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Industrial Innovation Questions via Twitter: @Vandrico_Inc

State of Industrial Wearables #iiot2015

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Industrial Innovation

Questions via Twitter: @Vandrico_Inc

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10

20

30

40

50

60

70

80

90

100

2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015

Global Interest in Wearable Technology

What is Wearable Technology?

What is Wearable Technology? 1 Mobile 2 Wearable 3 Controllable 4 Enhancing

Smart Glasses

Connected Apparel

Fitness Band

Smart Phone

Smart Watch

Smart Ring

Sep 2009 (0.7%) Dec 2011 (6.5%)

Mar 2014 (15.0%) Oct 2014 (21.0%)

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024

Perc

enta

ge o

f Ado

ptio

n (U

SA)

Wearable Technology Adoption Curve

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024

Perc

enta

ge o

f Ado

ptio

n (U

SA)

Wearable Technology Adoption Curve

The next two years of adoption will be led by enterprise use-cases

10.3 Million Data Points 308 Wearable Devices

Pets Animals

Medical

Lifestyle

Industrial

Gaming

Fitness

Entertainment

1%

12%

39%

7%

4%

29%

8%

Areas of Market Focus

Pets Animals

Medical

Lifestyle

Industrial

Gaming

Fitness

Entertainment

1%

12%

39%

7%

4%

29%

8%

Areas of Market Focus

0

5

10

15

20

25

2006 2007 2008 2009 2010 2011 2012 2013 2014

New Releases of Industrial Wearable Devices

Low

Spe

cific

ity

H

igh

Spec

ifici

ty

Low Adaptability High Adaptability

Solution-Design Tradeoff

Low

Spe

cific

ity

H

igh

Spec

ifici

ty

Low Adaptability High Adaptability

Solution-Design Tradeoff

What The Data Told Us: -  H. Specific/L. Adaptive

Low

Spe

cific

ity

H

igh

Spec

ifici

ty

Low Adaptability High Adaptability

Solution-Design Tradeoff

What The Data Told Us: -  H. Specific/L. Adaptive -  Either/Or Scenario

Low

Spe

cific

ity

H

igh

Spec

ifici

ty

Low Adaptability High Adaptability

Solution-Design Tradeoff

What The Data Told Us: -  H. Specific/L. Adaptive -  Either/Or Scenario

Low

Spe

cific

ity

H

igh

Spec

ifici

ty

Low Adaptability High Adaptability

Solution-Design Tradeoff

What The Data Told Us: -  H. Specific/L. Adaptive -  Either/Or Scenario

Augmented Reality

Work Process

Fatigue Monitoring

Human Augmentation

Personnel Tracking

Communication

8%

8%

8%

21%

26%

29%

Industrial Wearable Focus

Augmented Reality

Work Process

Fatigue Monitoring

Human Augmentation

Personnel Tracking

Communication

8%

8%

8%

21%

26%

29%

Industrial Wearable Focus

Fatigue Monitoring:

Work Process: +

Final Thoughts…

Make This ���Smarter

Industrial Innovation

Questions via Twitter: @Vandrico_Inc