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GDD - Game Design Document

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Game Design Document

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Título: Save The HoneyPlataformas: iOS and Android (smartphones e tablets)Target: Kids and FamilyClassi�cação: E (free for all ages)

Save the Honey is a fun casual game for the whole family. A group of bad insect invaded and stole all the honey that bees produce, now we need help the bees to recover the honey and save the hive. Through accelerometer controls, we will guide the bee to collect all the honey, dodging from obstacles and objects falling.As we move forward in the game, it becomes possible to tap the screen to shoot honey, knocking the bad insects and other objects that interdict the way. At each shot their counts of honey collected decreases, increasing the challenge of the game. When collecting a maximum amount of honey the player gets to play a bonus level that allows the player to enter the hive and prevent others from invading insects continue.There are 20 levels with progressive and new obstacles, divided into 2 di�erent di�culty settings: rural and urban. Dodge the obstacles, overthrow the enemies and save the honey.

HIGHLIGHTS• Controls for accelerometer and touch screen;• 20 levels and 2 scenarios;• Bonus levels;• Avoid the falling objects and fixed obstacles;• Escape and drop the bad insects throwing honey.

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GAME PLAY

Save the Honey is inspired by the game play of the classic Atari games like "River Raid" with movement "Vertical Scroller" dodging and destroying fixed obstacles or those that are appearing on the screen. The Bonus Level was inspired by another classic, the "Space Invader", that the player controls a gun at the bottom of the screen that moves horizontally destroying enemies that appear on the screen from top to bottom.

The evolution of the game is marked by increased of di�culty and change in color of the scene, indicating a passage of time that starts in the morning and goes to night.

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CHARACTERS

ITEMS moving obstacles

BiT Dr. Bee queen bad bug

honey star= 5 honey flower apple

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MENUS

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SCENARIOS

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Game Design Document

developed by

ConceptDennis Mono

Renato Ranzanirodrigo castanhoronilson garcia

ART/ animation / Programmingrodrigo castanho

executive ProducerDennis Mono

Renato Ranzani

Contactcontato@ pixoncreative.com

partner

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