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Team:
Nujood Al Sayari
Amna Al Dhaheri
Kalthoom Al Awar
Mouza Al Neyadi
Supervisor:
Dr.Jose Berengueres & Mr.Sujith
Mathew
Mobile Game Development:
Cooking Emirati Cuisine
Outline1. Why Cooking Time ?
2. Related Work
3. Designing
4. Implementation
5. Testing
6. Analysis
7. Marketing our game
8. Demo
9. future developments
10. Conclusion
Why Cooking Time?
Problems!
To develop the first cross platform Arabic cooking
game for Emirati cuisine in an entertaining way!
Goal
Objectives
1. Build a cross platform cooking game (iOS/Android in
various resolutions) in the local Arabic language in
UAE
2. Teach the young generation how to cook UAE
traditional food
3. Increase the number of Arabic games on the market
4. Enter the market of tablet applications, especially iOS
5. Represent the UAE culture
6. Blend the education within the entertainment theme
Related Work
Statistics
Primary target market
• Age: kids, teenagers and adults between ages 7-25
years old
• Gender: Females
• Nationality: Emirati
• Personality: very proud of their nationality yet very open
to different cultures
Story
• A girl called Meera who does not know how to cook the
Emirati cuisine
• Grandmother decided to move into Meera’s parents’ house
• shocked by the fact that Meera does not know how to cook
Emirati cuisine, so decided to teach and train her
Characters
Meera
The GranddaughterMeera’s Grandmother
Meera
• 23 years old proud Emirati
• very open to different cultures.
• lost between modern lifestyle trends and cultural
identity.
Meera’s Grandmother
• The main cooking teacher and the judge.
• wants everything on her own traditional way.
• She may act harsh when something goes wrong,
but rapidly forgives
Dishes
So far we completed various mini games for 4
Emirati dishes
Proposed Solution
1. Life cycle
2. WBS
3. Engineering Environment and Methodology
4. Top Down Design
Life cycle
Engineering Environment and Methodology
5. Adobe Photoshop
6. Tableau Public
7. Game Maker Lite
8. Eclipse
1. Gideros Mobile
2. Xcode
3. Audacity
4. Skitch
Top Down Design
Implementation
1. Graphics
2. Code Development
• Open Source Code
• Closed Source Code
3. Sounds
4. Integration
Graphics
Code Development
Sounds
1. Free sound
• Solmire.com
• SoundJay.com
2. Recorded Sounds
• Audacity
Integration
1. Navigation between phases
2. Combine some code snippets
3. Score Calculation
4. Organize the order of the files
Testing“Actual tests are part of planning too. At least,
they can be, if done consciously.” Shmuel
Gershon
Testing
1. Black-box testing
2. Gray-box testing
3. Dynamic testing
Testing
•Unit Testing
• Integration Testing
•System Testing
•User Acceptance
Level of testing
Analysis
Analysisdemographics
18-25 years old
72% 88%Females
Analysisplaying experience
Amazing!
63%
20%Graphics
19%Sounds
18%Culture info.
Analysismost favorite dish
Balaleet
35%
28%Arabian coffee
23%Khbez Rqaq
9%Herees
AnalysisDifficulty level of the game
Moderate
73%
AnalysisNew knowledge
Gained new knowledge
88%Will recommend it!
Marketing our game!
Marketing our game!
1. Events
2. Press release
3. Social networks
Marketing our game!Events - MAC competition
Marketing our game!Events – Recharge day
Marketing our game!Events - Al Mulla high school in umm al quwain
“Techno Eco”
Marketing our game!Press release – The National
Marketing our game!Press release - UAEU
Marketing our game!Press release - Gulfnews
Marketing our game!Social Network - Twitter
Demo Time!
Future Developments
Conclusion
1. There is a problem!
2. Cooking Time shows great potential
3. Make a change
4. A dream come true
5. Learned a lot along the journey
http://cookingtimegame.weebly.com