30
Jane McGonigal RANT GDC 2008

Reality is Broken: GDC08 Rant by Jane McGonigal

Embed Size (px)

DESCRIPTION

As game designers, we own more emotional bandwidth, we occupy more brain cycles, and we make more people happy than any other platform or content in the world. Reality is fundamentally broken, and we have a responsibility as game designers to fix it. We have a responsibility as the smartest people in the world, the people who understand how to make systems that make people feel engaged, successful, happy, and completely alive, and we have the knowledge and the power to invent systems that make reality work better. We have the responsibility to take what we’ve learned as an industry over the past 30 years and start making everyday life more like our games.

Citation preview

Page 1: Reality is Broken: GDC08 Rant by Jane McGonigal

Jane McGonigal

RANT GDC 2008

Page 2: Reality is Broken: GDC08 Rant by Jane McGonigal

Reality is broken.

Why aren’t game designers trying

to fix it?

Page 3: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 4: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 6: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 7: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 8: Reality is Broken: GDC08 Rant by Jane McGonigal

1. Satisfying work to do

2. The experience of being good at something

3. Time spent with people we like

4. The chance to be a part of something bigger

Page 9: Reality is Broken: GDC08 Rant by Jane McGonigal

Games are the ultimate happiness engine.

Page 10: Reality is Broken: GDC08 Rant by Jane McGonigal

If you are a game designer, then YOU are in the happiness

business.

Page 11: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 12: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 13: Reality is Broken: GDC08 Rant by Jane McGonigal

“Why should we care about games?

Because life is crap.

Life is crap, and the ONLY thing that makes it worth living is art – and play.”

- Brian Sutton Smith

Page 14: Reality is Broken: GDC08 Rant by Jane McGonigal

“Why should we care about games?

Because life is crap.

Life is crap, and the ONLY thing that makes it worth living is art – and play.”

- Brian Sutton Smith

-and that’s why I’m a game designer.

Page 15: Reality is Broken: GDC08 Rant by Jane McGonigal

GAMES KILL BOREDOMFound to be Fatal to Dangerous

Lack of Engagement

Games have a value as an aid to quality of life even greater and more direct than has hitherto been suspected. The ordinary routine of playing a game is fatal to conditions of boredom, inertia, disinterest, and other serious afflictions of dealing with everyday life.

Page 16: Reality is Broken: GDC08 Rant by Jane McGonigal

GAMES KILL ALIENATION

Found to be Fatal to Dangerous Lack of Friends, Allies

Games have a value as an aid to quality of life even greater and more direct than has hitherto been suspected. The ordinary routine of playing a game is fatal to conditions of social alienation, loneliness, lack of community, friendlessness, and other serious afflictions of co-existing with real people.

Page 17: Reality is Broken: GDC08 Rant by Jane McGonigal

GAMES KILL ANXIETYFound to be Fatal to Dangerous

Lack of Confidence

Games have a value as an aid to quality of life even greater and more direct than has hitherto been suspected. The ordinary routine of playing a game is fatal to conditions of anxiety, fear, social awkwardness and other serious afflictions of being human and alive.

Page 18: Reality is Broken: GDC08 Rant by Jane McGonigal

GAMES KILL DEPRESSION

Found to be Fatal to Dangerous Lack of Purpose & Meaning

Games have a value as an aid to quality of life even greater and more direct than has hitherto been suspected. The ordinary routine of playing a game is fatal to conditions of depression, existential angst, human suffering and other serious afflictions of real life.

Page 19: Reality is Broken: GDC08 Rant by Jane McGonigal

Games are the ultimate happiness engine.

Page 20: Reality is Broken: GDC08 Rant by Jane McGonigal

It’s like we invented the written word… and we decided only to write

books.

Page 21: Reality is Broken: GDC08 Rant by Jane McGonigal

5 Things Game Designers Could Fix TODAY.

1. Running

2. Being on a plane

3. Playing fetch

4. Commuting

5. Annoying people

Page 22: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 23: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 24: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 25: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 26: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 27: Reality is Broken: GDC08 Rant by Jane McGonigal
Page 28: Reality is Broken: GDC08 Rant by Jane McGonigal

Reality is broken.• Can we fix it?

YES.

• Should we fix it?

HELL YES.

• Will we fix it?

I HAVE NO F’ING IDEA.

Page 29: Reality is Broken: GDC08 Rant by Jane McGonigal

MY HEROES• Katie Salen• Justin Hall• Frank Lantz, Nick Fortugno, Kati London• Alice Taylor & Matt Locke• Elan Lee, Sean Stewart & Jim Stewartson• Jesse Alexander• Brian Clark• Ian Kizu-Blair, Sam Levine, Sean Mahan • Ken Eklund• Joe Edelman• Adrian Hon & Dan Hon• Ian Fraser and Finnegan Kelly• Alex Fleetwood and Mink ette

…and a lot more. maybe we WILL do this after all…

Page 30: Reality is Broken: GDC08 Rant by Jane McGonigal

[email protected]

alter your reality

03.03.08