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{ } Collapsing Action; or, games of life and death Interactive Entertainment 2013 Robbie Fordyce School of Culture and Communication University of Melbourne

Collapsing action; or, games of life and death

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Page 1: Collapsing action; or, games of life and death

{ }Collapsing Action;or, games of life and death

Interactive Entertainment 2013

Robbie FordyceSchool of Culture and CommunicationUniversity of Melbourne

Page 2: Collapsing action; or, games of life and death

Fallout 3VideogameBethesda

Page 3: Collapsing action; or, games of life and death
Page 4: Collapsing action; or, games of life and death

Terminal

• Two forms of inertness:

• Attrition– Tends towards an absence of interactable

objects

• Order– Everything has been ‘organised’.

Page 5: Collapsing action; or, games of life and death

MinecraftVideogameMojang Studios

Modified with a map editor to remove all landscape features

Page 6: Collapsing action; or, games of life and death

MagnasantiSim City 3000 gameworldVincent Ocasala

Page 7: Collapsing action; or, games of life and death

Dwarf FortressBay 12 GamesFortress by Luke van Ryn

Page 8: Collapsing action; or, games of life and death

Civilization V - Scientific VictoryVideogameFiraxis Games

Page 9: Collapsing action; or, games of life and death

Dwarf FortressVideogameBay 12 Games