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Inviting Gamers into the Library Ed Graves & Emily Brown [email protected] / emilybrown@cranstonlibrary .org

Inviting Gamers into the Library - Ed Graves and Emily Brown, RILACONF2014

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A talk at the Rhode Island Library Conference 2014 about gaming in libraries, tweens, literacy, and minecraft

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2. Inspiration Reality is Broken by Jane McGonigal and her TED talk Gamers in the Library?! by Eli Neiburger 3. What is Minecraft? Sandbox game with simple graphics and no set goals Collect raw materials to ensure survival and/or build a world Online community Servers and chat logs Forums Youtube tutorials 4. How do you play Minecraft? 5. How do you play Minecraft? What you need to play: Account (unless demo) Launcher Decent graphics card and processor Single vs. Multiplayer Survival vs. Creative Mods and Texture Packs 6. Library Programs Providence 2 labs in building Minecraft.edu licenses Help from teen volunteers LAN world Cranston Mobile laptop lab Commercial licenses Server Teen experts for kids programs Afterhours 7. Why Minecraft? Popularity Open-ended-ness New ways of learning Literacy skills STEM 8. Why Libraries? What added value do we offer? Equalized access Space and resources In-person social experience Collaboration 9. Resources Model Libraries Darien Public Library Ann Arbor Public Library Books Minecraft Essential Handbook Everyone Plays at the Library Reality is Broken Gamers in the Library?! What Video Games Have to Teach Us About Learning and Literacy 10. Resources Websites Stampy Longheads youtube channel(xbox 360 version) PaulSoaresJr How to Survive and Thrive Minecraft tutorials youtube channel Google Group Minecraft Teachers 11. Videos 12. Videos