31
Researcher: Zi Siang See Research Presentation: Zi Siang See Technical development Email (University of South Australia): [email protected] Email (Sunway University): [email protected] Email (Industrial collaboration): [email protected] Email (University Tunku Abdul Rahman): [email protected] Email (University Tunku Abdul Rahman): [email protected] Zi Siang See, Mark Billinghurst, Vimalan Rengganaten, Shelly Soo (2016) SIGGRAPH Asia 2016 Mobile Graphics And Interactive Applications Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality Research & collaboration Zi Siang See, Mark Billinghurst, Vimalan Rengganaten, Shelly Soo (2016) Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality. SIGGRAPH Asia 2016 Mobile Graphics And Interactive Applications.

Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Embed Size (px)

Citation preview

Page 1: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Research Presentation: Zi Siang See

Technical developmentEmail (University of South Australia): [email protected] (Sunway University): [email protected] (Industrial collaboration): [email protected] (University Tunku Abdul Rahman): [email protected] (University Tunku Abdul Rahman): [email protected]

Zi Siang See, Mark Billinghurst, Vimalan Rengganaten, Shelly Soo (2016)

SIGGRAPH Asia 2016 Mobile Graphics And Interactive Applications

Medical Learning Murmurs Simulation

with Mobile Audible Augmented Reality

Research &

collaboration

Zi Siang See, Mark Billinghurst, Vimalan Rengganaten, Shelly Soo (2016) Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality. SIGGRAPH Asia 2016 Mobile Graphics And Interactive Applications.

Page 2: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Presentation Outline

1) Introduction, Background

2) Proposed Method & Apparatus

3) User Study

4) Discussion

Research &

collaboration

Page 3: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Figure: augmented reality (AR), examples /preview from search engine

Introduction: Augmented Reality (AR)

• Displays, trackers, and AR systems in general need to become more accurate,

lighter, cheaper, and less power consuming (Azuma, 2001).

Page 4: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Medical Student’s Life

• Educators and trainees work with expensive hardware

• Institutional-owned

• Hardware are not mobile

• Time and space constraints on fixed location-based environment

• Unable to include dynamic information on-demand

Figure: current medical learning laboratory, Sg Long, UTAR, MY.

Page 5: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Medical Student’s Life

• Educators and trainees work with expensive hardware

• Institutional-owned

• Hardware are not mobile

• Time and space constraints on fixed location-based environment

• Unable to include dynamic information on-demand

Figure: current medical learning laboratory, Sg Long, UTAR, MY.SAM

Harvey

Harvey, Gordon Center for Research in Medical

Education, University of Miami

Student Auscultation Manikin, Cardionics.

Page 6: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Medical Student’s Life

Page 7: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Medical Student’s Life

Simulator provides murmurs audio

Instructor /students use stethoscope to listen and practice

Page 8: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Conventional Mobile AR

• Almost everyone has a mobile device

• Mobile devices are internet-based + deliver 3D graphics

Page 9: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

AR for Medical Education

• AR has been used for a variety of different medical applications

• VR diagnostic imaging and patient treatment visualization (Sielhorst et al., 2008;

King et al., 2016).

• AR has also been used for medical education

• Showing virtual CT data onto the body of a trainee (Zhu et al., 2014)

• Viewing human anatomy with AR (Kamphuis et al., 2014, Bacca et al., 2014).

Page 10: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

AR for Clothes

• Augment alternative clothing /fashion experience (e.g. using Kinect)

• Additional AR content on markers imprinted on clothes for branding

• Previous research on using cloth for AR tracking

Trauman, 2015; Hilsmann and Eisert, 2009; Cushen and Nixon, 2012; Bradley et al., 2009.

Page 11: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

• Works on everyone’s mobile devices + AL-60 digital stethoscope

• Clothing system with imprinted markers (low-cost)

• Wearable /portable everywhere anytime

Murmurs AR from Aortic /Tricuspid /Pulmonary

/Mitral

Process AR tracking,

markers captured from mobile

Provides

murmur audio

Cloth with

imprinted marker

Server,

processor

Mobile audible AR interface +AL-60(optional graphic visual)

Mobile AR + Clothes + Medical Learning

Page 12: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Mobile AR + Clothes + Medical Learning

Areas /position Possible murmurs detection

Aortic area Aortic valvular stenosisEarly diastolic aorticregurgitation

Pulmonary area Pulmonic valvular stenosis

Mitral area Acute mitral regurgitationMitral stenosis

Tricuspid area Tricuspid regurgitationTricuspid stenosisPericardial friction rubEarly diastolic aorticregurgitation

• Image-based tracking

• The prototype system is also transferable to other platforms

Page 13: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

• Different murmur digital wave patterns

• Medical trainees need to identify different types of murmurs

• With the AR murmurs simulator, digitized audio content can be

assigned or customized to suit various medical simulations.

Mobile AR + Clothes + Medical Learning

Page 14: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Prototype Method and Apparatus

Page 15: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Prototype Method and Apparatus

Mobile audible AR with murmur simulation

AL-60 stethoscope for listening and practicing (portable, low-cost, ease-of-use)

Page 16: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study

• Measure usefulness of the prototype

• 15 medical students were involved in the test

• 9 female, and 6 male ranging in age between 20 to 23 years old (SD = 1.21).

Page 17: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study

Setup (S1, S2)

• Each participant was asked to configure the AL-60 stethoscope with

mobile device with the AR application (S1).

• Put on the T-shirt imprinted with AR markers and become the subject

model for the next participant (S2).

Condition (C1, C2)

Run the prototype AR application twice, listening for audible murmurs:

• Once with the visual annotation aid (C1).

• Once without visual aid (C2).

Page 18: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study

• Subject model was allowed to sit or lay down in a clinical

environment to mimic a mock patient visit session.

• Within-subjects experimental design, where each participant

experiences both of the AR visual display conditions.

Page 19: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study

No. Questions

Q1 I found it easy to use

Q2 I found it natural to use

Q3 I found it reliable

Q4 I found it physically challenging

Q5 I found it mentally challenging

Q6 I found it useful

Page 20: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study

No. Questions

Q1 I found it easy to use

Q2 I found it natural to use

Q3 I found it reliable

Q4 I found it physically challenging

Q5 I found it mentally challenging

Q6 I found it useful

* Perceived easiness and usefulness

Page 21: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

* Perceived difficulties

User Study

No. Questions

Q1 I found it easy to use

Q2 I found it natural to use

Q3 I found it reliable

Q4 I found it physically challenging

Q5 I found it mentally challenging

Q6 I found it useful

Page 22: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

: average results of C1 and C2 survey question.

Subjective Feedback

Figure: average results of C1 and C2 survey questions

ease of use

natural

reliable

Physically challenging

Mentally challenging

Usefullness

Page 23: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study: Results

• Wilcoxon Signed Rank test was used to analyze the results– check for significant difference between using visual (C1) and non-visual interfaces (C2).

• For Q1, using a one-tailed test we found that participants felt that the visual

aid made the interface significantly easier to use than the interface with non-

visual cues, Z = -1.82, p = 0.03.

• For Q2, finding the interface natural to use, there was a near significant

difference between C1 and C2, with Z = -1.60, p = 0.06.

• There was no difference between conditions in terms of how reliable

participants felt each condition was (Q3), Z = -0.17, p = 0.44.

• In terms of the physical challenge, participants felt that the non-visual

condition (C2) was significantly more physically challenging (Q4) than the

visual condition (C1), Z = -2.191, p = 0.014.

• Similarly, C2 was felt to be more mentally challenging (Q5) than C1, Z = -

2.31, p = 0.01.

• C1 was viewed as being more useful (Q6) than C2, Z = -1.87, p = 0.03.

• Overall, these results show that the interface with visual aids was better

than the not using any visual aids.

Page 24: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

: average results of C1 and C2 survey question.

User Study: Setup

Figure: average results of S1 and S2 survey question.

ease of use

natural

reliable

Physically challenging

Mentally challenging

Usefullness

Page 25: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study: Setup

• Users found the configuration of the stethoscope (S1) relatively easy

(Q1) and useful (Q6), but it was also rated above average in terms

of physical (Q4) and mental challenge (Q5).

• Similarly from S2 users found it easy to wear the tracking T-shirt

(Q1) and that it was useful (Q6), but it was an above average

physical challenge to use (Q4).

Page 26: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

User Study: Feedback

• Users said they “.. like the idea of it being portable.. ”,

• “The idea is pretty good, affordable and portable”,

• and “It is usually challenging to remember all murmurs and I hope

this new app can help me about it”.

• However users also felt that “.. it is quite difficult to use..”,

• “Markers are hard to detect under different lighting”,

• and users felt “.. quite exposed and uneasy wearing the shirt and

scanned by others”.

Page 27: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Discussion

• Most users felt that having the interface with visual cues was more

useful as it provides clear visual feedback for an AR murmur audio is

being tracked.

• It can be confusing when the system is used without visual

feedback, as users could not be sure if an AR audio cue will be

played.

• If there is no audio feedback users move on to the next marker to

search for other murmurs to be heard, as a result users were

moving the mobile application around without getting much murmurs

being experienced (slow cloud-based AR loading, crease, etc).

• The use of AR and cloth tracking simulates the physical experience

of holding a digital stethoscope to check on a heart murmur.

• Audible AR also allows the users to be able to hear uncommon

heart murmurs that rarely occur during a diagnosis of a real patient.

Page 28: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Conclusion

• This paper presents a medical education system teaching about

heart murmurs using mobile audible Augmented Reality.

• Existing mobile hardware using image-based tracking on clothes.

• Low cost and can be easily used in a wide variety of setting.

• Users felt that the system was natural and easy to use, and the use

of additional visual cues made the system much more useful.

• In the future, we would like to explore mobile audible AR for different

murmurs scenarios and the suitability of the proposed system being

tested in examination.

Murmurs AR from Aortic

/Tricuspid /Pulmonary /Mitral

Page 29: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Further Development

• Smaller devices

• Macro lens (smaller markers)

• T-shirt different sizes

• Markers on clip-on badges

• Instructors use it for exam

• Offline /cloud-based?

Page 30: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Demo

Page 31: Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality

Researcher: Zi Siang See

Questions

• Name/Email (feedback/ discussion)

Contact

[email protected]

[email protected]

Zi Siang See, Mark Billinghurst, Vimalan Rengganaten, Shelly Soo (2016) Medical Learning Murmurs Simulation with Mobile Audible Augmented Reality. SIGGRAPH Asia 2016 Mobile Graphics And Interactive Applications.

Paper