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http://sg.com.mx/mobileday #mobiledaysg Design Sprint Workshop SG MOBILE DAY Luis López, Cesar Salazar - Partners, 23 Design

Mobile Day - Design sprint

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Page 1: Mobile Day - Design sprint

http://sg.com.mx/mobileday #mobiledaysg

Design Sprint WorkshopSG MOBILE DAY

Luis López, Cesar Salazar - Partners, 23 Design

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¿Qué es diseño?

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¿Cómo creamos productos exitosos colaborativamente, en un tiempo y a un costo razonable?

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¡Diseño por comité!

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1. Business Strategy 2. Innovation 3. Behaviour since 4. Design Thinking

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Why sprint?

• Create a shared vision • Get unstuck • Better incorporate user feedback • Focused, time-boxed and intensive • User-centered and validated • Cross-functional but UX-led • Creates stakeholder buy-in • Can unify teams in trouble

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Why Sprints are different

PM & Marketing Sales, Strategy What supports growth?

User Experience What is desirable?

Engineering What is possible?

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Understand Define Diverge Converge Prototype Validate

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Hoy viviremos la experiencia de un Sprint, como participante, como Sprint Master

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REGLAS

Close your laptop Put your phone away Be present and give this full commitment No slipping out for meetings We will move fast, be prepared for me to cut you off to stay on schedule

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SPRINT CHALLENGE

Diseñar una app de Android que mejore la manera en que los viajeros internacionales intercambian moneda local y extranjera, apuntando a lanzarse en Agosto 2016.

DELIVERABLES Sketches y user flow.

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Questions > Solutions

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HMW’s

As you listen to the upcoming Lightning Talks, capture your ideas on post it notes

To do that we use a note taking method called How Might We’s.

How: assumes opportunities exist.

Might: says we don’t have to find something

We: is all about doing this together

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HMW’s

Write with a thick dark sharpie.

Be succinct.

One idea per sticky note.

Not too broad, and not too narrow.

If you don’t write it down it can’t be voted on.

HMW…

Make people happy?

HMW…

Make the buy button blue?

HMW…

Use location to show relevant

results?

Too broad Too narrow

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Lightning talks

•User Research •Business Opportunities •User Painpoints •Customer feedback, etc…

UNDERSTAND

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User research: How do you currently exchange currency?

3%6%1%1%9%

21%

28%

32%

Credit Card ATM CashHome Airport ExchangeForeign Airport Exchange Travelers check My own currencyHome Bank CurrencyLeftovers Cash

* Speculative graph of currency exchange methods based on finding

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User research: How many different kinds of currency do you currently have in your wallet?

0

22.5

45

67.5

90

Home Currency Euros Pounds Japanese Yen Chinese Yuan

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LHR by the numbers

73 million AVG of unique travellers per year

1.5 million AVG of US traffic annually in LHR

201,000People arriving and departing from LHR dailysplit 50/50 between arriving and departing

$5 Trillion People exchanging money worldwide per day

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User pain points• Going to the bank is inconvenient • Fees are very high at the airport• Don’t know how to locate nearest exchange kiosk• Long wait for my turn • Lack of transparency around fees & exchange rates• Many countries don’t accept CCs and require local currency

• Currency Exchange Services only exchanges cash (not CC)

• User doesn’t feel comfortable using my DEBIT card in another country

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Technology pain points• Airport wifi sucks, so it may require an offline exchange

• No international data plan on their mobile • Self serve exchange kiosks may be out of service• CHIP-AND-PIN problem in Europe• Hard to get access to accurate exchange rates

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Business opportunities • Differentiation

Why use our product and not the existing solutions

• SavingsReduce exchange currency fees by 50%

• SatisfactionReceive an average 4.5 out of 5 stars

• SpeedReduce exchange timeFind a match within 1 minute

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Personas and Behavioural Types

AGE: 33STORY: Software engineer working for a non-profit in San Francisco

Travels frequently for fun.

Loves the outdoors and goes hiking at least once a month.

NEXT ADVENTURENext adventure Backpacking across UK to visit, cities and small towns.

Jean

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User Interviews

UNDERSTAND

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Users are the ultimate judges of whether a product is good or not and it can be useful to start a sprint by finding and interviewing users.

Today we will be interviewing each other

• One volunteer from each team to be the interviewee

• One volunteer to be the interviewer

• Take 5 min to Prepare Questions

• 10 min to conduct Interview

15 min

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Understand Define Diverge Converge Prototype Validate

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User Journey

DEFINE

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20 min

Individual person Searching for an Apartment

Step 1: Need to move: • rent has been

rasied • relocating • new job

Find a place

Contact to Schedule viewing

Prepare Application documents

Visit appt

Apply or not Apply

Step 2: Research neighborhoods, Talk to friends

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HMW Sharing

Each team member places

their stickies on the board -

describing the idea while

placing them.

5 minutes for each person

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Affinity mapping

Start grouping ideas into categories. Don’t worry if the categories aren’t immediately apparent. Look for overlaps or duplicates to get started.

For example:

• Pricing

• Payments

• Location

10 minutes

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•Speed and silence are critical components in this step.

•Affinity mapping helps visualise popular themes

•Voting helps prioritize the most important opportunities

•The best idea, not the best salesperson, will be selected

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Zen Voting

Each team member gets 3 dots.

• It’s ok to vote on your own. • It’s ok to put more than one dot on the

same note • We’ll pay more attention to notes that

have multiple votes, so think strategically

• We are not trying to get to one direction at this point in time

10 minutes

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Understand Define Diverge Converge Prototype Validate

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Crazy 8’s

DIVERGE

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Crazy 8’s

Fold your paper into 8 rectangles. Sketch 1 idea in each rectangle rather than a storyboard.

Go for quantity, don’t worry about making these beautiful, these are just for yourself.

Try to get beyond your initial idea.

8 ideas in 8 min

8 ideas in 8 min

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Vote

CONVERGE

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SPRINT CHALLENGE

Diseñar una app de Android que mejore la manera en que los viajeros internacionales intercambian moneda local y extranjera, apuntando a lanzarse en Agosto 2016.

DELIVERABLES Sketches y user flow.

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Share and Vote

Each person takes 3 minutes to present their ideas. Then provide each person with 3 dots to vote on the sketches

10 minutes for voting

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Prioritize

CONVERGE

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Valor para el usuario

Dificultad técnica

Difícil & importante

Fácil & importante

¿Para qué molestarse?

Puede esperar

10 minutes

Prioritise

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5 minutes

Choose a direction

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5 minutes

If you have more than one winning

solution, involve the whole team in a

short discussion about whether to

prototype two concepts separately or

combine the winners into a single

prototype.

It is possible one prototype will

encapsulate the best ideas, but if not

a Sprint is a great place to test out two

competing ideas.

Choose a direction

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Storyboard - 10 minutes

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Prototype

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Prototypes should be “real-enough”

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Validate

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¡Felicidades!

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1. Falla eficiente: aprende y continúa investigando.

2. Éxito con fallas: ¡más sprints!

3. Éxito rotundo: muévete a producción.

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http://sg.com.mx/mobileday #mobiledaysg

23 Design

http://23.design @23design

[email protected]