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The people who matter
the most can’t be fooled.
WHO is going to do WHAT, WHEN, WHY, and
TO WHAT STANDARD?
EVALUATION
HINGES ON
ASSUMPTIONS
Theory of Change
IF > THEN, IF >THEN, IF > THEN, IF > THEN
"I think you should be more explicit here in step two."
Cartoon by Sidney Harris
LOGIC MODELthe graphic depiction
of the relationship between your activities
and theirintended effects.
Headache(SITUATION)
Get Pills(INPUT)
Take Pills(OUTPUT)
Feel Better(OUTCOME)
Build understanding &promote consensus about what the plan is, and how it will work.
Make your underlying beliefs explicit.
Summarize complex programs to communicate with stakeholders.
A logic model can get everybody on the same page.
They represent reality, but are not reality.(Human relationships formulas)
Programs/projects are not linear(Nothing ever goes exactly as planned).
They focus on expected outcomes,not on actual outcomes. (positive or negative
unintended consequences)
They have a tendency to assess what is easiest to measure rather than what is most valuable.
There can be causal attribution issues (Variables may not be isolated and many
factors are influencing outcomes).
They don’t address whether you are doing the right thing, only what you did.
What is an indicator?
A way to measure, indicate, point
out, or point to, with more or less
precision, the condition of a system.
We measure
what we value
and value what
we measure.
Measure what you want to be.
Make a measure that speaks to people.
Measure the cause not just the effect.
time sequences | locations | ideas | events
* Comfort of interviewee
* Be sincere
* Be conversational
* Open-ended questions
* Listen
(The phone just records;
it doesn’t listen.)
Video
Or
Audio
first personvoice
document process
& outcomes
Useful Resource:
"16 tips for making video interviews come alive" by Lindsay Obersthttp://www.socialbrite.org/2011/08/09/tips-for-telling-stories-on-camera/
www.storify.com
placestories.com
Create a
community
for gathering
evidence of
success and
change.
Explore Google Maps Mashups
http://googlemapsmania.blogspot.com/
MAP AND SHARE
YOUR OUTCOMES
Collect and tell
stories as you go.
Never a number
Without a story;
Never a story
Without a number.
Skills Incentives ResourcesActionPlan
Confusion=
Vision Incentives ResourcesActionPlan
Anxiety=
Vision Skills ResourcesActionPlan
Resistance=
Vision Skills IncentivesActionPlan
Frustration=
Vision Skills Incentives Resources Treadmill=
Adapted from Knoster, T. (1991)Presentation at TASH Conference, Washington DC(Adapted by Knoster from Enterprise Group Ltd.)
Vision Skills Incentives ResourcesActionPlan
Change=