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TURN COMPLEX TO EPIC DESIGN YOUR EPIC ”ZELDA GAME LIKE” JOURNEY TOGETHER Alexandre QUACH, 2017

Turn complex to epic - Zelda goals planning

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Page 1: Turn complex to epic - Zelda goals planning

TURN COMPLEX TO EPICDESIGN YOUR EPIC ”ZELDA GAME LIKE” JOURNEY TOGETHER

Alexandre QUACH, 2017

Page 2: Turn complex to epic - Zelda goals planning

Disclaimer

The Legend of Zelda (ゼルダの伝説, Zeruda no densetsu) is a trademark belonging to the Nintendo Co. Ltd. All related elements are related to them, I have no rights over this content which is distributed for free. I do it both as a fan of the Zelda series and a team coach, and do not have intention to sell this content. I however hope that people sharing my passion for games and teambuilding will enjoy this content.

To all users : in case Nintendo claims any rights over this document, there are high chances that I delete it or make it unavailable to comply to their claim. If it happens, you will still find I hope you will enjoy

Page 3: Turn complex to epic - Zelda goals planning

WHY ?

Page 4: Turn complex to epic - Zelda goals planning

WHY ?

We HAVE PRACTICED thE “growing stRONGER” MINDSET IN THE ZELDA VIDEOGAMES

WE ALSO HAVE QUITE CLEAR AMBITIONS ON BECOMING A BETTER TEAM, AND ALREADY HAVE INTUITION ABOUT OBJECTIVES

HOWEVER WE DO NOT INDIVIDUALLY KNOW, OR DO NOT FEEL FREE TO SUGGEST AT TEAM-LEVEL “WhERE TO BEGIN”, AND “THEN WHERE TO CONTINUE”

Page 5: Turn complex to epic - Zelda goals planning

HOW ?

Page 6: Turn complex to epic - Zelda goals planning

HOW ?

SHARED POTENTIAL : EXPRESS TO EACH OTHER HOW WE INDIVIDUALLY IMAGINE THE POTENTIAL OF TEAM

GAME REFERENCES : USE ZELDA GAME REFERENCES TO DEFINE TOGETHER (OR UPDATE) LEVELS OF THIS COMMON POTENTIAL, AND TRANSITIONS BETWEEN THESE LEVELS

ENGAGEMENT & FUN : HAVE FUN IN GROWING STRONGER TOGETHER AS A TEAM

Page 7: Turn complex to epic - Zelda goals planning

WHAT?

Page 8: Turn complex to epic - Zelda goals planning

WHAT?

STEP 1 : SHORT EXPRESSION ON ENERGY LEVEL.

EACH TEAM MEMBER EXPRESSES HIS/HER HEALTH LEVEL (BETWEEN 0 HEART AND 3 HEARTS) WITH STEPS OF 0.5 HEARTS, AND COLORIZES THEHEARTS.

HEALTH LEVEL REPRESENTS MOTIVATION, ENERGY LEVEL, ACTUAL HEALTH, ETC.

THE SUM OF HEARTS MAKE THE TEAM HEALTH LEVEL. HEARTS ARE DISPLAYED IN LINE.

Page 9: Turn complex to epic - Zelda goals planning

WHAT?

STEP 2: WHAT TEAM SUCCESSES COULD WE UNLOCK ?

PARTICIPANTS CHOOSE CARDS AND WRITE ON IT. (2 MIN, SILENT)

THEN EACH PARTICIPANT SHARES HIS/HER THOUGHTS ON TEAM POTENTIAL.

IDEALLY, SUCH SUCCESSES CAN BE UNLOCKED IN ONE SPRINT (OR ARE “CONSIDERED AS UNLOCKABLE IN ONE SPRINT”)

Page 10: Turn complex to epic - Zelda goals planning

WHAT? STEP 2 EXAMPLE : WRITE YOUR GOALS DOWN HERE

Unlock with

WE WIN …………………………………………………...…………………………………………………...FROM CUSTOMERS

Page 11: Turn complex to epic - Zelda goals planning

WHAT?

STEP 2 EXAMPLES :

Unlock with

WE WIN

5% increase in retentionFROM CUSTOMERS

Unlock with

WE CAN PRODUCE MORE / NEW

Plugin for smartwatches

Unlock with

WE ARE MORE IN SYNC ON

Merge requests

Page 12: Turn complex to epic - Zelda goals planning

WHAT?STEP 3 : UNLOCKER

FOR EACH ITEM, DEFINE TOGETHER WHAT WE NEED TO UNLOCK IT.

WE MIGHT NEED ONE ITEM TO UNLOCK THE OTHER, ELSE WE CAN CREATE ITEMS

Page 13: Turn complex to epic - Zelda goals planning

WHAT?

STEP 3 EXAMPLE : WRITE THE UNLOCKER HERE

Unlock withPush notifications on watches

WE WIN

+5% retentionFROM CUSTOMERS

Page 14: Turn complex to epic - Zelda goals planning

WHAT? STEP 4 : DUNGEONS ORDER

Page 15: Turn complex to epic - Zelda goals planning

WHAT?

STEP 4 : CHAIN THE GOALS THAT CAN BE CHAINED SO THAT YOUR ORDER WILL EMERGE

Unlock with

WE WIN …………………………………………………...…………………………………………………...FROM CUSTOMERS

Unlock with

WE CAN PRODUCE MORE / NEW…………………………………………………...…………………………………………………...

Unlock with

WE FEEL MORE MOTIVATED BY…………………………………………………...…………………………………………………...

Page 16: Turn complex to epic - Zelda goals planning

WHAT?

STEP 4 EXAMPLES : DISPLAY YOUR CARDS SO THAT YOU CAN SEE YOUR JOURNEY

Unlock withPush notifications on watches

WE WIN

+5% retentionFROM CUSTOMERS

Unlock with

WE CAN PRODUCE MORE / NEW

Plugin for smartwatches

Page 17: Turn complex to epic - Zelda goals planning

WHAT?STEP 4 CLUES : THE PATH MAY NOT BE LINEAR, YET IT HAS SOME STARTING POINTS AND ENDING POINTS

GOALS CAN BE DISPLAYED IN THE TEAM SCRUM OR KANBAN BOARD AND FOLLOWED UP AS ANY OTHER TICKETS

Page 18: Turn complex to epic - Zelda goals planning

WHAT YOU END UP WITH

Page 19: Turn complex to epic - Zelda goals planning

FROM COMPLEX TO EPIC

SUCCESSION OF GOALS (ACTIONS ARE DEFINED ON THE PATH)

SHARED VISION, CONCRETE LANDMARKS

WILL TO PLAY THE GAME

FOCUS

A GOOD TIME TOGETHER TO TURN SOMETHING

Page 20: Turn complex to epic - Zelda goals planning

THAT’S IT, NOW THAT YOU DESIGNED THE GAME,

START PLAYING YOUR JOURNEY !

Page 21: Turn complex to epic - Zelda goals planning

ENJOY GAMING !ENJOY REAL LIFE !

ENJOY YOUR TEAM !

Page 22: Turn complex to epic - Zelda goals planning

2017Alexandre QUACH

Page 23: Turn complex to epic - Zelda goals planning

INSPIRATIONSOURCES

Page 25: Turn complex to epic - Zelda goals planning

PRINTABLE CONTENT

Page 26: Turn complex to epic - Zelda goals planning

PRINTABLE CONTENT

Page 27: Turn complex to epic - Zelda goals planning

UNLOCK WITH……………………

BOOMERANG : WE GET MORE FEEDBACK ABOUT…………………………………………………...…………………………………………………...

UNLOCK WITH………………………

OCARINA : WE ARE MORE LiSTENED By…………………………………………………...

UNLOCK WITH……………………

SHIELD : WE ARE PROTECTED FROM…………………………………………………...…………………………………………………...

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COMPASS :WE DECIDE MORE EASILY ON…………………………………………………...

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TRIFORCE : WE BECOME SKILLED IN…………………………………………………...

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BOMBS : WE CAN HIT ALL…………………………………………………...IN ONE SHOT

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BOOTS : WE ARE MORE IN SYNC ON …………………………………………………...…………………………………………………...

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TELESCOPE : WE HAVE MORE VISIBILITY OVER ………………………………………………………

Page 28: Turn complex to epic - Zelda goals planning

UNLOCK WITH……………………………………...

RUBY : WE WIN ………………………………………………………..………………………………………………………..FROM CUSTOMERS

UNLOCK WITH……………………………………...

POWER GAUNTLET : WE CAN MOVE BIGGER THINGS LIKE…………………………………………………...…………………………………………………...

UNLOCK WITH……………………………………...

SWORD : WE CAN PRODUCE MORE ………………………………………………………..………………………………………………………..

UNLOCK WITH……………………………………...

HAMMER :WE CAN REMOVE ALL …………………………………………………...IMPEDIMENTS

UNLOCK WITH……………………………………...

HEART : WE FEEL MOTIVATED BY ………………………………………………………..………………………………………………………..

UNLOCK WITH……………………………………...

………………………………………………………..……………………………………………………

UNLOCK WITH……………………………………...

………………………………………………………..………………………………………………………..………………………………………………………..………………………………………………………..

UNLOCK WITH……………………………………...

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