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THIS YEAR, EVERYTHING CHANGES 2016 Preview

Netex London Preview 2016 | learningCloud [EN]

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Page 1: Netex London Preview 2016 | learningCloud [EN]

THIS YEAR,

EVERYTHING CHANGES

2016 Preview

Page 2: Netex London Preview 2016 | learningCloud [EN]

WELCOME

Page 3: Netex London Preview 2016 | learningCloud [EN]

Workplace + Education LEARNING TECHNOLOGY

CORE TECHNOLOGY &

STANDARDS

PROCESESS

& TOOLS

PEDAGOGY & ID

Page 4: Netex London Preview 2016 | learningCloud [EN]

We’ve got the

EXPERIENCE

18 years learning… and counting!

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We breathe

INNOVATION

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We are

STRATEGIC & LEARNING TECH

Partners

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WITH A

GLOBAL VISION But aware that…

different cultures = local execution

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Netex offices & subsidiaries

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And through partners… elsewhere

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+100 PROFESSIONALS

+10 COUNTRIES

+1.5M FINAL USERS

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A passion that is renewed year after year

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The experts have their say:

www.i-lovelearning.com

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INTEROPERABILITY

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WHAT IS LEARNINGCLOUD?

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TV is the centre of entertainment We turn it on to watch movies, the news, sports, series, to play video games…

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We want you to turn to learningCloud when you think of learning, courses, “serious games”, to watch videos, to ask experts

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Choose the channels you need From any device Do you need to add a new

channel to your offer?

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YOUR LEARNING: All courses in which you are enrolled, with online and offline access.

CATALOGUE: All courses available, your learning a la carte.

MY CHANNEL: Your video channel a la carte with a powerful set of recommendations.

PLAY: All your tools and all your gamified content.

MAKER: Create your own content, compatible with all standards and all devices.

SOCIAL: Your social learning communities Microblogging, blogs, forums, content repository.

CURATOR: Create your own stories, you are the expert. Get your fans to connect to your story.

JEOPARDY: Learn playing, challenge your colleagues, customise your game.

Page 22: Netex London Preview 2016 | learningCloud [EN]

INTEROPERABILITY

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Interoperability “The ability for multiple systems to share

information and make use of it.”

Reduces integration costs. Provides intelligent monitoring data. Resources do not have to reside on the platform. No need to enter credentials constantly.

Page 24: Netex London Preview 2016 | learningCloud [EN]

Interoperability learningCloud is more than the sum of its parts

learningCloud – interoperability engine

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Create an associated community and enrol users

Notify users

Add classroom events to the calendar

Add the new course to the catalogue

Connect a new video channel

Interoperability

A course has been created (learningMaker?)

and users have been registered

learningCloud is more than the sum of its parts

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Interoperability Adding a new channel to your learningCloud is very easy

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Interoperability LTI Providers

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MOBILE

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Time spent on the Internet increases and we already spend more time online and on mobile devices than from our PC.

Mobile DAILY HOURS OF CONNECTION · USA · 2008/2015

PC

OTHER DEVICES

2008 2009 2010 2011 2012 2013 2014 2015

2,7 3,0

3,2

3,7

4,3

4,9

5,3

5,6

MOBILE

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Mobile OPINIONS OF EMPLOYEES ON LEARNING AND TECHNOLOGY

43% 78% 26% 78%

SAY THAT LEARNING FROM MOBILE PHONE IS ESSENTIAL

HAVE THEIR OWN PHONE OR TABLET

LEARN ON THEIR OWN DEVICES

DOWNLOAD APPS IN THEIR OWN DEVICES

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Just-in-time

Performance Support

Blended or traditional training

Mobile USES AND FIT

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Mobile

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GAMIFICATION

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Gamification “The use of game elements and game design techniques

in non-game environments.”

In 2015 over70 % of companies in the Forbes Global 2000 ranking will have applied Gamification.

Gartner Group

The investment of these companies will be more than $2 Bn a year to achieve its goals.

M2 Research

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Gamification What content can I gamifiy?

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The user viewed the video

The user passed with a score of 85%

Gamification How does learningPlay work?

Page 37: Netex London Preview 2016 | learningCloud [EN]

THIS YEAR,

EVERYTHING CHANGES

2016 Preview