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Motivating Contribution: 5 Theories and 35 Design Claims Paul Resnick Professor University of Michigan School of Information

Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

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Page 1: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Motivating Contribution: 5 Theories and 35 Design Claims

Paul Resnick

Professor

University of Michigan

School of Information

Page 2: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims
Page 3: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Online communities face challenges typical of off-line groups

• Community start-up• Recruit, select and socialize members• Encourage commitment• Elicit contribution• Regulate behavior• Coordinate activity

But anonymity, weak ties, high turnover, & lack of institutionalization make challenges more daunting online

Page 4: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Evidence-based Social Design

• Mine the rich empirical and theoretical literatures in psychology and economics

• Develop design claims – Hypotheses about the effects of social design decisions

• Sometimes directly tested in the online context and sometimes only extensions of empirically tested theories developed in offline settings

Page 5: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Inspiration

Kurt Lewin

“There is nothing so practical as a good theory”

“If you want to understand something, try to change it”

Page 6: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Some Theories

• Latane’s Social Impact Theory• Social Proof• Goal Setting• Intrinsic Motivators• Collective Effort Model

Page 7: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

The Roles of Theory and Evidence

• Identify Challenges• Generate Solution Ideas• Predict Consequences

Page 8: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Roles For Theory

• Identifying Challenges

Page 9: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Identifying Challenges

• Economics: Public Goods – Private provision underprovision

• Psychology: Social Loafing– In group contribution setting less individual effort

• Implications for online communities– Some valuable tasks won’t be done

• Support forums: Questions, answers, empathy• Recommender systems: Votes, opinions, comments• Facebook: Invites, accepts, wall posts, pictures • WoW guild: Time, skill development• OSS: Patches, code, translations, documentation• Wikipedia: New articles, facts, copy-editing, cash

– …unless you design for it

Page 10: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Wikipedia Stubs & Unassessed Articles• Many Wikipedia articles haven’t been assessed for

quality or importance• 58% of important ones are of low quality

Page 11: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Roles For Theory

• Identifying Challenges• Guide to Where to Look for Solution Opportunities

Page 12: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Collective Effort Model: Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

Adapted from Karau and Williams, 1993

Page 13: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

uniqueness

Page 14: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

uniqueness

commitment

Page 15: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

uniquenesscommitment

Performance-contingent rewards

Task-contingent rewards

Page 16: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

uniquenesscommitment

Performance-contingent rewards

Task-contingent rewards

Intrinsic Motivators

Page 17: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Guide to Opportunities

individual effort

individual performance

individual motivation

group performance

individual utility

uniquenesscommitment

Performance-contingent rewards

Task-contingent rewards

Intrinsic Motivators

Persuasive Messages

Page 18: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Collective Effort Model++

Page 19: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Roles For Theory

• Identifying Challenges• Guide to Where to Look for Solution Opportunities• Predicting Effects: Design Claims

Design Alternative X…

…Leads to Outcome Y…

…Under Conditions Z– E.g.,

• Coupling goals with specific deadlines leads to increases in contributions as the deadlines approach

• Group goals elicit contribution most among people who identify with the group

Page 20: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Design Levers

• Community structure• Content, tasks & activities• Selection, sorting & highlighting• External communication• Feedback & rewards• Roles, rules, policies and procedures• Access controls• Presentation and framing

Page 21: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Design Claims and Pattern Languages

• Design pattern: a formal way of documenting a solution to a design problem in a particular field of expertise.

• May or may not document the reasons why a problem exists and why the solution is a good one

• Captures the common solutions, but not necessarily the effective ones

Page 22: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Encouraging Contributions

Page 23: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

ASK AND YE SHALL RECEIVE

Page 24: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Requests Focus Attention on Needed Contributions

• Make the list of needed contributions easily visible to increase the likelihood that the community will provide them

Page 25: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Email Request to Contribute to Movielens Quadruples Ratings

• In week after email reminder, contributions quadrupled, to ~ 20 ratings/person from ~5.4

Page 26: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

SOME ASKS WORK BETTER THAN OTHERS

Page 27: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Ask When They Can Act• News site with a “Leave a

comment” form at the end of each article

• Fewer than 0.1% leave comments

• Experiment to estimate the value of explicit requests– No ask: “Leave a comment”

form at end of article– Immediate: Pop-up “Leave

a comment” when user opens article

– Delayed: Pop-up “Leave a comment” on closing article

Delayed

Immediate

No ask

0 20 40 60 80 100 120

Comments by Type of Request

Number of comments

(Wash & Lampe, 2012)

Page 28: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Ask For Something Doable: Intelligent Task Routing (Cosley, 2007)

Page 29: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

SuggestBotSuggestions

Page 30: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Suggestions Quadruple Editing Rates

Page 31: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Effective Requests

• DC1: Visible list of tasks• DC2: Tools for finding and tracking tasks• DC3: Matching to tasks that interest them

Page 32: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Latane's Social Impact Theory

• Power of persuasive attempt– increases with number (immediacy, importance) of people

asking• declining marginal rate

– decreases with number of people being asked• declining marginal rate

Page 33: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Chat Room Experiment

• “Can you tell me how to see someone’s profile”– 400 Chat rooms– DV=Time to response

• People are slower to respond when others are present

• Diffusion of responsibility is reduced when people are called by name

0

10

20

30

40

50

60

70

80

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Others present

Tim

e to

res

po

nd

(se

con

ds)

No name

0

10

20

30

40

50

60

70

80

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Others present

Tim

e to

res

po

nd

(se

con

ds)

No name Name

Markey(2000)

Page 34: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Systematic vs. Heuristic Processing

• Systematic: decisions people care about– Gather evidence– Weigh pros and cons

• Heuristic: routine decisions– Superficial cues– Heuristics

Page 35: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Social Proof

• Others doing something signals that it's good/valuable

Page 36: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Effective Requests

• DC1: Visible list of tasks• DC2: Tools for finding and tracking tasks• DC3: Matching to tasks that interest them• DC4: specific people vs. broadcast• DC5: Simple requests for routine decisions• DC6: Explain benefits for important decisions• DC7 and 8: Fear campaigns higher importance,

systematic processing• DC9: requests from high status people• DC10 and 11: requests from people you like (similar,

attractive, familiar)• DC12: seeing that others complied

Page 37: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Goal Setting Theory• Goals motivate effort, perseverance & performance

– Trigger for both self-reward (e.g., self-efficacy) & external reward (e.g., money, reputation, promotion)

• Goals are more effective if– Specific & challenging rather than easy goals or vague ‘do your

best’– Immediate, with feedback– People commit selves to the goals – because of importance,

incentives, self-esteem, …– People envision the specific circumstance & method they will

use to achieve them

• Design claim: Providing members with specific and highly challenging goals, whether self-set or system-suggested, increases contribution.

Page 38: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Experiment in MovieLens

• Send email to ~900 MovieLens subscribers– Gave non-specific, do your best goal or specific, numerical

contribution goals

Page 39: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Goal Experiment Results

• Results– Specific, challenging goals increased contribution– Group assignment increased contributions

Page 40: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

In-game Goals in WoW

• In WoW players receive extra powers each 10-levels implicit goal setting

• Ducheneaut, N., et al.(2007). The life and death of online gaming communities: A look at guilds in world of warcraft. in SIGCHI conference on Human factors in computing systems. San Jose, California, USA.

Weekly minutes playing World of Warcraft, by level

Page 41: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Featured Status in Wikipedia as a Challenge

Wikipedia edits before and after reaching featured status

Page 42: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

WikiProjects Use Collaborations of the Week (COTW) as Time-Delimited Goals

43

A COTW announcement in a project page

An example template identifying an article as a COTW

Get designated to good status in a defined period (e.g., a week or a month)

Page 43: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Goal doubles contribution

44

Pre-Collaboration Collaboration Post-Collaboration

Edits per person on the collaboration articles

Non self-identified members

Self-identified group members

Page 44: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Goal has much larger effect on group members

45

Pre-Collaboration Collaboration Post-Collaboration

Edits per person on the collaboration articles

Non self-identified members

Self-identified group members

Page 45: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Goal Setting Design Claims

• DC13: specific and highly challenging goals• DC14: deadlines• DC15: frequent feedback

Page 46: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Theories of Intrinsic Motivation

• Social contact• Challenge• Mastery• Competition• Autonomy• ...

Page 47: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Enhancing Intrinsic Motivation

• DC16: combine contribution with social contact• DC17: immersive experiences• DC18: performance feedback• DC19: systematic quant feedback verbal feedback

as well• DC20: performance feedback only works if perceived

as sincere• DC21: comparative performance feedback

– DC22: but may create game-like atmosphere

Page 48: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Extrinsic Rewards

• Reinforcements are rewards given after a behavior• Incentives are promises given before the behavior to

cause people to produce it– Reinforcement can lead to incentive if it’s predictable– But persistence of behavior is greatest if not predictable

• Form of rewards: – $– Points– Praise– Reputation– Privileges

Page 49: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Reinforcement: Barnstars

Page 50: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Enhancing Extrinsic Motivation

• DC23: rewards• DC24: task-contingent rewards for small-discrete tasks

motivate taking on the task, but not effort on them• DC25: rewards "gaming the system"/manipulation• DC26: non-performance-contingent rewards

manipulation• DC27: performance-contingent can prevent

manipulation• DC28: status and privileges less gaming than material

rewards• DC29: non-transparency less manipulation

Page 51: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Interfering with Intrinsic Motivation: Cameron et al 2001 • + external

reward enhances intrinsic motivation

• - external reward decreases intrinsic motivation

• Effect on feelings of control is key explanatory variable

Page 52: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Tradeoffs

• DC30: Task-contingent rewards, especially money, reduce intrinsic motivation

• DC31: Pay a lot or don't pay at all

Page 53: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Collective Effort Model++

Page 54: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Uniqueness & Benefits Experiment

• Email invitations to join a movie rating campaign• Uniqueness

– Unique: We are contacting you because as someone with fairly unusual tastes, …, your contributions are especially valuable

– Non-unique: "We are contacting you because as someone with fairly typical tastes, ……, your contributions are especially valuable

• Which will lead to more contributions?

Page 55: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Emphasizing Uniqueness Increased Number of Ratings

• H1: Unique condition rated 18% more movies than non-unique condition (means = 20.92 vs. 17.65, p<.05).

• Unique condition rated 40% more rarely-rated movies than those in non-unique condition (means = 1.82 vs. 1.30,

p<.05). 16

17

18

19

20

21

22

Non-unique

Unique

#Rat

ings

Page 56: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Expectancy-Value of Group Outcomes

• DC32: Commitment to the group• DC33: Small rather than large group• DC34: Unique contributions to make• DC35: See others' complementary contributions

Page 57: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

REVIEW

Page 58: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

The Roles of Theory and Evidence

• Identify Challenges• Generate Solution Ideas• Predict Consequences

Page 59: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Theories

• Latane’s Social Impact Theory• Social Proof• Goal Setting• Intrinsic Motivators• Collective Effort Model

Page 60: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Design Levers

• Community structure• Content, tasks & activities• Selection, sorting & highlighting• External communication• Feedback & rewards• Roles, rules, policies and procedures• Access controls• Presentation and framing

Page 61: Professor Paul Resnick at Vircomm14 – 'Motivating Contribution: 5 theories and 35 design claims

Other Challenges

• Newcomer Recruitment and Socialization• Enhancing Commitment• Regulating Behavior• Community Startup