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10
20
30
40
50
60
70
80
90
100
2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015
Global Interest in Wearable Technology
Sep 2009 (0.7%) Dec 2011 (6.5%)
Mar 2014 (15.0%) Oct 2014 (21.0%)
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024
Perc
enta
ge o
f Ado
ptio
n (U
SA)
Wearable Technology Adoption Curve
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024
Perc
enta
ge o
f Ado
ptio
n (U
SA)
Wearable Technology Adoption Curve
The next two years of adoption will be led by enterprise use-cases
Pets Animals
Medical
Lifestyle
Industrial
Gaming
Fitness
Entertainment
1%
12%
39%
7%
4%
29%
8%
Areas of Market Focus
Pets Animals
Medical
Lifestyle
Industrial
Gaming
Fitness
Entertainment
1%
12%
39%
7%
4%
29%
8%
Areas of Market Focus
0
5
10
15
20
25
2006 2007 2008 2009 2010 2011 2012 2013 2014
New Releases of Industrial Wearable Devices
Low
Spe
cific
ity
H
igh
Spec
ifici
ty
Low Adaptability High Adaptability
Solution-Design Tradeoff
What The Data Told Us: - H. Specific/L. Adaptive
Low
Spe
cific
ity
H
igh
Spec
ifici
ty
Low Adaptability High Adaptability
Solution-Design Tradeoff
What The Data Told Us: - H. Specific/L. Adaptive - Either/Or Scenario
Low
Spe
cific
ity
H
igh
Spec
ifici
ty
Low Adaptability High Adaptability
Solution-Design Tradeoff
What The Data Told Us: - H. Specific/L. Adaptive - Either/Or Scenario
Low
Spe
cific
ity
H
igh
Spec
ifici
ty
Low Adaptability High Adaptability
Solution-Design Tradeoff
What The Data Told Us: - H. Specific/L. Adaptive - Either/Or Scenario
Augmented Reality
Work Process
Fatigue Monitoring
Human Augmentation
Personnel Tracking
Communication
8%
8%
8%
21%
26%
29%
Industrial Wearable Focus
Augmented Reality
Work Process
Fatigue Monitoring
Human Augmentation
Personnel Tracking
Communication
8%
8%
8%
21%
26%
29%
Industrial Wearable Focus