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Kodu
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Lynn Langit – Developer EvangelistMicrosoft
Is Engaging Is Intuitive Is Fun Encourages Exploration Needs no manual Needs minimal instructions Introduces formal programming
Objects Properties Methods
•On controller, wiggly sticks (left & right sticks) for navigation (or circle-cross button)•Edit feature explains buttons A, B, X,Y•L &R buttons that do not stick up for zooming in or out•L&R buttons that stick up explained in Edit function
Start by playing a sample gameOpening Kodu screen
Move from option to option by pressing the circle with the cross on your Xbox 360 game controller.
To select an option, press the A buttonLater you can customize any sample game
Select the game you want to play (scroll)Press A to start game playGame play directions will be shown on opening game screen
Play a game
To edit, press Back Go to the edit selection Chose what you want to add Instructions will be in top left corner Only objects can be programmed in Kodu. You can change the terrain as well
Add water Add hills or valleys Change texture Change color (background and lighting)
Edit the world
To edit press Back Use left wiggly stick to position cursor (white circle) to location Press A to open the object menu Select object or object groups and then press A
Focus on object (place cursor on it) Make changes Objects are characters or plants
Change color Clone Add music Position Add activities (i.e. program)
Microsoft Research says this character packs a good punch!
Add and edit objects
Press Back Select the object, Y to program Left stick on When+, to select When action use A
Y to insert more RowsAll Rows run simultaneouslyCan have multiple pages Can program gamepad buttonsCan program multiple gamepads (multi-player games)
Move Kick Score Points Add Music Eat Switch Swear More…
Programming When / Do Actions for Objects
Rate of kicking acceleration, Lighting, Volume, Breeze speed…
Back button to Back Menu, then ‘Save my world’If using Xbox 360, then games can be saved and shared
At Microsoft Research Site - here