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Designing Interactive Learning Spaces through Technology January 17 th Tech Day Conference at PLAN Presented By: Brian Pichman of the Evolve Project follow the conversation on twitter @bpichman | #plantechday

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Designing Interactive Learning Spaces through Technology

January 17th Tech Day Conference at PLAN

Presented By: Brian Pichman of the Evolve Projectfollow the conversation on twitter @bpichman | #plantechday

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Welcome

Todays Agenda: Library Strategy

Design Concepts for Spaces

Play Time: Interactive Technology

Promotion Ideas / Concepts

Future Technology

Types of MakerSpaces / FabLabs

Planting a Money Tree (Funding)

But First….Two Things

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Take Risks!It’s a “Pilot Program” or “Beta Test”

There is no such thing as failure. The only failure is not trying.

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We All Have Creative Potential

Creativity Exercise:

Grab Paper and A Pen

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Building a Public Value

Libraries can no longer be just about “books”; instead they must position themselves as community anchors; providing for the

general needs as well as the endless learning possibilities.

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What Does Your Community Ask For?

Study Rooms / Homework Area

Open Areas

Tech (Computers)

Business Centers

MakerSpaces

?Others?

What do these things have in common?

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Engagement

Your new space must allow for the ability for patrons AND staff to engage with each other and the space.

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We need to find ways to engage our patrons

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Creation and Inventions

Oak Park Public Library

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Discovery

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Collaboration

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Interaction

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Innovation

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Create a Public VALUE

• Not be a “process” but an experience

• Move from physical to digital

• Create new ways to learn and explore

• Libraries should be creating stories

• Libraries HAVE TO BE ENGANGING!

• Shift Focus To

• Innovation, Interaction, Discovery, Collaboration and Invention

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Dangers Facing Libraries

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Dangers Facing Libraries

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Dangers Facing Libraries

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Did You Know?

Stats from:  Lee Rainie, Director, Pew Research Center's Internet and American Life Project

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Did You Know?

Stats from:  Lee Rainie, Director, Pew Research Center's Internet and American Life Project

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Did You Know?

Stats from:  Lee Rainie, Director, Pew Research Center's Internet and American Life Project

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Create a Public VALUE

• Not be a “process” but an experience

• Move from physical to digital

• Create new ways to learn and explore

• Libraries should be creating stories

• Libraries HAVE TO BE ENGANGING!

• Shift Focus To

• Innovation, Interaction, Discovery, Collaboration and Invention

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If you build it they will come

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Libraries are like Candles

“Libraries Are Screwed” By Eli Neiburger 

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Key Design Concepts

Adding Color

Art

Have Open and Modular Areas

Furniture

Modularity

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Adding Color

White = Boring Think about Parks (typically colorful)

Painting walls is an inexpensive redesign

Use Fun Colors Be Bold!

Children Areas should use bright attractive areas.

Get your community and staff involved Having a painting party!

Color alone can make a space look bigger and brighter

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Art

Have patrons create the art Donate it to the library

Mix it up as often as you like. There is no cost.

Patrons (often younger ones) will feel like their work has been “published” Sense of ownership with the library

They will become marketers for your library

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Open Areas

Open Space ! Seating

Tables

Multi Functional Areas

Remove rooms that are used only for specific events: Activity Rooms, Meeting Rooms, etc

Make these rooms open all the time with something going on all the time

Larger, open areas allow you to rearrange your space much easier

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Furniture

Fun Colors

Use lightweight furniture (easier to move)

Encourage your patrons to rearrange the space to fit their needs.

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Modularity

Allows you to always change your environment

Put things on wheels Desks

…No Need For Shelves To Be On Wheels

Don’t fasten furniture to floor… no one will be stealing a desk

Raised flooring Makes adding more outlets in the future easier

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Collection Concepts

Rotating Collection Provides an “always new” environment

Child Friendly Shelves Bin style shelving, so children can “flip” through books

Props to show collection (not books)

Interactive Book Ends Allow children to find, discover, and hear reviews of books, all via a touch

screen computer mounted at the end of a the shelf

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Workflow Concepts

Self Check Out Units Even children are highly receptive to the ability to do things on their own and utilize

technology

Mobile Check Out / Catalog Units Allow people to use an iPad to either search or check out material

Standing “Help Desk” Have one or two people at a single circulation desk

The rest are out on the floor to offer suggestions, help, and guidance

Head of department should be in an accessible area so children can interact comfortably

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Interactive Technology

Fill The Space With Fun Interactive Technology

Allow People to CHECK THINGS out

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Sphero Ball …. MSRP: $130

Guide Through Library (Follow The Ball)

People Approach The Ball – Curiosity

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Kurio Tablet …. MSRP: $150

Affordable Tablet

Locked Down

Secure

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Sifteo Cubes …. MSRP: $130-$200

Interactive Touch Cubes

New Learning Game, Spell, Sort, and more!

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Lego WeDo’s …. MSRP $130

Simple, Drag and Drop GUI Based Program

There is a nation wide Lego Robotics Contest

Software: $90.00

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Lego Mindstorm …. MSRP $300

More Advance Programming

There is a nation wide Lego Robotics Contest

Software: $80.00

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Tiggly Shapes…MSRP $30.00

Uses soft and strong rubber shapes to teach younger children about shapes in a fun and interactive way, using an iPAD (coming soon to Android).

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LittleBitsMSRP $100-200

littleBits is an open source library of electronic modules that snap together with tiny magnets for prototyping, learning, and fun.

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Makey-Makey…MSRP: $49.95

MaKey MaKey is an invention kit for the 21st century. Turn everyday objects into touchpads and combine them with the internet. It's a simple Invention Kit for Beginners and Experts doing art, engineering, and everything inbetween: 

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I Have All This Tech……Now What

Your environment can have all the best tech toys and cool fablabs but it could still fall short.

It is up to the frontline staff to ENANGE their audiences. A friendly hello goes a long way. Allow the staff to play with the tech, get them involved to reflect that excitement to the patrons.

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Staff Communication

Get Them Involved In Your Library Tech

Books

Stories

Get “resident” experts Cooking

Computing

Fishing…

AND LET THE PATRONS KNOW WHICH STAFF ARE EXPERTS ON SPECIFIC HOBBIES

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Engagement Ideas

Ask Your Patrons These Things:

Books

Ask them their thoughts

Suggestions for collection

Recommend other reads

Computing

Ask them what games they want to see

Programming

Ask them what programs they like.

Socially

Ask how they are doing.

Homework Help

Offer ways to help them on assignments. Bring them snacks and beverages. Positive reinforcement.

Sit down with patrons and interact with what they are doing

Remind them a library can be more than just “books”

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Ways To Engage Your Space

This Can Also Be Used To Promote Space

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Sphero Ball …. MSRP: $130

Guide Through Library (Follow The Ball)

People Approach The Ball – Curiosity

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Ubisoft Laser Tag

Score Keeping, Board Projecting Score Board, Laser Tag Game!

Discover New Places In Libraries Through Objectives

Hunger Games style playing.

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Miniature Golf

Purchase Cheap Plastic and Foam to setup Paths and fairways with felt.

Have it throughout the library, engage the participants through your space.

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Zombie Movie

Film A Zombie Movie (Cameras and some Face Paint for Your Library)

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Mystery Grab Bag

Place books into color themed bags. Barcode number written outside of bag. Allow patrons to check out and take them home.

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Other Cool Activities

Library Lockin Play Games, Watch Movies, Etc.

Teddy Bear Lockin Children drop off their stuffed animals, and staff take pictures with their stuffed animals

interacting in the library

SnapChat Game Take pictures of your space on SnapChat and have your patrons find where it was taken

(award prizes)

Find Your Skilled Staff Members Ask the Expert (Fishing, Boating, Cooking, Couponing, Computers, Surfing)

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Video Marketing

Chard Mairn, Librarian/Adjunct Professor at St. Petersburg College started a viral media marketing tools. Purchased cheap inexpensive flip cams.

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Social Media

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Gamification

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Game of Books

The Game of Books is gamifying the reading experience.

In the Game, you are the character that you are leveling up; books are the magical items that give you rewards. This is a project from BookLamp.Org

Each Book in the world has a very specific DNA, a structure that contains specific themes, writing style, density, etc.

The themes in the book relate to points – and those points apply to your character.

More Details: www.gameofbooks.com

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Just Press Play

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Interactive Library Cards

Put a “Reward System” into the library card Badges

Prizes

Exclusive Programming / Event registration

Low Tech: Print new more colorful library cards, allow patrons to customize their card with different and

increasingly more desired badges – based off books read, programs attended, etc.

High Tech: Create Library Cards with screens

Send Messages to card when they are in the library (wirelessly connected)

Display “reading level” or “badges they own”

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Future of Technology

Goals of Technology

To discover and curate of information

Value adds (efficiency, reliability)

To build or discover new “things”

General Themes Touch-Based

Gesture-Based

Object Orientated

Wearable Technology Data Curation / Predictable Technologies

Open Source Hardware

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Touch Based

People want to touch everything Discover Through Touch

Search Through Touch

Learn Through Touch

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Gesture Based

Communicate with Technology Hands Free

Uses multiple cameras to detect depth/movement Microsoft Kinect

Sites to Explore: Microsoft Kinect (We Will Demo)

Leap Motion (We Will Also Demo)

PrimeSense

Evoluce

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Wearable Gesture Based Computing

http://www.pranavmistry.com/projects/sixthsense/

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Object Orientated

Use Objects to interact with surfaces

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What’s this talk about “Big Data”

Technology is being used to identify trends in our lives. This data is being curated and collected.

This can help us with: Identifying health trends

Saving Time or Energy

Increase efficiency in our lives

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Wearable Technologies – Life Logging

MeCamMemoto Autographer

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Wearable Glasses

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Crowd-Sourced

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Home Security

Goji Drop Cam Canary

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Fitness Monitors

FitBit

FitBark

Nike

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Learning Your Life Style

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Home Automation

Fridges that detect when you are low on basic foods (eggs, milk, etc)

Stoves that can sense the difference between a pan and your finger Lets you search for recipes right on the

table

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What does this have to do with libraries?

Our Patrons will be talking about this technology!

How can we incorporate this technology in our library?

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Fab Labs and Maker Spaces

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Evolve: A Library Playground

Fab Lab / “Hackerspace” A location where people with common interests (usually in computers, technology, science, or

digital or electronic art) meet, socialize and/or collaborate.

Can be viewed as open community labs incorporating elements of workshops and/or studios where people can come together to share resources and knowledge to build and make things and ideas.

Combining the positive & fun aspects of schools, museums, and playgrounds into one “entity”.

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Types of Learning Spaces

Collaborative Areas (Either Network Based or In A Room)

Provide Tools (Hardware and/or Software)

Learning Labs or Training Centers

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Music / Graphic Design / Video Editing / Programming

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3D Printing

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Allen County Public Library

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Multimedia Room

Room Set Up Features:

Clickers

Allows for jeopardy style gaming

Smart Board (interactive white board)

Full DVD/BluRay/Sound System

Easy to use and start (Touch Panel System)

You Can Use This Room For

Jeopardy

Movie Nights

Presentations / Interactive Style Board Game Night

Create a Business Plan, Project Plan, etc

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The 4th floor is a public laboratory and educational facility with a focus on information, design, technology, and the applied arts.The 14,000 sq foot space hosts equipment, expertise, programs, events, and meetings that work within this scope.While traditional library spaces support the consumption of knowledge by offering access to media, the 4th floor is unique because it supports the production, connection, and sharing of knowledge by offering access to tools and instruction.

Chattanooga ”Fourth Floor”

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DOK Lab (www.doklab.nl)

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FundingIts always a challenge, but here are a few simple tricks

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Sell Your Idea

• Be Excited about what your talking about

• You have a lot of members in your community, let the people you are speaking to know that.

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Twitter

Use Twitter to ask vendors or product manufacturers for help

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Crowd Source Funding

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Donations and Grants

Ask for donations to the project Name Rooms after Business who sponsor parts of renovation

Grants

Work Up Organizational Charts

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Volunteers

Ask People To Help Manual Labor

Paint

Move Furniture

Set Up Computers or Furniture

Don’t Forget Local Schools / UniversitiesComputer Programming / Internships

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Questions?

Brian Pichman @bpichman

815.534.0403

[email protected]