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Project

Invokers studios game_prez_v3

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Project

Mobile games today it is a

competition of monstrous marketing budgets

How take place on the market without tons of money?

Millions dollars for launches:

15 000 000 $ 8 000 000 $ 9 000 000 $

Made something truly remarkable !

Our answer for mobile cartoonish games monopoly:

• Top visual 3D graphic

• Advanced game mechanics

• Fresh idea!

Project

2008 - 2010

The Concept:

Create 3D survival game with AAA-graphic

based on idea «Hunger Games» - at the end must

stay only the one

Market Data:

Box-office of Hunger Games = 1,555,813,431 USD (Wiki)

Two new film in progress (2014-2015)

Apple launched bigger and more powerful iPhones

Features:

MOBA

First survival game for mobile

Character designer (morphing)

Genre:

RPG

PVP+PVE

Midcore

Character Designer

Advanced Multiplayer

Fights with AAA-graphic

Brutal Fatalities

There are three ways:

• Download Fees

• In-App purchases (Wear, time, tournaments)

• Game Merchandise

Project

Advanced start-up

training courses

2012

Incubator resident

est. by Game Insight

2011-2013

Available for test at TestFlight app

Project

Project timeline: 10 months

Investments required: 500, 000 USD

Offices: London, Moscow, Luxemburg

Asset Under Management (AUM) = 400 mln. USD

Markets: Europe + Latin America + North America

Investments: 250,000 USD for 20% share

Russian Venture Fund

Investments: 250,000 USD for 20% share if co investor will be found

+

Estimated period of 10 month

Salary of 3D department Salary of Art department

Salary of Senior dev

Salary of dev

Testers

iMac x1

PC x2

Pen Display x1

Office rent

Unity dev licenses x2

Per month budget $ 50 000

Overall game dev budget $ 500 000