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XEODesign: Putting Emotion in Play
The Four Keys to FunThe Psychology of Engagement
www.xeodesign.com ©2013 XEODesign Inc.
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Nicole LazzaroXEODesign, Inc.
IBM September 25, 2013
#4K2F
www.xeodesign.com© 2013 XEODesign, Inc.
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20 Years of Player ExperienceResearch and Design
100 Million Player Experiences
XEODesign
www.xeodesign.com© 2013 XEODesign, Inc.
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Player Experience Consulting
Player TestingDesign Reviews
PlayShopsGamificationMobile Apps
www.xeodesign.com© 2013 XEODesign, Inc.
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How Can Fun Increase Motivation?
Work80%
Fun20%
Reality
Work20%
Fun80%
Want
If This Is What We Want, Why Is This What We Get?
www.xeodesign.com© 2013 XEODesign, Inc.
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Create Natural Engagement
The 4 Keys to Engagement: What we want is more fun
Work30%
Fun Work50%
Fun20%
www.xeodesign.com© 2013 XEODesign, Inc.
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Dopamine Enhances FocusIt Rewards and Feels Good Too
Positive Brain States Focus Attention
DOPAMINE
• Reward System• Focus increases focus
(addiction is an over focus)
• Love brain centers activate
Many Emotions Focus Attention Instead of aiming for addiction, let’s use dopamine for good! Help people focus on what they need to unlock their potential and improve their quality of life.
www.xeodesign.com© 2013 XEODesign, Inc.
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Positive Engaged BrainsBoost Productivity 50%
If You Want People to Think Fear Is Not A Great Motivator
Positive Mental States Increase:• 50% more productive• 237% generated new
leads• Up to 50% closed sales
faster• 210% increased profits• 67–100% more
emotionally engagedFear State
Happy State
AMA Survey 2013
www.xeodesign.com© 2013 XEODesign, Inc.
People Require Emotion to Decide
www.xeodesign.com© 2013 XEODesign, Inc.
9Emotion as a Design Tool
www.xeodesign.com© 2013 XEODesign, Inc.
Workplace Example
Design Emotion into the Tools and the Work
www.xeodesign.com© 2013 XEODesign, Inc.
Design Emotion into the Tools and the Work
www.xeodesign.com© 2013 XEODesign, Inc.
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Deep Engagement = FunThe Good News is that Happiest Moments are in the Zone
Work Also Requires a Balance of Difficulty and Skill
• In Flow engaged and happy
• Balance difficulty and skill• Fiero requires frustration \
o/
Modified from “Flow” Csikszentmnihalyi
www.xeodesign.com© 2013 XEODesign, Inc.
Emotion During Play
CuriosityFiero
Watched Player Emotions to Measure Kinds of Engagement
Relaxation
Amusement
How many smiles? [Ekman/Duchenne]
Orbicularis Oculi
<---
www.xeodesign.com© 2013 XEODesign, Inc.
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Categorized Most Engaging Moments by Player Emotion
Player’s Favorite Moments Created Many Kinds of Emotions
WonderSurpriseCuriosity
RelaxDesireExcite
SchadenfreudeAmusementNaches
FrustrationFieroRelief
Positive Engagement
www.xeodesign.com© 2013 XEODesign, Inc.
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Identified Engagement Mechanics
Player Choices Create Many Kinds of Emotions
WonderSurpriseCuriosity
RelaxDesireExcite
SchadenfreudeAmusementNaches
FrustrationFieroRelief
Positive Engagement
CHOICES
CHOICES
CHOICES
CHOICES
www.xeodesign.com© 2013 XEODesign, Inc.
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Created Map for Designing Engagement
Identified Systems to Create Engagement
WonderSurpriseCuriosity
RelaxDesireExcite
SchadenfreudeAmusementNaches
FrustrationFieroRelief
Positive Engagement
CHOICES
CHOICES
CHOICES
CHOICES
www.xeodesign.com© 2013 XEODesign, Inc.
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This Model Increases Engagement Metrics 20-40%
We are More Engaged When Emotion Surrounds Choice
www.xeodesign.com© 2013 XEODesign, Inc.
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4 Keys To EngagementNovelty, Challenge, Friendship, Meaning
• Most Engaging Moments created emotion
• Best Selling Games have 3-4 keys
Easy Fun> Hard Fun> People Fun> Serious Fun
www.xeodesign.com© 2013 XEODesign, Inc.
21Free to Download at: www.4K2F.com
www.xeodesign.com© 2013 XEODesign, Inc.
Gamification Can Kill
www.xeodesign.com© 2013 XEODesign, Inc.
Gamification Can Kill
www.xeodesign.com© 2013 XEODesign, Inc.
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ChallengeYou can’t just push a button to win
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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Hard FunYou can’t just push a button to win
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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Goal
Obstacle
Strategy
Hard Fun
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Hard Fun: Reward From ChallengeIncreases Engagement
Challenge> Strategy> Progress
www.xeodesign.com© 2013 XEODesign, Inc.
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Hard Fun: Challenge and Mastery
Goals > Obstacles > Strategy
www.xeodesign.com© 2013 XEODesign, Inc.
Points Change Behavior
www.xeodesign.com© 2013 XEODesign, Inc.
30Challenge> Novelty> Friendship> Meaning
1. Goal2. Obstacle3. Strategy
Hard FunYou can’t just push a button to win
www.xeodesign.com© 2013 XEODesign, Inc.
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NoveltyThe bubble wrap of game design
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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Easy FunThe bubble wrap of game design
Challenge> Novelty> Friendship> Meaning
Player Choice and Curiosity from Easy Fun
Player Choice and Curiosity from Easy Fun
www.xeodesign.com© 2013 XEODesign, Inc.
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Easy Fun
Easy Fun: Controls, Creativity, Exploration, Fantasy
Tilt!
www.xeodesign.com© 2013 XEODesign, Inc.
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Easy Fun: Emotion from Novelty is Enjoyed and Remembered More
Input> Output> Result
2. Easy Fun: Netter’s Neuroscience: Better if Explore
2. Easy Fun: Explore Your Own Brain
www.xeodesign.com© 2013 XEODesign, Inc.
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Easy FunThe bubble wrap of game design
Challenge> Novelty> Friendship> Meaning
1. Controls2. Creativity3. Exploration 4. Fantasy
www.xeodesign.com© 2013 XEODesign, Inc.
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FriendshipPeople are addictive
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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People FunPeople are addictive
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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People Fun
People Fun: Communicate, Cooperate, Compete
www.xeodesign.com© 2013 XEODesign, Inc.
43Challenge> Novelty> Friendship> Meaning
1. Communicate2. Cooperate3. Compete
People FunPeople are addictive
www.xeodesign.com© 2013 XEODesign, Inc.
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MeaningPlay creates value through learning and meaning
Challenge> Novelty> Friendship> Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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Serious FunPlay creates value through learning and meaning
Challenge> Novelty> Friendship> Meaning
Serious FunSystems Create: Excitement, Relaxation, Learning, Enhance Sense of Value
Goal: collect all you can
• Enhance progress• Aspire and acquire
10. Serious Fun: Collection
www.xeodesign.com© 2013 XEODesign, Inc.
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Serious Fun
Serious Fun: Collection, Learning, Rhythm
www.xeodesign.com© 2013 XEODesign, Inc.
Serious Fun: Collection Create Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
Meaning: Diner Dash Trophy = New Strategy
www.xeodesign.com© 2013 XEODesign, Inc.
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Serious Fun: Meaningful Experiences are More Engaging
Serious Fun: Values and Meaning
www.xeodesign.com© 2013 XEODesign, Inc.
51Challenge> Novelty> Friendship> Meaning
1. Collection2. Learning3. Rhythm
Serious FunPlay creates value through learning and meaning
www.xeodesign.com© 2013 XEODesign, Inc.
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Increase Motivation with Games:Here’s what you can do
• Take players through all 4 engagement loops
• Design strong emotional brain state required for the desired action
• Design systems to create brain states with your brand’s emotions
The Four Keys> Emotion> Engagement
Tag You’re It!
Nicole Lazzaro• Email:
[email protected]• Twitter: @NicoleLazzaro• Blog: NicoleLazzaro.com• Game: TiltWorld.com
The 4 Keys to Fun PosterFree Download• xeodesign.com• slideshare.com/
NicoleLazzaro• 4k2f.com <- Downloads
www.xeodesign.com
Download Tilt WorldAn iOS game that plants trees!
www.xeodesign.com© 2013 XEODesign, Inc.
XEOPlayTilt World iOS
The Four Keys of Fun in Action!
• Top Rated Kids Game in 10 Countries
• 8 Million Tilt Points• 8k Trees Planted Awards:• Winner Best Game iPhoneDevCamp
2007• Wired Magazine’s Top 9 Hacks for
the iPhone 2007• CNET Top 10 Apps from
iPhoneDevCamp 2007• #1 Kids game in China• #6 Kids game in the U.S.
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www.xeodesign.com© 2013 XEODesign, Inc.
XEOPlayLUX iOS
LUX is an unique interactive experience that revolves around player emotions, exploration, and curiosity. A genre bending cross platform adventure/puzzle game about the origin of the sun, LUX is set against an epic science fiction backdrop that answers the ultimate question: Who am I?
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