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Interactive Storytelling Gail Carmichael www.gailcarmichael.com

Interactive Storytelling (CUSEC 2013)

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The Big Question: What would it take to create the holodeck (in terms of storytelling)? Is it a technical or a creative breakthrough that we need? (Videos are normally embedded, but are linked here instead.)

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Page 1: Interactive Storytelling (CUSEC 2013)

Interactive Storytelling Gail Carmichael

www.gailcarmichael.com

Page 2: Interactive Storytelling (CUSEC 2013)

https://www.youtube.com/watch?v=bcweo19I9wM

Page 3: Interactive Storytelling (CUSEC 2013)

The Big Question

CAN WE CREATE THE HOLODECK?

Page 4: Interactive Storytelling (CUSEC 2013)

What is a Story?

Page 5: Interactive Storytelling (CUSEC 2013)

ACTORS perform actions

THE WORLD changes

EVENTS relate to each other

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About people, not things STORIES:

conflict

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Interactivity

Page 8: Interactive Storytelling (CUSEC 2013)

Two or more agents

Understand each other

Respond properly

Page 9: Interactive Storytelling (CUSEC 2013)

Hey! Games are interactive!

Page 10: Interactive Storytelling (CUSEC 2013)

What is your favourite game that has a story?

Story choice? Gameplay?

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Game + Story: Why is it Hard?

Page 12: Interactive Storytelling (CUSEC 2013)

STORIES: Linear

Games: Non-Linear

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“Divergence from a story's path is likely to make for a less satisfying

story; restricting a player's freedom of action is likely to make

for a less satisfying game.”

Greg Costikyan

Page 14: Interactive Storytelling (CUSEC 2013)

CHOICE OF PLAYER

CHOICE OF CHARACTER versus

Page 15: Interactive Storytelling (CUSEC 2013)

https://www.youtube.com/watch?v=MByLJ3mseBU

Page 16: Interactive Storytelling (CUSEC 2013)

Josiah Lebowitz and Chris Klug

Page 17: Interactive Storytelling (CUSEC 2013)

TYPES OF PLAYERS

Audience Performer

Immersionist

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Josiah Lebowitz and Chris Klug

No preference

Interactive Traditional Storytelling

Multiple-Ending Storytelling

Branching Path Storytelling

Highly Player Driven Storytelling

No story

Page 19: Interactive Storytelling (CUSEC 2013)

Josiah Lebowitz and Chris Klug

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What should we do?

Page 21: Interactive Storytelling (CUSEC 2013)

…puzzle➭story ➭puzzle ➭story…

Page 22: Interactive Storytelling (CUSEC 2013)
Page 23: Interactive Storytelling (CUSEC 2013)

https://www.youtube.com/watch?v=IMzmnwWK0dY

Page 25: Interactive Storytelling (CUSEC 2013)

https://www.youtube.com/watch?v=POjkfLiyWd8

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Creativity

> Technology

Page 27: Interactive Storytelling (CUSEC 2013)
Page 28: Interactive Storytelling (CUSEC 2013)

label family:

scene bg beach2

with dissolve

"It wasn't long before Mary broke the silence, by

asking me a question."

show mary dark smiling

with dissolve

m "I told you a little about my family... but I

haven't asked you about yours yet. What's your family

like?"

p "When I'm on the island here, I live with my aunt

and uncle, but back home, I live with my mother, father,

and sister."

m "A sister? Is she older or younger?"

Ren’Py

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Fabula

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The Big Question

CAN WE CREATE THE HOLODECK?

Page 31: Interactive Storytelling (CUSEC 2013)

Gail Carmichael PhD Student, Carleton University

www.gailcarmichael.com

Page 32: Interactive Storytelling (CUSEC 2013)

Books - Andrew Glassner’s Interactive Storytelling: Techniques for the 21st Century - Chris Crawford’s Chris Crawford on Interactive Storytelling - Josiah Lebowitz and Chris Klug’s Interactive Storytelling for Games - Mieke Bal’s Narratology: Introduction to the Theory of Narrative

Other - Greg Costikyan’s Games, Storytelling, and Breaking the String - Pohjola M. 2004. “Autonomous Identities: Immersion as a Tool for Exploring, Empowering and Emancipating Identities”. in Montola M. and Stenros J. (eds.). Beyond Role and Play: tools, toys and theory for harnessing the imagination. Ropecon ry, Helsinki, 81-96.

Photos http://www.flickr.com/photos/ramsd/7700670046/ http://www.flickr.com/photos/linnybinnypix/1189891134 http://www.flickr.com/photos/cuellar/517376451/ http://www.flickr.com/photos/chavals/2978360981/ http://www.flickr.com/photos/thomashawk/2316708463/