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Using the Project-based Learning Multimedia as a Teaching-Learning Strategy

Using the project based learning multimedia as a teaching-learning

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Page 1: Using the project based learning multimedia as a teaching-learning

Using the Project-based Learning Multimedia as

a Teaching-Learning Strategy

Page 2: Using the project based learning multimedia as a teaching-learning

List of Steps in your Initial Planning (Michael Simkins et. al)

Determine objectives and content that the multimedia project will address effectively

Estimate the time available Make clear and explicit parameters and

procedures that must be observed in decision making

Set collaborative and working arrangements

Determine the resources available Plan on how to measure students’ learning

Page 3: Using the project based learning multimedia as a teaching-learning

3 Main Steps in Using PBLM as a T-L-S

1. Plan the Goals and objectives 2. Determine the resources available3. Set some guidelines

• before preparing the project,• in introducing the project,• learning the technology, • preliminary research and planning,• concept design and storyboarding • assessing, testing• finalizing presentations and concluding

activities

Page 4: Using the project based learning multimedia as a teaching-learning

Before the Project Starts

1. Create project descriptions and milestones

2. Work with real-world connections3. Prepare resources4. Prepare software and peripherals such

as microscopes5. Organize computer files6. Prepare the classroom

Page 5: Using the project based learning multimedia as a teaching-learning

Introducing the Project

1. Review project documents2. Perform pre-assessments3. Perform relevant activities4. Group students5. Organize materials

Page 6: Using the project based learning multimedia as a teaching-learning

Learning the technology

Give a chance for students to work with technology they will be using

Page 7: Using the project based learning multimedia as a teaching-learning

Preliminary Research and Planning

Students should immerse themselves in the content or subject matter to create their presentation

Students can tag and collect informations that might be valuable

Page 8: Using the project based learning multimedia as a teaching-learning

Concept Design and Storyboarding

Teacher should hold a brainstorming session

It’s the time to talk about organizing a presentation to make it useful to the audience

Groups create their storyboards

Page 9: Using the project based learning multimedia as a teaching-learning

Design Tips in Storyboarding and Production

Use scanned, handmade artwork to make a project look personal and to manage scarce technology resources

Keep navigation Organize information Care for collaboration Organize manageable steps Check and assess often

Page 10: Using the project based learning multimedia as a teaching-learning

Assessing, Testing and Finalizing Presentations

2 kinds of testing:› Functional testing- trying all the

buttons, possible paths through presentation, checking for errors, missing images

› User testing- showing the presentation to the audience and finding out if they can understand it

Page 11: Using the project based learning multimedia as a teaching-learning

Concluding Activities Allow time for students to present and

show off their hard work Present the work and celebrate the

accomplishment Organize an exhibition day or

multimedia fair Review the ups and downs of the

project with the students/participants

Page 12: Using the project based learning multimedia as a teaching-learning

Stage Estimated Time

Before the Project Starts 2 weeks

Introducing the Project 1-2 days

Learning the Technology 1-3 Days

Preliminary research and planning 3 days-3 weeks

Concept design and storyboarding 3-5 days

First draft production 1-3 weeks

Assessing, testing and finalizing presentation

1-3 weeks

Concluding activities 1-3 days

Total Class time 5-13 weeks