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Overview of wearable technology
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Wearable Technology
Discipline devoted to exploring and creating devices that can either be worn directly on the body, or incorporated into a user’s clothing or accessories.
Wearable technology will help us:
• Record the world around us• Nudge us into action• Communicate information between one another• Allow us to control our environments• Reflect our well being back to us
In the next five years we will witness rapid development and mainstream adoption of wearable technologies.
What is Wearable Technology
Estimated Market Value
Chips and batteries are getting smaller
Sync with broader ecosystem of
connected technologies
Evolution in interface, tracking and
responding abilities (gestures, biometrics)
Restoring and augmenting current
human senses
Sophisticated sensors and algorithms
Free flow communication across devices and platforms
Key themes driving wearable enhancements:
Forms
Consumer Demand
Architecture
Sensors
Displays
Computing architecture
A wearable device may include one, two, or all three functions.
Smart watch may contain sensors that gather data
about user and his environment, but it may
have limited display functionality and no computing power.
Computing may occur in the
cloud or on a multipurpose
device such as a smartphone
Display may be on a nearby screen or in a pair of smart glasses, or it may even use an
earbud or pendant for verbal response
Wearable over Mobile
• Introduces technology into previously prohibitive environmentso Safety, logistics, or even etiquette constrain traditional technology solutions
• Enable workers with digital information—especially where hands-free utility offers a clear advantage. o Using wearables, workers in harsh environmental conditions can access data without
removing gloves
• Enables user to take real-world actions by providing relevant, contextual information precisely at the point of decision making.
• Scenarios where using a laptop, phone, tablet, may not be appropriate as well as in making use of the data gathered by sensors
Design Principles of Wearables
Scope of Market
Heads-up Displays (HUDs)
• Contextually relevant information is presented via an accessible, but secondary, out-of-eye display.
• Think Kopin Golden-i and Google Glass.
Augmented Reality Glasses
• Real-time information and services is provided in the user’s view of the world
• Ideal for the heads-up, hands-free worker.
• Applications for manufacturing, logistics, and in-stadium entertainment are targets for future adoption where large numbers of people are engaged in similar tasks that require access to the same information.
Brian Ballard, CEO , APX Labs believes market is divided in two broad categories:
Use-Cases
• Improve supply chains, workflows, and processes to drive down costs and increase competitiveness
• Discard or refine current processes• Deliver specific instructions, for rarely needed procedures (eg: medical emergency), at the point of
impact• Access to equipment manuals while repairing an oil rig or bridge cable
Applications: Healthcare
Prescription & Medicine Tracking:
• According to WHO, approximately 50 percent of patients fail to take medicine correctly and more than 50 percent of medicines are prescribed, dispensed, or sold inappropriately.
• Proteus Digital Health has developed a system that includes both a body-worn patch and a small ingestible sensor that supports patients in tracking their medicine usage and health
Surgical Procedures:
• Philips Healthcare’ POC: Using a hands-free device (Google Glass) to improve the efficiency of surgical procedures. • Surgeon reviews numerous screens to monitor a patient. Now, by wearing a headset, a surgeon can monitor required
information while keeping both eyes on the patient. • Using simple voice commands, a surgeon can request to view a patient’s vital signs or medical history (electronic health record)• Also allows doctors to virtually be in two places at once. For example, if a doctor performing a routine procedure were called
upon to assist with another patient, he or she could review the vital signs of both patients to determine the more critical need
Applications : Wearable Wardrobe
Smart Socks:
• Sensoria smart socks by Heapsylon to track how much a user is exercising. • In future will help prevent and manage falls and foot injuries and to collect information
that health care professionals can use to provide better-quality care.
Head impact indicator :
• Reebok’s CheckLight beanie measures the intensity of blows to the heads of athletes participating in contact sports, sending an alert when a blow is moderate or severe
Diapers:
• Huggies announced prototype sensor-laden diapers that can tweet parents when their infants need to be changed
Fitness and activity tracking devices are predicted to top $1 billion in sales in 2014
Applications : Festival Fashion
Google Glass – No word of a UV-rated pair yet, but apparently there will be a version that can attach to your own varifocals LED Headwear – Created using a 3D printer, this 20s-style headdress is covered in LEDs that respond to head movementGlove Tricorder – Figure out exactly how drunk you are with this self-diagnosing, sensory glove from Med Sensation. Sadly, it won’t cure that hangover though RFID Wristband – With support software, this wristband, that uses RFID technology, can work as a paperless ticket, cashless wallet and a contactless way of updating Facebook Flexible Display Map – Most of the tech giants are on the verge of launching some form of flexible display. How about using one for a festival schedule that you could also use to watch video clips of the acts you missed Sensor Socks – These socks have embedded sensors within the fabric that can notify you of your balance via a mobile. We can’t guarantee they won’t smell though
The future
Connected Intimacy (Person to Person)Enhance our personal relationships by extending communication over distance
Long Distance Togetherness: Connects people over long distance, simulate togetherness and place precedence on the comforts that only another person can provide
Data Streamed Care Helps in continuously tracking and remotely monitoring wearer’s health and performance
Connected Intimacy
Connected Intimacy
Emotional Mirror: Conveys wearer’s reaction to surrounding and emotions
Eg: Cadburys Joy Jackets as well as The GER MOOD SWEATER interprets emotion and displays excitement levels instantly with an illuminated collar
Tailored Ecosystem (Person to Computer)Wearable devices will better define the human experience with technologies
Tailored Ecosystem
Bespoke Biotech 3D technology has enabled the way materials can be created to support individual needs and requirements
Biometrically Attuned Aims at collecting information to gather conditions suitable to wearer’s current conditions
Tailored Ecosystem
Responsive Coaching Aims at monitoring performance and providing feedback without impeding movement.
Co-evolved Possibilities (Person as Computer)Wearable technology can augment people’s existing abilities or evolving input interfaces alongside the natural inputs
Co-evolved Possibilities
Augmented Sensory Reception Hybrid technologies are being integrated with human bodies to augment existing abilities and in some cases overcoming personal challenges
Cloud Memory Automated tools are enabling people to capture and digitalize the current events and experiences for accessing them later.
Co-evolved Possibilities
Onboard Interface By tapping into existing human behaviors, such as using gestures and other natural human inputs to interact with devices, these solutions are reducing complex tasks into intuitive actions
Authenticated Self Embedded and wearable devices are being linked with individual users to expedite verification process
Best of London's Wearable Tech Show 2014
Reemo
• Gesture band • Aims to turn the real world into a point and click
environment• Recognizes simple pointing and waving gestures, with
receivers hooked up to appliances around the home.
Optinvent Ora
• Augmented reality glasses • Alternative to Google Glass and Vuzix smart glasses• Built on an Android smartphone with data but without
phone connectivity• Three-times larger screen than Google Glass,
overlaying information on your vision as you go about your day.
Best of London's Wearable Tech Show 2014
SnapWatch
• Bi-stable nature of the snap concept allows the SnapWatch to be used as both a long solid strip or as a bracelet.
• The concept, which currently uses an electrochromic display, has been built into prototypes of music players, watches and smartwatches
AiQ Smart Clothing
• AiQ is a smart clothing manufacturer, which has created super-thin stainless steel fibres that feel like wool
• It can measure a wearers EEG, ECG, stress levels, fat content, muscle strength or anything else that uses current applied through the skin
Best of London's Wearable Tech Show 2014
SunFriend
• Watch-like device that uses sensors to measure your UVA and UVB exposure from the Sun.
• Users can alter their skin sensitivity rating creating a personalized dosage meter, getting a warning when they have hit their limit.
Vrase
• Vrase is essentially an Oculus Rift that uses a smartphone for the display
• The accessory headset straps to the face with a slot for a smartphone – the iPhone and a variety of Android phones are currently supported.
• The smartphone is then used to display a split screen image, which the Vrase headset turns into a 3D picture
Best of London's Wearable Tech Show 2014
Glofaster
• Light-up jacket that pairs with sensors to detect your heart rate
• Gives the wearer instant visual feedback on while training.
SunSprite
• UV and light exposure meter that uses special filters to match the level of bright light entering your eye.
• Designed to measure bright light exposure for treating and monitoring seasonal affective disorder (Sad)
Best of London's Wearable Tech Show 2014
Kopin Golden-i 3.8D
• Wearable computer, built around an Android smartphone without the cellular connectivity
• Responds to voice commands• Useful for hands-free access to information while on
the job.
Source wearableappreview.com
Best Wearable Apps for 2013
Challenges
Uncomfortable display formats
Clunky maneuverability
Reliable network
availability
References
http://dupress.com/articles/2014-tech-trends-wearables/http://www.slideshare.net/PSFK/psfk-future-of-wearable-technology-report www.psfk.com/future-of-wearable-techiq.intel.com/future-of-wearable-tech http://www.theguardian.com/technology/gallery/2014/mar/20/london-wearable-tech-show-2014-pictures http://www.crunchwear.com/wearable-tech-festival-fashion-of-the-future/ http://ben-grossman.com/google-glass-brands-wearable-technology-landscape-pt-13 http://www.businessinsider.com/bii-mobile-insights-is-wearable-technology-the-future-of-mobile2-2012-11#ixzz2yNNwND67http://www.statista.com/statistics/259372/wearable-device-market-value/ http://blog.designersofthings.com/post/69693049955/best-wearable-apps-for-2013-selected-in-wearable