Upload
ventureramp-inc
View
4.086
Download
2
Embed Size (px)
DESCRIPTION
Serious Games: Serious Learning, National School Boards Association, New Orleans, LA, April 5, 2014, Jim Brazell
Citation preview
Serious Games: Serious, NSBA, NOLA, April 5, 2014
Marshall McLuhan
“We drive into the future
using only our rear view
mirror.”
Marshall McLuhan1911 – 1980
http://www.spectersofmcluhan.net/mcluhan%20home%20page%20small.jpg
http://www.uwsp.edu/news/photos/Classroom.jpghttp://www.eva-eu.org/images/classroom.jpg
Educational institutions need to transform organizational systems andinstructional practices to take greater advantage of new technology, includingeducational games.
Millennial Classroom
21st Century Digital Teacher
Rear View Mirror
Serious GamesLearning GamesTEAMS Jobs
For
ecas
ting
.TS
TC
.edu
Games for…
Games for Health
Video Games
Games for Change
Learning Games
$7.5 million project that immerses students in the hectic environment of a hospital's intensive care unit and places them in a first-person role as a health-care professional. Funded by the U.S. Office of Naval Research, Pulse!! is being developed by Texas A&M-Corpus Christi, which in turn hired Hunt Valley (Md.)-based BreakAway to produce and design the platform. –Business Week
http://www.businessweek.com/innovate/content/apr2006/id20060410_051875.htm
Pulse!!
Global voices in mixed media
USC ISI and Tactical Language Training
(ITSEC 2005)
Whyville.net a Pasadena, CA and San Antonio, TX Based Company
Serious GamesLearning GamesTEAMS Jobs
Convergence: Visual Fidelity, Procedural
Fidelity & Mixed Reality
MS Flight Simulator 10
Procedural Fidelity
Mixed Reality
Fail-Safe
Marriage of Modeling, Simulation, Training,
& Gaming
Mass Casualty Triage
Rapid physical assessment of key physiologic conditionsProvides objective & systematic method for determining patient acuity
Simulation-Based Triage Training, Games for Health: Mass Casualty Care Panel , RTI International
Simulation-Based Triage Training, Games for Health: Mass Casualty Care Panel , RTI International
Simulation-Based Triage Training, Games for Health: Mass Casualty Care Panel , RTI International
Simulation-Based Triage Training, Games for Health: Mass Casualty Care Panel , RTI International
Apr 11, 2023
Case 4: Disaster Configurator for the Rotterdam Port Authority
Case study: Emergency Response Training, Pjotr van Schothorst
VSTEP BV, Rotterdam, The Netherlands
Case study: Emergency Response Training, Pjotr van Schothorst
VSTEP BV, Rotterdam, The Netherlands
One Platform for Simulation, Training, Operations, and Live Performance Support
(Tele-Mentoring)
Improved Target Acquisition System Trainer
First Person & Fidelity
America’s Army, ITSEC, 2006
Digital Warrior & Joe Medic2004-2006
DMC Lab Project: Medical Leadership Trainer - Scenario Authoring Engine
“Joe Medic”UT Austin DMC and
Fort Sam Houston AMED NCO Academy
Brigade /Battalion
DARPA Command Post of the Future
Brigade /Battalion
Corp/Division Corp/Division
JTF/JFLCC
Games for play
Video Game Shift
MSG&T systems, processes and knowledge driving 21st Century invention, design, concept, engineering, marketing, learning & work.
Serious GamesLearning GamesTEAMS Jobs
Creation of new knowledge, processes, systems, and languages.
Game Building is TransdisciplinarySource: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans,
and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas
Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2
Institute, University of Texas Austin,2004. ISBN 0978677358
Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Dr. David Thornburg, Center for Professional Development
Dr. David Thornburg, Center for Professional Development. “Design and Arts,” adapted by Jim Brazell, 2008.
ARTS
TEAMS
Humanities & Sciences
Cultural & Technical Arts
Indian River State College Current and Emerging Pattern Languages
Act 3 – FUSION: Quantitative and
qualitative rearticulation of the
Whole
Orlando Tech – High School Program
Orlando FIEA University Program
Engineering
Science
Arts
Mathematics
Humanities
Technology
Indian River State College Current and Emerging Pattern Languages
Act 1 - Humanities Vision, Creativity &
Criticism
Indian River State College Current and
Emerging Pattern Languages
Research Cove at Treasure Coast FL : Entrepreneurship, Employment, Education and Economic Development Coordination
Entrepreneurship
Employment
Education
Economic Development
Indian River State College Current & Emerging Pattern Languages
P-20 Integration: Networking the Points and Institutional Silos
Primary Ed
Secondary Ed
College
University
Pre-K & K
Serious Games: Serious, NSBA, NOLA, April 5, 2014
Marshall McLuhan
“We drive into the future
using only our rear view
mirror.”
Marshall McLuhan1911 – 1980
http://www.spectersofmcluhan.net/mcluhan%20home%20page%20small.jpg
59https://play.google.com/store/apps/details?id=com.wakingapp.zombiegame
SocialCognitive
Artificial World
Natural World
5th WorldPsychologyPhysiologyPhilosophy
Next GenSystems BuildersResources
62http://1.bp.blogspot.com/-RwyCyEmnCck/UEjRBEyMwzI/AAAAAAAABvk/gbGUHd6Lyoo/s1600/ar1.jpeg
63http://fishook001.files.wordpress.com/2011/05/bareta.jpg
Video Games
Google Project Glass
Now available for developers,
consumer shipment
targeted for 2014.
VIDEO http://www.youtube.com/watch?v=v1uyQZNg2vE
http://media.tested.com/uploads/0/5/5698-augmented_reality_wired_super.jpg
http://www.tenetmobile.com/Data/Sites/3/mojothis/qr_augmented-grave.png
68
STEMSTEM is a force acting on society resulting in change to the structure, flow, and composition of social institutions and personal identity: family, education, work, economy, law,
government, and war.
Science, Technology, Engineering, and Mathematics (STEM)
69
http://news.yahoo.com/human-cyborg-mcdonald-employees-assaulted-wearing-gear-210139320.html
http://cdn1.tnwcdn.com/wp-content/blogs.dir/1/files/2014/01/79493994-786x305.jpg
http://bilder2.n-tv.de/img/incoming/origs12096381/1162732377-w1000-h960/Hand-holding-zoomed-in.jpg
Antenna
Sensor
Controller
Capacitor
http://www.startrekdesktopwallpaper.com/new_wallpaper/Star_Trek_Voyager_SevenOfNine_JerryRyan_desktopwallpaper_800.jpg
The Future is Here
Next GenSystems BuildersResources
Dr. David Thornburg, Center for Professional Development
Dr. David Thornburg, Center for Professional Development and Jim Brazell, VentureRAMP, Inc.
DIGITAL ARTS
Learning, problem solving and production in one act resulting in creation of new knowledge, processes, systems, and language.
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Next GenSystems BuildersResources
We are here
World ViewSTEM is facilitating
transformation of:
TimePlace
GeographyIdentity
SubjectivityValuesBeliefsCulturePrivacy
Information Age
Whyville.net a Pasadena, CA and San Antonio, TX Based Company
Video Games: A Route to Large-ScaleSTEM Education? Merrilea J. Mayo, 1/2/2009, sciencemag.org
ALICE.org
scratch.mit.edu
enterzon.com
http://www.sophos.com/lp/threatbeaters-dp/
arcademicskillbuilders.com
http://www-01.ibm.com/software/solutions/soa/innov8/cityone/index.html
For
ecas
ting
.TS
TC
.edu
Serious Games: Serious, NSBA, NOLA, April 5, 2014
Self Organized Innovation Networks – Cross appropriation of game
technology to other human endeavors.Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.
Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,
2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
VIDEO GAME BUILDER KSAO
Integrate artistic design and problem solving with STEM disciplines Design Object-Oriented systems, write computer code and use computer design tools Use systems theory to design, learn and problem solve Innovate using story, game theory and simulation Integrate two or more academic disciplines within a field of practice Work and learn in synchronous and asynchronous network environments Create systems across physical, virtual and imaginary worlds Communicate and collaborate in multidisciplinary teams
Arts, A/V Tech and Communications NAICS Employers334612 Prerecorded CD (except software), tape, & record reproducing 51211 Motion picture & video production 51212 Motion picture & video distribution512191 Teleproduction & other postproduction services 512199 Other motion picture & video industries51221 Record production 51224 Sound recording studios51229 Other sound recording industries51512 Television broadcasting5152 Cable & other subscription programming54181 Advertising agencies541922 Commercial photography71113 Musical groups & artists7114 Agents/managers for artists, athletes, & other public figures7115 Independent artists, writers, & performers
Arts, A/V Tech and Communications NAICS Employers334612 Prerecorded CD (except software), tape, & record reproducing 51211 Motion picture & video production51212 Motion picture & video distribution 512191 Teleproduction & other postproduction services 512199 Other motion picture & video industries51221 Record production51224 Sound recording studios51229 Other sound recording industries 51512 Television broadcasting5152 Cable & other subscription programming54181 Advertising agencies541922 Commercial photography71113 Musical groups & artists7114 Agents/managers for artists, athletes, & other public figures 7115 Independent artists, writers, & performers
Game Camp
What are they learning?
Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth.Gaming: A Technology Forecast, Implications for Texas Community and Technical CollegesAustin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin,2004. ISBN 0978677358Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
What do you want to be when you graduate college?
22
48
0
10
20
30
40
50
60
Graduate HS Graduate CC or TC Graduate University
Plans for education
Computer Science 20
Video Game Design 9
Design/Art 8
Write in to survey
What do you want to be when you graduate college?
A Judge.
Girls?Anime (art and storytelling), social games
and girl game camps are a key to attracting girls to Arts, STEM and IT
3D Square and LITE, Arts, STEM & IT Digital Workforce Initiative, Lafayette, Louisiana
For
ecas
ting
.TS
TC
.edu
Engineering
Science
Arts
Mathematics
Humanities
Technology
Indian River State College Current and Emerging Pattern Languages
Act 1 - Humanities Vision, Creativity &
Criticism
Humanities & Sciences
Cultural & Technical Arts
Indian River State College Current and Emerging Pattern Languages
Act 3 – FUSION: Quantitative and
qualitative rearticulation of the
Whole
Indian River State College Current and
Emerging Pattern Languages
Research Cove at Treasure Coast FL : Entrepreneurship, Employment, Education and Economic Development Coordination
Entrepreneurship
Employment
Education
Economic Development
Indian River State College Current & Emerging Pattern Languages
P-20 Integration: Networking the Points and Institutional Silos
Primary Ed
Secondary Ed
College
University
Pre-K & K
For
ecas
ting
.TS
TC
.edu
US Arts, A/V Technology and Communications
The Current and Potential Economic and Fiscal Impacts of
Texas’ Moving Media Industry, 12.1.2008,
Prepared forTexas Comptroller of Public Accounts, Prepared by Bernard L. Weinstein, Ph.D., Terry L. Clower,
Ph.D., Michael Seman, M.S, Center for Economic Development and ResearchUniversity of North Texas
http://www.window.state.tx.us/specialrpt/mmedia/96-1357_Media_Industry.pdf
The Current and Potential Economic and Fiscal Impacts of
Texas’ Moving Media Industry, 12.1.2008,
Prepared forTexas Comptroller of Public Accounts, Prepared by Bernard L. Weinstein, Ph.D., Terry L. Clower,
Ph.D., Michael Seman, M.S, Center for Economic Development and ResearchUniversity of North Texas
http://www.window.state.tx.us/specialrpt/mmedia/96-1357_Media_Industry.pdf
http://www.window.state.tx.us/specialrpt/mmedia/
The Current and Potential Economic and Fiscal Impacts of Texas’ Moving Media Industry, December 1, 2008, Prepared for
Texas Comptroller of Public Accounts, Prepared by Bernard L. Weinstein, Ph.D., Terry L. Clower, Ph.D., Michael Seman, M.S, Center for Economic Development and Research
University of North Texashttp://www.window.state.tx.us/specialrpt/mmedia/96-1357_Media_Industry.pdf
Global “Emerging” Leaders: Arts, STEM and IT
City-State-Region-Country Networks
Engineering Mathematics
TechnologyScience
Digital Convergence Technopolei
Arts
Digital Convergence LeadersUS Digital Convergence Centers
New York CityWashington DC MSACentral FloridaSan Francisco/Silicon ValleyLos AngelesSan Diego MSAPhoenixDenverLas VegasAustin-San Antonio-Waco
Global Digital Convergence Centers
South KoreaFinlandChinaTaiwanSwedenDenmarkGermanyUKIsraelMalaysiaJapan Evans, Eliza, Michael Sekora, Alexander Cavalli,
Kinman Chan, Jeeyoung Heo Kenneth Kan,Yue Kuang, Prakash Mohandas, Xiaoxiang Zhang,
and Jim Brazell. Digital Convergence Initiative:Creating Sustainable Competitive Advantage in
Texas. San Marcos, Texas: Greater Austin-San Antonio Corridor Council, 2005.
Full Report: http://www.dcitexas.org/DCI_report.pdf
Brazell, Adapted from NSFNEURO CHEM
BIOINFO
Science & Technology Convergence Technopolei
Arts
STEM, IT, Arts Integration LeadersUS Digital Convergence Centers
New York CityWashington DC MSACentral FloridaSan Francisco/Silicon ValleyLos AngelesSan Diego MSAPhoenixDenverLas VegasAustin-San Antonio-Waco
Global Digital Convergence Centers
South KoreaFinlandChinaTaiwanSwedenDenmarkGermanyUKIsraelMalaysiaJapan Evans, Eliza, Michael Sekora, Alexander Cavalli,
Kinman Chan, Jeeyoung Heo Kenneth Kan,Yue Kuang, Prakash Mohandas, Xiaoxiang Zhang,
and Jim Brazell. Digital Convergence Initiative:Creating Sustainable Competitive Advantage in
Texas. San Marcos, Texas: Greater Austin-San Antonio Corridor Council, 2005.
Full Report: http://www.dcitexas.org/DCI_report.pdf
Structure of Digital Convergence Technologies Scientific Research map for STEM, IT and Arts Integration
Dr. Mike Sekora and Dr. Eliza Evans, Ic2.org
Aerospace,Defense &
Security
Electronics &
Telecom
Medical Tech-Life Science
Optics/Photonics
Edtech &MS&T
Film/ New Media
Central Florida
DCIMST&G
FOR IMMEDIATE RELEASE MARCH 2, 2009 CONTACT: GOVERNOR’S OFFICE OF FILM & ENTERTAINMENT (850) 410-4765
Study Shows $29.2 Billion Economic Impact for Film and Entertainment Industry in Florida
~ Florida Productions Generate Jobs, Stimulate Local Economies
Source: The Film and Entertainment Industry in Florida Part II ‐ Statewide Economic and Fiscal Impact, Sep 29, 2008, Haas Center for Business Research and Economic Development The University of West Florida
Source: The Film and Entertainment Industry in Florida Part II ‐ Statewide Economic and Fiscal Impact, Sep 29, 2008, Haas Center for Business Research and Economic Development The University of West Florida
Aerospace,Defense &
Security
Electronics &
Telecom
Medical Tech-Life Science
Optics/Photonics
Edtech &MS&T
Film/ New Media
San Diego County
DCIMST&G
RD&C
Art CHEM BIO INFO NEURO
Calit2
First Flight 3 of 6
Dave Kenny
Aerospace,Defense &
Security
Electronics &
Telecom
Medical Tech-Life Science
Optics/Photonics
Edtech &MS&T
Instrumentation
DC MSA
GAMES
military-industrial-academic-life science-entertainment spurred by
K-16/Adult Career Development:A Systematic Process for Educating the
Workforce of the 21st CenturyKatharine M. Oliver
Maryland State Department of EducationDivision of Career Technology and Adult Learning
AI&
Visualization
Microelectronics &
Instrumentation
Biotech-Health-Medical
Telecom-Optics-
Photonics
Art-New Media-
Design
Semiconductors
Finland
DCIMST&G
Today, Finland’s progressive strategy includes: multi-disciplinary and multi-industry collaboration to integrate nano science-, bio science-, information science- and cognitive science-based research and development (Tieke, 2005, p.9); converging design, art and science in the contexts of education and human development (Tahkokallio and Koivusilta, 2004, p.1); national R&D policy and urban-rural development establishing connected regional centers of innovation; partnering with global high tech markets and industries (Embassy of Switzerland, Beijing, 2005, p.12); and leading the world in “Public-Private Partnership” (with efforts dating back to the year of their independence, 1917) (Tieke, 2005, p.12-15).
Aerospace,Defense &
Security
Electronics &
Telecom
BroadcastEquipment
Optics/Photonics
New Media/Animation
Semiconductors
South Korea
DCIMST&G
transitioning from a manufacturing to an innovation economy http://mit.edu/cre/research/ncc/proceedings/ncc-casestudies.pdf
e-Korea Vision 2006 also set the following basic directions:
· From Quantitative Expansion to Qualitative Accomplishments such as the increase in productivity through legal and institutional reforms and innovations in business processes throughout society…Social transformation not just technical.
· From Creation of new industries led by the government to Foundation for new industries. The government’s new role is to focus on the enabling environment and the private sector will be developing new independent and creative industries… Bottom up and top down organization for innovation.
· From Catch-up Strategy to Leading Strategy - To strengthen competitiveness in IT, the government will increase leading investments in core technologies and strategic services which have the potential to produce significant added value in the future. Innovation leader….
http://www.apdip.net/projects/2003/asian-forum/docs/papers/comparative.pdf
A new relationship between humans and machines.
Min
dBal
l
Video games are leading us to new affective, cognitive and psychomotor domains of HSI…
167
After Action Review (Real Time)
Randy [email protected]
Virtual Heroes Inc.http://www.virtualheroes.com
TEAMSIntegrate all three houses
of US Education – Collaboration is the key to US competitiveness and
Innovation
Florida
http://www.eschoolnews.com/news/top-news/news-by-subject/international/index.cfm?i=41342
Dr. David Thornburg, Center for Professional Development and Jim Brazell, VentureRAMP, Inc.
ARTS Creativity-Innovation-Design
Orlando Tech – High School Program
Orlando FIEA University Program
Dentonxt Generation Learning
Dentonxt Generation Learning
For
ecas
ting
.TS
TC
.edu
http://www.wheels.org/spacewar/
First Joy Stick
First Winner,
Intergalactic Spacewar Olympics
Stephen "Slug" Russell at MIT. Other major
contributors include Peter Samson, Martin Graetz,
Wayne Witanen, Alan Kotok and Dan Edwards.
.
DEC PDP-1 assembler
http://www3.sympatico.ca/maury/games/space/spacewar.html
19621972
First Person & Fidelity
Vienna University of Technology Players operate track switches and adjusting the speed of virtual trains to prevent virtual trains from colliding. Researchers Daniel Wagner, Thomas Pintaric and Dieter Schmalstieg
Vienna University of Technology Players operate track switches and adjusting the speed of virtual trains to prevent virtual trains from colliding. Researchers Daniel Wagner, Thomas Pintaric and Dieter Schmalstieg
193
Your body controls the computer
Or, is the computer controlling us?
Who is controlling whom?
Star Wars Video
VIDEO - http://www.youtube.com/watch?v=fN0D8TU_TVE
Star Wars Video
VIDEO - http://www.youtube.com/watch?v=fN0D8TU_TVE
What message and image will you leave for future generations?
http://www.frontal-labs.com/wp-content/uploads/2012/10/Recognizr.jpg
AR and Facial Recognition
SocialCognitive
Artificial World
Natural World
Privacy: National Bureau of Standards
5th WorldPsychologyPhysiologyPhilosophy
Privacy
http://www.hopelab.org/remission.html
seriousgames.dk
Whyville.net a Pasadena, CA and San Antonio, TX Based Company