Conole plymouth

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  • 1. Digital literacies for a modern learning context Grinne Conole, Leicester University 18th April 2012 School of Education, Plymouth University
  • 2. Outline New technologies Definition Mapping to pedagogy Importance Implications
  • 3. Discussion What are the characteristics of new technologies? What are their implications for learning, teaching and research?
  • 4. Technologies Transforming everything we do New forms of communication and collaboration Multiple rich representations Tools to find, create, manage, share Networked, distributed, peer reviewed, open Complex, dynamic and co- evolving
  • 5. IPTS report Confident/critical use of technologies for work, leisure and communication Digital divide The network is key More participatory and open practices
  • 6. Benefits Social Health Economic Civic Cultural Societal
  • 7. Issues Personal safety/privacy Responsible, ethical, legal Understanding digital media Inequalities
  • 8. Discussion: Whats your digital network?
  • 9. My network
  • 10. Discussion: fb love it or hate it?Pros Cons
  • 11. Creativity: definition Socio-cultural view of digital literacy - set of social practices and meaning making of digital tools (Lankshear and Knobel, 2008) Continuum from instrumental skills to productive competence and efficiency
  • 12. Play Collective intelligencePerformance JudgementSimulation Transmedia navigationAppropriation Networking Multitasking Negotiation Distributed cognition Jenkins et al., 2006
  • 13. Transmedia navigation
  • 14. Distributed cognition Salamon, 1993
  • 15. Play
  • 16. Networking
  • 17. Collective intelligence
  • 18. Performance
  • 19. Discussion What other examples are their of how these literacies can be fostered through new technologies?
  • 20. Creativity Derived from Latin creo to create/make Creating something new (physical artefact or concept) that is novel and valuable Ability to transcend traditional ideas, rules, partners, relationships and create meaningful new ideas, forms, methods, interpretations
  • 21. Why is it important? Essential skill to deal with todays complex, fast and changing society Discourse and collaboration are mediated through a range of social and participatory media
  • 22. Aspects Process: mechanisms needed for creative thinking Product: measuring creativity in people Person: general intellectual habits (openness, ideas of ideation, autonomy, expertise, exploratory and behavioural) Place: best circumstances to enable creativity to flourish
  • 23. Stages Preparation: identifying the problem Incubation: internalisation of the problem Intimation: getting a feeling for a solution Illumination: creativity burst forth Verification: idea is consciously verified, elaborated and applied
  • 24. iCreatNet
  • 25. Creativity in design
  • 26. Promise and realitySocial andparticipatory mediaoffer new ways tocommunicate andcollaborate Not fully exploitedWealth of free Replicating bad pedagogyresources and tools Lack of time and skills
  • 27. Learning Design Shift frombelief-based, implicit approaches todesign- based,explicit approaches Learning Design A design-based approach to creation and support of courses Encouragesreflective,scholarly practicesPromotessharing and discussion
  • 28. Conceptualise What do we want to design, who for and why? Carpe Diem: 7Cs of learning Design Consolidate Evaluate and embed your design
  • 29. Course features
  • 30. Course map view
  • 31. Resource audit
  • 32. Story board
  • 33. Importance Changing the nature of education New forms of communication and collaboration Rich multimedia re