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Fun Facts aboutCharacter Names
Christian Thurau & Anders Drachen
(and Menno Van Zaanen, Thea Drachen, Peter Juel Henrichsen and everyone at IEEE
CIG 2009-2010)
Do paladins always have names like ”Healbot”?
Do Warlocks always have names like ”Ûberslayer?”
Are mages always called ”Gandalf”?
Are there any kind of ?
Some findings
50 biggest guilds US and EU servers: 4,559,746 US characters 3,378,589 EU characters
PvE, PvP, PvE sever types
RP only 10% of total number of names
Some findings
3,803,819
unique names(a surprising lot)
More diverse than real-world names - despite naming constrictions
Looks like naming is important to players – only unique feature you have
RP-characters most diverse (83% unique – rest ~58%)
2D-isomap projection (dimensionality reduction technique) ”pretty” races named differently than
”bestial” races Not due to differences in m/f character
ratios
RP vs. PvP/PvE servers
Names on US servers different from EU servers
Except for RP realms (larger overlap btw. EU/US)
Can we predict names?
What is the chance that ”Gimli” will be a dwarf?
Estimated conditional propabilities of a given class/race/server type given a particular character name
Class and Race best predictors, but server type and faction also hints at naming decisions
Some names are very good predictors, others are not -> so yes, Gimli will likely be a dwarf
Sources of inspiration
1000 most common names
128,058
(not a lot, but hey it´s manual coding ...)(still 100* bigger than any other study)
38 coding categories foundSome names multiple categories/hard to classify (e.g. ”Raziel”)
Sources of inspiration Regular vanilla real-world names most
common (Sara, Mia, etc.) [186]
Mythology – notably Greek [164] Anubis, Odin, Ares, Loki, Nemesis My character is a god!
Popular culture – games, cartoons, film ... [174] Naruto, Sakura, Tidus, Valeria, Revan, Zelda
Fantasy literature (Tolkien rules supreme) [39] Earendil, Sonea, Morgoth, Aragorn
A lot of names in breach of ToU
Sources of inspiration
697 of 1000 names categorizedRest: Nouns, verbs of unspecified
nature
Semantic nature to categorize:
”Negative”: Nightmare, Sin, Fear, Requiem
”Positive”: Hope, Love, Pure ”Neutral”: Who, Moonlight, Magic, Snow
Sources of inspiration
Names with negative semantic meaning 6 times more common than positive semantic
Are gamers depressed?
Or do ”dark” names just sound cooler?
Perspectives
Lots of ”why”´s unanswered:
Why are certain names more popular than others?
Why do the Mage class exhibit a greater variety of names than other classes?
Why do some players pick names of characters from the same game they are playing?
Need to talk to the players ...
Perspectives
You did all this work ... why?
1) It was fun ...
2) Informs about the people who play games Marketing, research inquiry
3) Informs design What types of names are associated with
what kinds of character features?