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Pequeña presentación (creada para un curso de lengua inglesa) en la cual se proporciona breve información sobre videojuegos accesibles, más recursos tales como documentos, páginas web, blog, y algunas estrategias para crear videojuegos para personas con diversidad funcional visual. Se centra principalmente en el tema de accesibilidad y videojuegos para personas con diversidad funcional visual, pero algunos recursos son generales y útiles para personas con cualquier tipo de diversidad funcional.
Citation preview
ACCESSIBLE VIDEO GAMES FOR PEOPLE WITH VISUAL DISABILITIES
By Noelia García López (@NoeBranford)
Madrid, August 2013
TABLE OF CONTENTS
- Objectives
- Structure
- Introduction
- Main body:
- Specific games
- Resources
- Strategies to make accessible video
games
- Conclusion
OBJECTIVES
1. Provide information about game accessibility to people with visual disabilities
2. Encourage the making of accessible video games
STRUCTURE (1)
Presentation about my topic: “Accessible video games
for people with visual disabilities”
Asks: Do you know anything about game accessibility?
Do you know people with visual disabilities?
Do you think that people with visual disabilities can
play efficiently some games?
Introduction
STRUCTURE (2)
1) Specific videogamesZarodnik (android)
- Standard interaction mode (for people without a visual
disability)
- Blind mode
- Black screen mode
- Subtitles
- Audio dialog
Main body
STRUCTURE (3)
- Dark screen
- Sound Effects
- Two switches
Bumper cars (iPad)
STRUCTURE (4)
AudiOdyssey (PC)
- Wiimote Control or Keyboard Control
- Audio cues
STRUCTURE (5)
2) Resources
WebsitesAudiogames.net
- News
- Games based on sound (free, demos...)
- Information for the creation of audio games
Etc.
STRUCTURE (6)
Audio Juegos
- List of accessible
games
- Links
Etc.
Videojuegos accesibles
- News
-Analysis of video games
that can be accessible to
people with disabilities
Blogs
Etc.
STRUCTURE (7)
Papers
''Includification. A practical guide to game accessibility''
''Accessibility in Games: Motivations and Approaches''
''Buenas prácticas de accesibilidad en videojuegos''
Papers
STRUCTURE (8)
- High contrast mode for ease of viewing
- Clear texts to read easily
- Color schemes or color blind options
- Customizing of colors, sizes (players, objects,
texts, ect)
- Audio cues
- Etc.
3) Strategies to make accessible video games
CONCLUSION
Development of accessible video
games to blind people is
important and neccesary.
Reasons. With not accessible video games:
- Gaming experience for people with visual
disabilities is reduced
- They can't enjoy
- They can't learn new skills
- They can't improve some skills
- Difficulty in following the story