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© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
What is a Team?
It has definable membership
It has a name
Members think as a team, have a sense of unity,
identify with each other
Shared purpose
Interdependence to achieve the team purposes
A team communicates, influences, and has the
ability to act and work as a single unit
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Two great influences on teams
Values acquired during formative
years are ‘engraved in stone’
Attitudes fashioned as an adult
are ‘written in sand’
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Effective service teams - characteristics
Clear goals
Healthy working relationships
Manage differing viewpoints well
Supportive of each other
High trust and rapport
Want to work together and achieve
Conflicts worked through and resolved
Learn from experience – regular reviews
Supports strong and weak personalities
Good relationships with other groups/teams
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
A well developed team
Becomes genuinely proud
Receives recognition
Team members value being part of
Self protect from threat – ‘family well-
being’
Team competence and resourcefulness
grows
Membership has real significance
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
A well developed team
If we want to build a team we must do it together and hold it together …
… Over a significant period
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Important points about teams
Teams rarely stand in isolation
Families form tribes
Teams, families and tribes have
territories/boundaries …not always well
defined
Know your team/ family/ tribe
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Other Tribes / Families / Teams
Who are they?
What do they do?
What contact do you have with them?
Do you know their territorial boundaries?
Where is there an overlap?
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Trouble and strife
Jealousies, rivalries, relationships,
perceptions, attitudes etc.
If not sorted out can rip a team apart
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Family Feuds
Feuds can be over many things including:
Shift wars
Inter-team rivalry
Jealousy and resentment
Original causes often forgotten
Feuds are ‘knock for knock’ and can
escalate
Feuds can involve sabotage and worse
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Tribes and teams need
A hierarchy
A leader
A role
Goals and objectives
ALL individuals in a team need a role, and need
to understand their value in the team if they are to
participate, contribute, and feel they ‘belong’.
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Team roles and hierarchy
There are many different roles within different teams
Some examples: Gatekeeper
Visionary
Critic
Clown
Teacher
Timekeeper
Optimist
Pessimist
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Team behaviour
Teamwork is NOT easy:
Differing expectations
Perceptions of individuals
And can be affected by
Different temperaments
Different skills
Differing balances of artistic and technical
merits (think ice skating!)
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Team values
Nobody appreciates colleagues whom
Are frequently late
Take long breaks
Are lazy
Always give excuses
Are unhelpful
In a team there is no place for bickering,
petulance, fighting, ‘tit-for-tat’ etc.
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
A failing team – some symptoms
Petty arguments
The ‘silent’ routine
Silly guerrilla wars
Petty jealousies
Fighting
Sabotage
Infighting within the team
Undermining credit
Negative ‘can’t do’ responses
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Awakening professional worth
Set and maintain good personal standards
Team takes a much higher profile
Talk to anyone at any time
Set PR objectives
Become a valued business unit – a Business Asset
Let others worry about us!
Develop our own team ethics
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Team Ethics
DO
Set values from the start
Be proud
Have fun!
Own problems
Recognise recognition
Communicate and trust
Put words into action
Be flexible
Adjust to conceptions
Listen and hear
DON’T
Go native
Be rigid
Moan
Blame in public
Ignore the customer
Wash dirty linen in public
Humiliate in public
Be accusatory
Forget to support
Point the finger
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
Being the best team
Become your own best critics
Do ‘fleet maintenance’
Be the team everyone wants
to be on
© 2016 Marval Software Limited www.marval.co.uk E:[email protected]
A fully functioning and effective team
Clear aims
Assertive leadership
Effective management
Positive climate
Structure
Power balance
Development of individuals
Effective teamwork
Good communication