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An Analysis of User Engagement in Relation to Computing Workshop Activities
R. Menzies, University of DundeeM. Crabb, University of DundeeD. Herron, University of DundeeK. Petrie, University of DundeeC. Stewart, University of DundeeM. Zarb, Robert Gordon University
What is Computing?
Shortfall in CS Graduates
how does outreach compare to the classroom?
ARDUINO
WEB DESIGN
PROTOTYPING
MATHS IN GAMES
= +% *
Focussed attentionPerceived usabilityAestheticsEndurabilityNoveltyInvolvement
Small sample sizes
Cohen’s
D
Arduino Workshop
Baseline ARDUINO
Focussed Attention
Perceived Usability
Aesthetics
Endurability
Novelty
Involvement
ARDUINO
High aesthetic appeal
Reduced endurability
Enjoyed the challenge
Web Design Workshop
BaselineWEB DESIGN
Focussed Attention
Perceived Usability
Aesthetics
Endurability
Novelty
Involvement
WEB DESIGN
Reduced attention
Unfamiliar topic
Similar to classroom
PROTOTYPINGPrototyping Workshop
Baseline
Focussed Attention
Perceived Usability
Aesthetics
Endurability
Novelty
Involvement
PROTOTYPING
Reduced attention
Use of physical objects
highly interactive
MATHS IN GAMESMaths in Games Workshop
Baseline
Focussed Attention
Perceived Usability
Aesthetics
Endurability
Novelty
Involvement
MATHS IN GAMES
Increased aesthetics
Increased involvement
CS Unplugged
ARDUINOWEB DESIGNPROTOTYPINGMATHS IN GA
ARDUINOWEB DESIGNPROTOTYPINGMATHS IN GA
ARDUINOWEB DESIGNPROTOTYPINGMATHS IN GA
ARDUINOWEB DESIGNPROTOTYPINGMATHS IN GA
ONEIncrease attention & usability with theory-based activities
TWOIncrease aesthetics, involvement & endurability with interactive sessions
THREEEvaluating sessions using this method gives more detail than previous techniques
THANK YOU