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Page 1 A A Presentation Presentation On On SIXTH SENSE TECHNOLOGY SIXTH SENSE TECHNOLOGY

Sixth sense technology

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Page 1: Sixth sense technology

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AAPresentationPresentation

OnOn

SIXTH SENSE TECHNOLOGYSIXTH SENSE TECHNOLOGY

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Introduction

Components

Working

Advantages

Applications

Conclusion

CONTENTSCONTENTS

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INTRODUCTIONINTRODUCTION

Sixth Sense is a wearable gestural interface that augments the

physical world around us with digital information and lets us use

natural hand gestures to interact with that information.

Sixth Sense bridges the gap by bringing intangible, digital

information out into the tangible world, and allowing us to interact

with this information via natural hand

SixthSense comprises a pocket projector, a mirror and a camera.

The hardware components are coupled in a pendant like mobile

wearable device

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WHY SIXTH SENSE?WHY SIXTH SENSE?

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Camera

Projector

Mirror

Mobile Component

Color Markers

COMPONENTSCOMPONENTSThe hardware components are coupled in a pendant like mobile wearable

device.

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CAMERACAMERA

Captures an object in view and tracks the user’s hand gestures

It sends the data to smart phone

It acts as a digital eye, connecting you to the world of digital information

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PROJECTORPROJECTOR

The projector projects visual information enabling surfaces and physical objects to be used as interfaces

The project itself contains a battery inside, with 3 hours of battery life.

A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person.

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MIRRORMIRROR

The usage of the mirror is significant as the projector dangles pointing downwards from the neck.

SMART PHONESMART PHONE

A Web-enabled smart phone in the user’s pocket processes the video data

Other software searches the Web and interprets the hand gestures

MIRROR

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COLOR MARKERSCOLOR MARKERS

It is at the tip of the user’s fingers .

Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures

The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.

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HOW IT WORKS?HOW IT WORKS?

Images Pictures Gesture

Info on surface

captureSend for processing

Reflect on desired surfaceProject image

Send Info

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APPLICATIONSAPPLICATIONS

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Make a call

You can use the Sixth Sense to project a keypad onto your hand, then use that virtual

keypad to make a call.

Call up a map

With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map

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Check the time

Draw a circle on your wrist to get a virtual watch that gives you the correct time

Create multimedia reading experiences

Sixth Sense can be programmed to project related videos onto newspaper articles you are reading

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Drawing application

The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger

Zooming features

The user can zoom in or zoom out using intuitive hand movements

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Get product information

Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products

Get book information

The system can project Amazon ratings on that book, as well as reviews and other relevant information

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Get flight updates

The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed.

Feed information on people

The system will project relevant information about a person such as what they do, where they work, and so on.

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Take pictures

If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo.

After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.

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ADVANTAGESADVANTAGES

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Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need

The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system

Allowing us to interact with this information via natural hand gestures

The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us

CONCLUSIONCONCLUSION

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THANK THANK YOUYOU