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If Not For the Library
Making & STEAM in Public LibrariesOur Developing Mandate
IFLA President’s Program April 2016
Sue ConsidineExecutive DirectorFayetteville Free Library (FFL)[email protected]
+Why Making & STEAM in Libraries?
+Making @ the FFL
+The Library’s Mission
“To Provide Free and Open Access to Ideas
and Information”
+The Library’s Role
Libraries & 21st Century Literacies
+Informal STEAM Education Formal vs. Informal Learning
Self-motivated voluntary guided by interest life-long
Libraries can and should provide fun informal learning opportunities around STEM subjects, because Early interest in STEM is more of an
indictor than academic performance (Tai et al. 2006)
Curiosity and enjoyment are integral to engagement with STEAM (Hidi & Renninger 2006)
Adapted from Krishnamurthi, A, Ballard, M & Noam, G. (2014)“Examining the impact of afterschool STEM programs.” Noyce Foundation. http://www.afterschoolalliance.org/documents/STEM/Rennie_Krishnamurthi.pdf
+Grant Opportunities and Awards
+Making in Libraries
+FFL Creation Lab Our Digital Makerspace! Digital content creation and STEAM skills
+FFL Fab LabPhysical fabrication and STEAM skills
www.fflib.org/makerfaqs
+Little MakersSTEAM learning opportunities through programs, services and collections
Our makerspace for ages 5-8! STEAM learning opportunities through programs,
services and collections Discover. Create. Build. Drop-in any time, or attend scheduled programs.
+Invention, Entrepreneurship & Local Small Business Development
+Partnerships & Collaborations
Express Computer Services – Local print & copy company 3D Printer donation
Syracuse University – Interns and volunteers CADimensions – Local manufacturing & engineering software/hardware sales
company Donation of Solidworks (3D modeling software) lab license
Webucator – National online tech learning company based locally Library Partner program – free patron access to Self-Guided courses
Brodart, Innovative, BluuBeam, Treehouse Syracuse Tech Garden – Interns and volunteers YMCA, National Girls Collaborative, Girls IT, NASA
+STEAM & Making in Libraries Support content areas:
* Archeology * Architecture * Astronomy * Biology * Chemistry * Computer Science * Construction * Design * Digital media production * Digital fabrication * Ecology * Electronics * Engineering * Geometry * Manufacturing * Math * Physics * Programming * Robotics *
Supporting skills development: * Problem solving * Teamwork * Critical thinking * Creativity * Develops the capacity to “think like an innovator”
Making STEM topics and careers fun, interesting, cool and accessible
+Thank You!
Sue ConsidineFayetteville Free Library Executive [email protected]
Fayetteville Free LibraryWebsite: www.fflib.orgTwitter: @fayettevillelib