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Virtual Reality & Google Cardboard
Hello!I am Dave JonesI am the Head of Computers & Digital Services at the Westhampton Free Library.
You can reach me at:
What is Virtual Reality?
Also called immersive multimedia or computer-simulated reality.
It replicates an environment that simulates a physical presence in a real or an imagined world.
It may also allow the user to interact in that world.
Virtual reality artificially creates sensory experiences, which can include sight, hearing, touch, and smell.
▷ Introduced at the 1939 New York World’s Fair.
Beginnings of Virtual RealityName This Device...
▷ Intended to be an alternative to scenic post cards.
▷ In February 2015 Mattel announced a collaboration with Google to create a new VR version using Google’s Cardboard Technology.
Mattel’s New VR View Master
Oculus Rift
1. Launched a Kickstarter program that raised $2.4 Million
2. Anyone who pledged $300 received a Development Kit 1 prototype headset.a. Shipped in March 2013
3. Facebook acquired Oculus VR on March 25 2014 for $2 Billion
Founded By Palmer Luckey in 2012
The headset specifications were designed by Google, but there is no official manufacturer or vendor for the device.
Once the kit is assembled, a smartphone is inserted in the back of the device and held in place by the selected fastening device.
A Google Cardboard–compatible app splits the smartphone display image into two, one for each eye, while also applying barrel distortion to each image to counter pincushion distortion from the lenses.
Developed by Google as a low-cost system to encourage interest and development in VR and VR applications
Other VR DevicesSamsung Gear VR, Microsoft Hololens, and HTC Vive
Samsung Gear VR
Have devices for patrons to use similar to Teens playing xBox & PS4 at the library
Mattel View Master
Have Mattel VR View Master in the Children’s Room like play with.
Circulate the VR disks.
Google Cardboard
Teen Program assembling the Google Cardboard and using it.
Allowing public to try Google Cardboard at the library.
How Can We Use VR in the Library?
Other ideas?
Thanks!Any questions?You can find this presentation at:
https://goo.gl/8zc8DA