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Lessons learned in building Jawaker, an online multiplayer card games website. (Sinan Taifour, Jawaker) #AmmanTT Gaming Edition
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Amman Tech Tuesdays “Gaming Edition” – August 3rd
El-Kol Bil3ab
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Jawaker is an online multiplayer cards gaming website, with a focus on the social aspect.
Amman Tech Tuesdays “Gaming Edition” – August 3rd
In-Game Chat
Friends List
One-on-One Chat
Private Games
Competitions
Social Aspect
Facebook Integration
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Flagging and Complaining System
Automatic Filtering System
Being the PoliceUsers expect you to police everything
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Ranking System Tokens System
Understand User and Get Feedback
Took a lot of work
We expected users to care
Users weren't interested
Took almost no workWe expected users not to careUsers loved it without really understanding it
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Jawaker Basha (Freemium Model)
Advertisements
Virtual Goods
Revenue Channels
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Scalability
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Scalability: The ability to handle a growing amount of traffic.
What do you mean?
Realtime multiplayer gaming websites need to push updates to users fast
Web not originally designed for that
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Polling
Long Polling
Raw TCP (aka Comet)
Lesson 1: Multiple Connection Method
Mux
Engine
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Lesson 2: Separate into Processes
Web
…
Can move a component to a new server
Can make copies of a component
Advantages:
Orthogonality of code and better maintainability
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Lesson 3: Communicate Asynchronously
Mux
Engine
Web
..
..
Amman Tech Tuesdays “Gaming Edition” – August 3rd
Database Query
Part of a View
Lesson 4: Cache, Cache, Cache…On many levels, like:
A Whole Page
Client-Side in Javascript
Amman Tech Tuesdays “Gaming Edition” – August 3rd
System Related (such as the System Load, IO delays, Network Traffic)
Application Related (such as Queue Length, Running Time (of some selected procedures), Lags in Schedulers)
Lesson 5: Collect Live StatsVery useful! Can be:
Client-Side (such as Ping Times to Server, Occurrence of (selected) Events)
Thank you!
بطء بسبب االنترنت على باللعب تجربتك تأثرت هلاالنترنت؟ سرعة
Have your online gaming experience got affected by slow bandwidth?
نعم1.
ال2.1. Yes2. No
: تويتر باستخدام يلي ما ارسال الرجاء للتصويت،Please vote using twitter as follows:
[ CHOICE NUMBER# ]TTGE3 #AmmanTTe.g. (1 #TTGE3 #AmmanTT)