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FINNABLE 2020 CICERO Learning –Network Professor Hannele Niemi, Scientific Director Raija Latva-Karjanmaa, Coordinator 1

Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto. Siirretty toiselta tililtä 21.11.2013, jolloin katsojia oli ollut 1131 (views).

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Page 1: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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FINNABLE 2020CICERO Learning –Network

Professor Hannele Niemi, Scientific DirectorRaija Latva-Karjanmaa, Coordinator

Page 2: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Boundless LearningLearning as empowerment

• Schools• Companies• Non-formal learning environments: libraries,

hobbies, leisure time• Social media• Technology for individual growth collaboration

Page 3: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

Tekes Learning Solutions Programme• Tekes has established a new programme for developing new

learning environments, teaching methods, educational content, testbeds, and lifelong learning. The programme targets both individuals and organisations.

• Tekes - the Finnish Funding Agency for Technology and Innovation is the main public funding organisation for research, development and innovation in Finland.

• Tekes provides funding for research projects and for the preparation of commercialising research findings. Tekes encourages research teams to engage in international cooperation, extensive research projects, Tekes programmes, researcher mobility schemes and long-term research team expertise development.

Kuva © Tekes, Pasi Hytti

Page 4: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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ACCESS, AVAILABILITY, MOBILITY:All are partners producing contents and communication

Stories: my ways in learning

Games for learning

Tools for evaluation

Tools of new learning skills

Tools forcollaboration

Videos for peerlearning

Leadershiptraining/mentoring

FINNABLE Rajaton oppiminen - Boundless Learning

Tools forwell-being

Tools for curriculum based learning

Page 5: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Research aim: Global Sharing Pedagogy and Enablement

• New concepts

• Testing

• Piloting

•Modelling

Technological user testing,

iteration cycles

WP4. Emergent Learning Technologies

and CommunitiesLead: prof. Jari

Multisilta, Univ. of Helsinki.

WP2. Mobile Learning, Games and

Multisensory LearningLead: prof. Jari

Multisilta, Univ. of Helsinki.

WP1. Boundless Classroom

Lead: prof. HanneleNiemi, Univ. of

Helsinki

WP3. Learning Hubs and Media SpacesLead: prof. Teemu

Leinonen, Aalto Univ.

Page 6: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Partners (not completed, under negotiations)Helsingin yliopisto•Media Education Research Group •Technology in Education Research Group •(TEdu), Matematiikan laitos, •Oettajankoulutuslaitos, •Käyttäytymistieteiden laitos

Ammattikorkeakoulu Metropolia

Tampereen yliopistoTampere Research Center for Information and Media

Tampereen teknillinen yliopisto Advanced Multimedia center

Stanford UniversityH-STAR Institute

WSOYPro, ja monia muita

GoogleNokia

Curriki.com

Cities of Pori, Vantaa, Järvenpää, Espoo, Helsinki

Kansallista yhteistyötäLapin yliopisto

Aalto yliopisto•Media Lab•Taiteen ja median laitos

University of MelbourneExertion Games Group

Porin aikuiskoulutuskeskus

Global School of Silicon Valley, San Jose, CA, USA

Mid-Penisula High School, Menlo Park, CA, USA

Meri-Porin lukio

Brokers of Expertise

3-4 muuta suomalaista koulua:Järvenpää, Sipoo, Vantaa

Monta Vista High School, Cupertino, CA, USA

Schools in Latin America and Asia

National Institute of EducationNayang Tech Univ, Singapore

Opetushallitus

Laajasalon kristillinen opisto

Kansainvälistä yhteistyötä

Lisää yrityspartneita etsitään

Page 7: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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2. Research in FINNABLE

The research work in FINNABLE is realized through four interlinked packages involving totally 16 research teams integrated to them. The research activities are lead by advanced researchers, who are widely published in their field. The research has four focus areas:

– Boundless Classroom– Mobile & Multisensory Learning and Games– Learning Hubs and Medial spaces– Emergent Learning Technologies and communities

Page 8: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Research package 1. BOUNDLESS CLASSROOM (RAJATON LUOKKAHUONE)

The overall aim of this research package is to study how digital tools, learning environments and communication technologies such as mobile devices, videos, games and video conferencing can assist schools through following aspects

Theme 1. Technology advancing the learning of students and their learning outcomes

Theme 2. Technology advancing teachers work

Theme 3. Technology advancing global and boundless communication and sharing culture

Page 9: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Research package 2. MOBILE & MULTISENSORY LEARNING, AND GAMES

Theme 1. Mobile multiplayer games-How ExerGames can be used to support team building, the meeting of different cultures and attitudes towards teams goals? (AMC – Avaced Multimedia Center, TUT)- How the Games can be enriched with tracing the eye movements (UTA; Tauchi)

Theme 2. mobile video stories for learning and mobile and social media based learning – How mobile social media support teams and groups to build video by adding a challenge and

game-like features to content production?– What are the existing social media and web 2.0 based tools for learning?– How are they currently adopted and used at schools in Finland and USA?

Theme 3. Mobile Learning environments

Theme 4. Multimodal learning environment-Crossing the learning and communication borders by support of multimodal (multisensory) interaction technologies; Oppimista tukevat moniaistista oppimista tukevat teknologiat oppimisen tiloissa

Page 10: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Research package 3. LEARNING HUBS AND MEDIAL SPACES

Theme 1. SPATIAL LEARNING SOLUTIONS- to prototype Learning Hubs in university milieu, e.g. in libraries and other spaces.

• to create media enriched places for self-organized learning in teams, study groups etc. • to build location and context services, e.g. to inform students which group of students are

gathering and where and for what purpose trough mobiles

- to prototype Media Forums for citizens in public libraries. • to build spaces where citizens can actively participate, find and create knowledge together

-to prototype a “Learning Works” system in global industrial setting (Pöyry)

Theme 2. MEDIA BASED KNOWLEDGE PRACTICES WHEN IN TRANSITION TO WORKING LIFE

- to test and evaluate mobile communities as support to transition to working life (Mobiili-yhteisölliset mediakäytänteet) – mobile phone assisted peer and mentoring ystem- to prototype development of knowledge practices and cotacts to working life in universtity teaching

Page 11: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Subproject 4. EMERGENT LEARNING TECHNOLOGIES AND COMMUNITIES - The art of impossible in learning

Stanford University ,H-Star research institute research collaboration 2011 2014 inside FINNABLE project

This subproject aims at creating future scenarios of learning, which are not immediately visible today, but can be foreseen by the most talented researchers, the art of the impossible in learning and self-initiated activities of individual learners and groups. – In the first phase, the research problems are:a) to develop a pedagogical model, exploiting mobile technologies and electronic

learning environments for educational and company settings (e.g. for tourism) b) to evaluate, develop and test mobile digital story telling applications/platforms

(MoViE, TUT; Moblzt, Stanford; Google Video, Google etc.) c) to develop and evaluate new learning paradigms that depend on virtual spaces,

mixed reality technologies and multiplayer gaming environments.d) to investigate and modeling social practices of global sharing in digital learning

environments

Page 12: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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FINNABLE annual and monthly workshops

Advanced International face-to-face research workshops 2012, 2013, 2014 in Stanford and FinlandThe workshops are realized through videoconferencing and face-to-face meetings at university of Sanford and Finland

Audience in Stanford: Invited high level researchers, OECD, Tekes, NSF, representatives of ministries, national and state level educational departments and representatives of FINNABLE partner companies and companies from Silicon Valley: e.g. Elisa, Google, Nokia, Cisco, Face Book, FxPhal (suggestions welcome).

Audience in Finland: National and local stakeholders: Ministries, municipalities, companies, parents, citizens, researchers, students

Monthly virtual workshops between Stanford and Finnable researchersThe researchers of FINN-STAN research package have monthly virtual workshops through videoconferencing.

Page 13: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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Techno-logical user testing,

iteration cycles

Global Sharing Pedagogy and EnablementScientific outcomes

Artifacts and products

•New concepts

• Testing

• Piloting

•Modelling

WP4. Emergent Learning

Technologies and Communication

WP2. Mobile Learning, Games and Multisensory

Learning.

WP1. Boundless Classroom

WP3. Learning Hubs and Media

Spaces

Disseminations, implementations, products for business and exportScientific breakthroughs

Page 14: Oppimisratkaisut: Kansainvälisten oppimisverkostojen työpaja 28.3.2011, Hannele Niemi, Helsingin yliopisto

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FINNABLE –hankkeen yhteystiedot:

professori Hannele Niemi, konsortion [email protected]