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A Simple presentation about the Unreal Engine.The session contained life demos, but of course I couldn't add them to the presentation.They should be seen live!
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THE UNREAL TECHNOLOGYTHE UNREAL DEVELOPMENT KIT
Xbox, PS3, PC
Physically
Game Engine
Unreal Engine
WHY TO USE UDK?
You don't have to start from scratch
Just tweak the engine behavior
Stuff will be finished fast
WHAT'S UDK?
A system that assets your characters, weapons, sounds, props, etc. Into a visual interactive form.
Graphics Engine
Sound Engine
Physics Engine
Input Manager
Network Infrastructure
Engine Components
HOW DOES IT WORK?
CORE
Game Initialization
Game Launch
Game Play
Initialize components
Ready for user Input
Load maps
Assets routing
Sending infoto core
Game loopstarts
CREATING WORLDS
Game AssetsAll data the Unreal Engine uses is stored in packages
that contain the game assets
Maps
Textures and Materials
Static Meshes
Skeletal Meshes
GAME DEVELOPMENT
Huge, hard process
Should be iterativeShould accept sacrifice
ITERATION
Get the idea
Story treatmentScheduling
Tight team
NONVISUAL SIDEYou can write Unreal Script
It's Like Java and C++
Engine Physics are written in it
Start your first level
Build a game that has morales Respect the human brain