2
Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title The Last of Us (start 34.13 stop 37.08) https://www.youtube.com/watch?v=4r-zvVMZeP4 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting It sounds like they are inside because you cant hear the sounds of wind or any normal outside sounds. Soon it starts to sound like they are inside or playing a game. (street fighter) maybe in an arcade. The sounds in the scene gives it a dark feel. The sounds used to make this scene were made by musical instruments and a band playing them. Some of the arcade sounds would have been made either by hardware or a software device. Mood The sounds in the cut scene gives off the feel that there is a rush. The music makes it quite tense. You can hear that she is in deep though as she has to have her eyes closed. Upset at first because she cant play a game. The fast adventural music is made probably by a midi Keyboard. Game genre The sounds make it feel like it is a Action/Adventure. The music sounds like it is the sort of music you would hear on a holiday adventure. The sounds created by Musical Instruments and any other items, maybe Foley artistry help pick out what the Genre of game is by the speed and sound. Narrative In the background of the video you can hear the sound of arcade machines as she is thinking of playing the game. The Talking in the cut scene will e done by voice over actors and

Jake sound design in computer games analysis work sheet

Embed Size (px)

Citation preview

Page 1: Jake sound design in computer games analysis work sheet

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Game Title The Last of Us (start 34.13 stop 37.08)https://www.youtube.com/watch?v=4r-zvVMZeP4

Provide detailed descriptions from chosen examples of sounds that establish…

Clearly state what production technique(s) you think have been used to create specific soundtrack elements

Setting It sounds like they are inside because you cant hear the sounds of wind or any normal outside sounds. Soon it starts to sound like they are inside or playing a game. (street fighter) maybe in an arcade. The sounds in the scene gives it a dark feel.

The sounds used to make this scene were made by musical instruments and a band playing them. Some of the arcade sounds would have been made either by hardware or a software device.

Mood The sounds in the cut scene gives off the feel that there is a rush. The music makes it quite tense. You can hear that she is in deep though as she has to have her eyes closed. Upset at first because she cant play a game.

The fast adventural music is made probably by a midi Keyboard.

Game genre The sounds make it feel like it is a Action/Adventure. The music sounds like it is the sort of music you would hear on a holiday adventure.

The sounds created by Musical Instruments and any other items, maybe Foley artistry help pick out what the Genre of game is by the speed and sound.

Narrative In the background of the video you can hear the sound of arcade machines as she is thinking of playing the game. You can also hear two people talking about wanting to play the game at the arcade but she says it doesn’t work.

The Talking in the cut scene will e done by voice over actors and the echos will have been added by a computer software that can edit the sounds.