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Bartle Types & Gamificationby Mentor Palokaj
Thesis Defense
A Classification System
Bartle TypesBartle Matrix
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Adding game mechanicsto non-game tasks
To Game-ifyGamification
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The Bartle Matrix is being applied to non-MUD games“
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Do Bartle types respond differently to gamification using levels and points?“
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Stroop taskinspired
Useless Task
What color is this sentence?
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Geared towards achievers
Points &levels
Gamification
Points: 12Level: 3
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Significant resultsTable 9: Overview of statistically significant effects. Mean interactions are for ungamified sample. Mean difference is the factor of difference between ungamified and gamified groups.
Bartle Types & Gamification
Sample Significant in Mean interactions
Mean difference
Explorer Raw data 76 1.20Socializer Raw data 67 1.47‘Interacting with’ Raw data 72 1.53‘Acting on’ Normalized 61 1.28
Points and levels increase engagement when looking at overall population
The ‘interacting with’ axis (53%) versus the ‘acting on’ axis (28%)
Without normalization the Killer, Achiever and ‘acting on’ groups did not show statistical significance.
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Points and levels can be used to increase engagement
Points and levels do not seem to alienate non ‘acting on’ Bartle types
Achiever types do not respond significantly better than other types
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Points and levels are great. But don’t fall into the trap of unproven frameworks.
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