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©2010 LHST
Innovation Management Is a State of Mind
The Amaté platform
ConclusionMay 7th 2014
- Preliminary Draft -
©2010 LHST
Let’s CHAT
Intro Modeling Construction
Perception
©2010 LHST
Don’t box yourself in*
•Examples of boxes :
•Business models•Processes•Best practices•Company culture
* Ne vous faîtes pas enfermer
©2010 LHST
Module Resources
http//:newcastlemba.com
• Course slides• Recommended reading• Course deliverables• Student input
le
©2010 LHST
Assessment
Grading Scale
The marks in this module will be based upon contributions in three areas :
• Curation: 20 possible points based on the quality of each individual student’s on-line and in-class participation
• Design your School: 30 possible points based value of the 1200 word story you have to tell.
• Final Exam: 40 possible points based on the quality of your insight on the essay exam
• Total points possible: 100
http://www.newcastlemba.com
©2010 LHST
Invention vs Innovation
• Economic development consists of three distinguishable stages of invention, innovation and imitation
• An ’invention’ is an idea, a sketch or model for a new or improved device, product, process or system.
• An ’innovation’ is accomplished with the commercial transactions of the product, process, system or device.
Joseph Schumpeter
©2010 LHST
Work (productivity)
• Harder, better, faster…
• Mechanized productivity
• Knowledge productivity
• Continuous Productivity
Steven Sinofsky
Introduction
Typologies ProcessesDefinitions e-workbook
©2010 LHST
History
1950/60s Technology push Simple linear sequential process. Emphasis on
R&D. The market is a receptacle for the fruits
of R&D.
1970s Market-pull Simple linear sequential process. Emphasis on
marketing. The market is the source for
directing R&D. R&D has areactive role.
1980s Coupling model Sequential, but with feedback loops.
Combinations of push and pull.
1980/90s Interactive model Emphasis on integrating R&D and marketing.
1990s Network models Emphasis on external linkages
Introduction
Typologies ProcessesDefinitions e-workbook
How can IT foster innovation?
Focus Improve Knowledge Leverage Mesure
Organization Processes Explicit Transactions Efficiency
Services Delivery Implicit Interactions Effectiveness
Networks Relationships Emerging Interactions Innovation
Search Relevancy Connected Associations CTR
Mobility Context Embedded Proximity Relevancy
©2010 LHST
Innovation as a process?
©2010 LHST sarl
What is the conflict?
1)2)3)4)5)
What do you need to know/do?1)2)3)4)
What is the roadmap?
1)2)3)4)
What does better mean
1)2)3)4)
©2010 LHST
Design your School
The Value Proposition
Segment the market
Identify customer needs
Design the processes
Measure the results
http://designyourschool.net/
http://mbafranceindia.com
Social Business
CasesExperienceEconomy
Conflict
©2010 LHST
Design your School
The Elevator pitch
What is the conflict
What skills and competencies?
How have you constructed the roadmap?
What is the happy end?
http://designyourschool.net/
http://mbafranceindia.com
Social Business
CasesExperienceEconomy
Conflict
©2010 LHST
Matching technology, organization and talent
The Business Value Matrix™
Where does value come from?
Wh
ere
are
yo
u l
oo
kin
g f
or
res
ult
s?
What d
oes « b
etter »
mean?
©2005 LHST sarl
©2010 LHST
What meaning do we attach to the data?
Frame
Cloud
Figure (s)
Oracle
Antonello da Messina
©2010 LHST
The Third Place
Intro Modeling Constuction
Perception
I. VisionII. ActorsIII. EventsIV. OutcomesV. Bridges
©2010 LHST
Le défi Design your School
• Choose a theme (innovation, communication, voyage, etc.)• Propose a vision of the place, its technology, its processes and its culture
in 1200 words• Vote for your project or another• Win 15 minutes of fame, and a better school experience for all
Rolex Learning Center - Lausanne
©2010 LHST
A branded digital innovation space
A personal content management system to stock the workbook and program notes
SEO optimizable, banner ads and tasters
The Bookshelf
»INNOVATION MANAGEMENT«
Proximity learning, anywhere anytime and on any mobile device