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When One-Arm Bandits Go Digital: Designing a Casino Back-end System Celine Pering and Sheila Vyas CHI 2009

One Armed Bandits Go Digital, presented at CHI 2009

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frog design collaborated with a gaming machine manufacturer to design a back-end system to address the needs of casino floor managers. As casinos migrate to server-based slot machines, they also need to transform their back-end systems. The frog team conducted user research and designed a new system of floor management software. Our design helped optimize the experience of casino workers, pushed the brand envelop of the gaming provider within their industry, and won a Productivity Award from Global Gaming Expo in 2007.

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Page 1: One Armed Bandits Go Digital, presented at CHI 2009

When One-Arm Bandits Go Digital: Designing a Casino Back-end System

Celine Pering and Sheila Vyas CHI 2009

Page 2: One Armed Bandits Go Digital, presented at CHI 2009

Introduction

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Project Introduction

Slot machines are slowly migrating from mechanical to digital.

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Project Introduction

The server-based digital machines require back-end systems to support updates, game changes, and financial management.

Page 5: One Armed Bandits Go Digital, presented at CHI 2009

Research & Design Process

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Interviews

Walking the Floor

Immersion

Observations

Research process

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Participants and locations

Participants & Experts

Slot Techs Slot Managers System Techs Accountants

Casinos

MGM Grand Treasure Island Barona

Total 12

Total 3

Hosts Executives Players Pitt Bosses

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Checks the work done to make sure everything matches up

Oversees all machine configurations for accuracy

Executive Slot Manager Accountant Compliance IT Support

Gives an OK for changes to the floor

Services and hosts players

Does machine maintenance and/or configuration

Translating from job titles to archetypes

Analyzes floor performance and decides to make changes

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Accountant Vegas

IT Vegas

Executive Barona

Slot Manager Vegas

Compliance Barona

Slot Tech Barona

Host Vegas

Executive Vegas

Casino archetypes: by job title

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Accountant Vegas

IT Vegas

Executive Barona

Slot Manager Vegas

Compliance Barona

Slot Tech Barona

Host Vegas

Executive Vegas

Casino archetypes: side by side example

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Accountant Vegas

IT Vegas

Executive Barona

Slot Manager Vegas

Compliance Barona

Slot Tech Barona

Host Vegas

Executive Vegas

Casino archetypes: themes across participants

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Design process

Brainstorming

Wireframe Reviews

Team Synthesis

Analysis

Page 13: One Armed Bandits Go Digital, presented at CHI 2009

Design Principles

Design Principles

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Archetypes not titles

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Location-based model

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People think visually

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Casino as living organism

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SB Director—The Unveiling

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Page 23: One Armed Bandits Go Digital, presented at CHI 2009

Design Principles Represented

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Findings Implications Result

1. Flexible interface for different people

Archetypes guide interaction

A flexible and customizable interface

Archetypes will effect the GUI

User chosen “favorites” are used throughout the system

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Findings Implications Result Location-based conceptual model

References to the casino are embedded within the UI

Reinforce the model to unify the system

Floor-centric icons and familiar names allow users to easily learn how to navigate

2. Associations with physical location

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Findings Implications Result People think visually

Graphic relationships expedite tasks

Visual representation of data

Reflect the way users organize information in their brain

3. Visual representations

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Findings Implications Result

Casino as a living organism

Complement environment

Visual design reflects an organic system

Energetic circles and motion lines Warm, sophisticated palette, elegant curves Surprising, whimsical transitions, rich visuals

4. Enable the casino

Page 28: One Armed Bandits Go Digital, presented at CHI 2009

For more information:

[email protected]

Page 29: One Armed Bandits Go Digital, presented at CHI 2009