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GENERATING IDEASManaged by
DIG (demand-innovation-growth)
framework
Demand landscape
Opportunity space
Strategic blueprint
GENE
RATI
NG ID
EAS
Studying Competitors
Adopting Creative Techniques
Employees as idea sourceInteracting With Employees
• Costumer …Retailer…..Distributors
• Crowdsourcing
Interacting With Others
Studying competitors
• Attribute listing
• Forced relationship
• Morphological analysis
• Reverse assumption
• New context
• Mind mapping
IDEA SCREENING
Overall
Probability
of Success
Probability
Of
technical
completion
Probability
Of
comercia-
lization
Probability
Of
economic
success
MANAGINGCONCEPT TO STRATEGY
Concept development & testing
Marketing strategy development
Business Analysis
CONCEPT Testing
Test using rapid prototyping & virtual reality products
Analyze consumer responses
Measure Product dimentions
Target Market
Planned Product Positioning
Sales & Market Shares
Future Profit Goals
Part 1
describes
BUSINESS ANALYSISESTIMATING SALES
Sale
s
Time
Sale
s
Time
Sale
s
Time
One-time
Purchased product
Infrequently
Purchased product
Frequently
Purchased product
PRODUCT DEVELOPMENT
Step 1: Physical Prototype
Step 2: Costumer tests
• Alpha test- within the firm
• Beta test- customer testing in lab
4 Methods• Sale-wave research (free trials)
• Stimulated test (Made to shop freely by giving money)
• Controlled test marketing (only avail at specific stores)
• Test Market
MARKET TESTINGCONSUMER GOODS
MARKET TESTINGBUSINESS GOODS
• Alpha test
within the firm
• Beta test
observing how customers
use the product
COMMERCIALIZATIONLaunch timing
Launch sequence of places
Target Market Prospects
Introductory Strategy