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Taking Flight Again: Planning the Launch of Angry Birds 2 Eric Benjamin Seufert VP of User Acquisition & Network Engagement, Rovio

Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

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Page 1: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Taking Flight Again: Planning the Launch of Angry Birds 2Eric Benjamin SeufertVP of User Acquisition & Network Engagement, Rovio

Page 2: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Who am I?

Mobile Dev Memo

Freemium Economics

VP of User Acquisition & Network Engagement

Page 3: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation ThesisMobile has matured to the point where privileged access to distribution is a competitive advantage, and a portfolio of apps is an effective way to achieve that.

Page 4: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 5: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 6: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Vanity Metrics!

Page 7: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Vanity Metrics!● 2.2MM installs Day One of global

launch;

All Numbers are Global;1Numbers are time-based GTM; featuring started 8pm of “Day One”;

Page 8: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Vanity Metrics!● 2.2MM installs Day One of global

launch;● 10MM cumulative installs by Day Two;

All Numbers are Global;1Numbers are time-based GTM; featuring started 8pm of “Day One”;

Page 9: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Vanity Metrics!● 2.2MM installs Day One of global

launch;● 10MM cumulative installs by Day Two;● 30MM cumulative installs by Day

Twelve.

All Numbers are Global;1Numbers are time-based GTM; featuring started 8pm of “Day One”;

Page 10: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Vanity Metrics!

All Numbers are Global;1Numbers are time-based GTM; featuring started 8pm of “Day One”;

1 2 3 4 5 6 70

5,000,000

10,000,000

15,000,000

20,000,000

25,000,000

Page 11: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 12: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points

Page 13: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● People aren’t downloading many apps:

Page 14: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 15: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● People aren’t downloading many apps:

● Large companies own disproportionate amount of mobile time;

Page 16: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 17: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 18: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● People aren’t downloading many apps:

● Large companies own disproportionate amount of mobile time;

● Smartphone penetration isn’t growing in the developed world.

Page 19: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 20: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 21: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 22: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● Discovery is mostly driven by marketing:

Page 23: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● Discovery is mostly driven by marketing:

● The largest developers are able to spend lots of money on not just direct response media but also OoH and television;

Page 24: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 25: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 26: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Über points● Discovery is mostly driven by marketing:

● The largest developers are able to spend lots of money on not just direct response media but also OoH and television;

● Saturation in app economy has limited “pull” factor for discovery.

Page 27: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 28: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 29: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 30: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

The Mobile Funnel

Page 31: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

The Mobile FunnelDiscovery

• Mobile app install ads;

• Inspiring platform store search.

Page 32: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

The Mobile FunnelDiscovery Platform

Store Page

• App store asset optimization.

• Mobile app install ads;

• Inspiring platform store search.

Page 33: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

The Mobile FunnelDiscovery Platform

Store Page In-app Behavior

• App store asset optimization.

• Mobile app install ads;

• Inspiring platform store search.

• Retention drivers.

Page 34: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

The Mobile FunnelDiscovery Platform

Store Page In-app Behavior

• App store asset optimization.

• Mobile app install ads;

• Inspiring platform store search.

Growth Optimization

• Retention drivers.

Page 35: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Growth plan requires actual growth

Page 36: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Growth plan requires actual growth● How will lots of people find out about this

game?

Page 37: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Growth plan requires actual growth● How will lots of people find out about this

game?● Sometimes IP co-brands and “ASO” look

like growth strategies, but they are actually optimization strategies.

Page 38: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

ASO IP Co-brands

What it does

What it doesn’t do

Page 39: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

ASO IP Co-brands

What it does Increase ad CTRs Increase ad CTRs and platform store IR

What it doesn’t do

Page 40: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

ASO IP Co-brands

What it does Increase ad CTRs Increase ad CTRs and platform store IR

What it doesn’t doDrive awareness (increase store search volume)

Drive awareness (increase store search volume)

Page 41: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?

Page 42: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?● The Belgium Test:

Page 43: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?● The Belgium Test:

● Removed every Angry Birds game from App Store in Belgium except AB POP and AB Friends;

Page 44: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?● The Belgium Test:

● Removed every Angry Birds game from App Store in Belgium except AB POP and AB Friends;

● 0 impact on installs.

Page 45: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?● The Belgium Test:

● People know what they want when the search on the App Store;

Page 46: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Is Platform Search a valuable discovery channel?● The Belgium Test:

● Unless your app is transactional, search probably isn’t as valuable as you think.

Page 47: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 48: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Angry Birds 2

Page 49: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Angry Birds 2● Soft launched as Angry

Birds “Under Pigstruction” in Canada in March 2015;

Page 50: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Angry Birds 2● Soft launched as Angry

Birds “Under Pigstruction” in Canada in March 2015;

● Early speculation by media that the game was actually an Angry Birds sequel;

Page 51: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy

Page 52: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy● Brand recognition would generate high

CTRs / IRs, result in low cost of acquisition;

Page 53: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy● Brand recognition would generate high

CTRs / IRs, result in low cost of acquisition;

● Earned media + potential featuring would deliver free installs;

Page 54: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy● A massive awareness campaign would

reduce install friction on paid campaigns (higher CTRs / IRs);

Page 55: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy● A massive awareness campaign would

reduce install friction on paid campaigns (higher CTRs / IRs);

● “Cheap” UA could subsidize portfolio CPIs, great opportunity for cross promo.

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Unpaid Growth Paid GrowthN

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Unpaid Growth Paid GrowthN

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Launch UA Strategy

Page 59: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy

Massive Awareness Awareness campaign drives down paid UA CPIs;

Page 60: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy

Massive Awareness

Paid installs

Earned Media Installs

Awareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Page 61: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Launch UA Strategy

Massive Awareness

Paid installs

Earned Media Installs

Awareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

Portfolio installs

Page 62: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Network EngagementAwareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

Page 63: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Network EngagementAwareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

● Goal: increase retention across Rovio’s portfolio of games;

Page 64: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Network EngagementAwareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

● Goal: increase retention across Rovio’s portfolio of games;

● Two major projects undertaken by Rovio UANE team in last year:

Page 65: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Network EngagementAwareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

● Goal: increase retention across Rovio’s portfolio of games;

● Two major projects undertaken by Rovio UANE team in last year:● Better cross promotional impression targeting;

Page 66: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Network EngagementAwareness campaign drives down paid UA CPIs;

Paid campaigns perform well, earned media generates installs;

Surge of AB2 players flows into portfolio.

● Goal: increase retention across Rovio’s portfolio of games;

● Two major projects undertaken by Rovio UANE team in last year:● Better cross promotional impression targeting;● Better cross promotional ads.

Page 67: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

Page 68: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● Propensity to spend broken down by:

Page 69: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● Propensity to spend broken down by:● Device type;

Page 70: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● Propensity to spend broken down by:● Device type;● Source game;

Page 71: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● Propensity to spend broken down by:● Device type;● Source game;● Player country;

Page 72: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● Propensity to spend broken down by:● Device type;● Source game;● Player country;● Player “profile”.

Page 73: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic cross promo

● What ad is a player based in GERMANY on an IPHONE 6 playing ANGRY BIRDS FRIENDS who HAS NEVER MONETIZED likely to click on (and monetize for)?

Page 74: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic ad servingGame (ad impression)

Ad Server

Player Data

What’s the best ad to serve this player based on what we know about them?

AdDid the player click on the ad? Did they ultimately monetize?

Yes or No Update performance data for this player profile based on click / no click

Page 75: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic ad servingResults:

Page 76: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic ad servingResults:• For some games, outbound installs

more than doubled;

Page 77: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Optimized, programmatic ad servingResults:• For some games, outbound installs

more than doubled;• Significantly reduced manual effort

required to traffic ads (since the algorithm does the ad selection).

Page 78: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portal

Page 79: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portalShowing better ads:

Page 80: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portalShowing better ads:• Give players the ability to opt into

ads, make ad placements feel like native content, allow for rich content ad types.

Page 81: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 82: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portal

Page 83: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portalResults:

Page 84: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rich content ad portalResults:• Increase in total cross promo impressions;• Increase in cross promo downloads;• Increase in App Store conversion rate;• Moderate decrease in average CTR.

Page 85: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rovio’s Portfolio MUU (Feb 2016)

Play One GamePlay >1 Game

Page 86: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Rovio’s Portfolio MAU

Jan-16 Feb-1660%

62%

64%

66%

68%

70%

72%

74%

65%

72%

Percentage of MAU playing more than one game

Content Channel launched

Page 87: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign

Page 88: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign● Facebook premium

video ad;

Page 89: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign● Facebook premium

video ad;● >30MM impressions in

first 3 days of launch (US, mobile only).

Page 90: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Presentation Structure1) Vanity Metrics!2) State of the Market3) UA Strategy in a Competitive

Marketplace4) Planning the Angry Birds 2 Launch5) Launch Results

Page 91: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Angry Birds 2● Launched globally on July

30th, 2015;

Page 92: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Angry Birds 2● Launched globally on July

30th, 2015;● Reached #1 Top

Downloaded position in all major markets within hours of launch.

Page 93: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign Increased Paid UA Performance

Page 94: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign Increased Paid UA Performance● Soft Launch Average Paid CTR: 5%● Soft Launch Average Paid CVR: 5%

Page 95: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Awareness Campaign Increased Paid UA Performance● Soft Launch Average Paid CTR: 5%● Soft Launch Average Paid CVR: 5%

● Launch Paid CTR: 8%● Launch Paid CVR: 22%

Page 96: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2
Page 97: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

CPIs in launch week were low

Page 98: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

CPIs in launch week were low● Highest-volume campaigns in launch

week (US, iOS):

Page 99: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

CPIs in launch week were low● Highest-volume campaigns in launch

week (US, iOS):● Facebook: ca. $1.10 CPI● Unity Ads: ca. $2● Applovin: ca. $1.50● AdColony: ca. $1.75● MDotM: ca. $1.80RED

ACTE

D

Page 100: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

CPIs in launch week were low● Highest-volume campaigns in launch

week (US, iOS):● CPIs ranged between ca. $1 and $2.2;● Average CPI was $1.40.

Page 101: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Thank you!● [email protected]● @eric_seufert

Page 102: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Impact on Mobile Marketing:

Page 103: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Impact on Mobile Marketing:● Marketing has become important

consideration in major design / aesthetic choices:

Page 104: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Impact on Mobile Marketing:● Marketing has become important

consideration in major design / aesthetic choices:● Mobile gaming market stratified into

segments defined by marketing approach.

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Unpaid Growth Paid GrowthN

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Unpaid Growth Paid GrowthN

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Unpaid Growth Paid GrowthN

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Unpaid Growth Paid GrowthN

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“Gimmick” Games

Fast-follow Clones

Lightweight graphics-driven

experiments

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Unpaid Growth Paid GrowthN

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“Gimmick” Games

Fast-follow Clones

Second-screen

Extension

Lightweight graphics-driven

experiments

IP Co-brands

Page 110: Eric Seufert - GDC San Francisco 2016 Presentation - Taking Flight Again: The Launch of Angry Birds 2

Unpaid Growth Paid GrowthN

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Bala

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“Gimmick” Games

Fast-follow Clones

Second-screen

Extension

Full F2P Economy Games

Lightweight graphics-driven

experiments

IP Co-brands

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Unpaid Growth Paid GrowthN

o Ba

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Requ

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Bala

nce

Shee

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“Gimmick” Games

Fast-follow Clones

Second-screen

Extension

Full F2P Economy Games

Lightweight graphics-driven

experiments

IP Co-brands

?