & Social Change GroupUniversity of Washington Information School
tascha.uw.edu | @taschagroup
Thank You
Chris [email protected]