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July 21, 20161
Faculty Development Programon
Research, Innovations, and Engineering In CS:
Issues and Approaches
18-23 July, 2016
Dr. Suma Dawn, JIIT, Noida
Animations, Computer Games & Virtual World: Issues and Approaches
May 1, 2023
Illusion of Life
Applications ?
May 1, 2023
Research Topics Deformation modelling
Cloth Simulation
May 1, 2023
Research Issues Deformation modelling
Cloth Simulation
Representation for curves and surfaces;
Example based shape priors;
Incorporation of texture information;
May 1, 2023
Research Topics Deformation modelling
Cloth Simulation
May 1, 2023
Research Issues Deformation modelling
Cloth Simulation
Model – Mesh / Mass-spring
Integration & Collision HandlingPosition
& Velocity
Prediction
High-Resolution ?
May 1, 2023
Research Topics Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
May 1, 2023
Research Issues Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
Representation & Variables
Velocity & pressure considerations
Projection & Optimizations
Hierarchy
non-uniformity
May 1, 2023
Research Topics Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
May 1, 2023
Research Issues Fluid Simulation Fire & Smoke Simulation
Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
Representation & Variables
Ignition;Spread Velocity & Area
Interaction with other elements
Intensity
May 1, 2023
Research Topics Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
May 1, 2023
Research Issues Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
Representation & Variables & Properties
Solid & Fluid like dynamics
Rendering & deformation gradients
Interaction
May 1, 2023
Research Topics Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant growth & movement Evolving artificial life
May 1, 2023
Research Issues Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
User control
Realism
Rendering & deformation gradients
Interaction
May 1, 2023
Research Topics Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
May 1, 2023
Research Issues Fluid Simulation Fire & Smoke Simulation Natural Phenomena Simulation – Snow Plant Movement Evolving artificial life
User control
RealismWorld creation
Interaction
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Virtual Characters – 2D & 3D Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
Caricature Creation
3D Models
Character RiggingSkin /
Texture
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Caricature – 2D & 3D Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
Skin / Texture
Character Rigging
3D Models
Registration / Superimposition
Intense Realism
Expression Transmission between Avatars
Non-verbal facial expression
Exaggerated expression
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
Markers / Markerless
RepresentationOptimality Speed Active
Contours
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation InterfaceOcclusion
Raytracing Depth Data
Shadow Maps
Gesture Context Recognition
conceptual structuring and vocabulary
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
automated camera planning & motion control
Ethical issues??
Service Rendering
Camera Control
relationship between world and screen locations of the object;
Expressing perceptual qualities
May 1, 2023
Research Topics Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
May 1, 2023
Research Issues Virtual Character Facial Animation & Emotion Depiction Motion & Performance Capture Image-based Animation Behaviour Controller Animation Interface
2D → 3D adaptability issues;
Representation of objects
Teaching Life skills to person with special needs
Interface interaction – graphics & placement
Research Areas in CGVW Education & Learning, Simulations, smart….. Media, Art, Culture, & History – creativity, aesthetics, Anthropological, Behaviour, Sociological – Work Vs.
Play?, socio-cultural-economic-political effects,… Computer System Technologies – processors,
graphics h/w & s/w, networking, databases, language design, sensors, …
Advanced Technologies – AI, Behaviour scripting, narrative & emergent systems, content generation, world building, …
Psychology – Emotional Modelling Joy
Positive feedback, achieving instant peak, decreasing with time
Fear Negative, gradual peak, happening mostly in safe environments
Other feelings Success/failure, danger/safety, expectations, trust, surprise, disgust
and anticipation
Diversity Two individuals never have the same emotional response (they need
to be randomised)
Stereotypical animation Fear: rapid head motion, low posture, bulged eyes Happiness: smiling straightened body, slow and graceful movement
Behaviour Social Learning, relations, self-esteem and anxiety, Mood
modification, Tolerance, Withdrawal Academic performance and crime General Energy and arousal Cognitive model of aggression, Conflict Addiction Catharsis theory (experiencing depictions of violence in
media can reduce aggressive feelings) Cultivation & Stereotyped perception
Player Behaviour: Participants, design, material, procedure,
Decision trees- properties of player behavior, such as reading texts, viewing pictures, or click rates in the game; determine which player behavior corresponds to which class of learning outcome.
object–object and object–environment interactions
Association rules
AI and Games
AI and GamesWhat is Game AI ??
Good AI Vs. Fun AI
How Game AI should be ?
Mainstream AI in Games....• Search• Planning & Production• Pathfinding, Flocking• Interaction (PC Vs. NPC)
Built-in Engines...
Multiplayer &Massively Multiplayer
MMOGsConnection Type of Multiplayer Games The
Network Architecture of MMOG
Multiplayer Ubiquitous Games
Properties: Proactive Social Ubiquitous Mobile
MMOG & MUG issues Scalability Playability (quality of gameplay) Network issues Network Resource Management; Cheating Issues; Interest Management; Player related issues – number of player,
speed of interaction, object interactions, migration rate,…
Spatial immersion
Spatial Immersion Issues Spatial Presence holistic experience of flow Presence and Flow as Process Variables in Media Use Influence of Motivation and Immersive Tendency on
Flow and Presence Influence of Flow and Presence on Enjoyment and
Performance Expected Relationships
May 1, 202342
Centres of Research on Games & VE Centre for Computer Games Research – IT University of Copenhagen Digital Game Research Centre – North Carolina State University –
Computational Intelligence & Interactive Games Research (dgrc.ncsu.edu) Centre for Digital Games Research & Virtual Environment- UC Santa
Barbara (cdgr.ucsb.edu); recveb.ucsb.edu) Institute of Virtual Environments and Computer Games – University of
California, Irvine (ivecg.uci.edu) Centre for Simulation & VE Research – University of Cincinnati
(ucsim.uc.edu/blog) Institute of Digital Games – University of Malta (www.game.edu.mt) Utrecht Centre for Game Research – Utrecht University
(www.uu.nl/en/research/game-research) Centre for Games and Music Technology Research – Bournemouth
University (research.bournemouth.ac.uk) DiVE – Duke immersive VE (virtualreality.duke.edu) Living Environment Laboratory – Wisconsin (wid.wisc.edu/research/) Centre for Visualization & VE - University of Kentucky (vis.uky.edu) Oak Ridge National Laboratory – Visualization & Virtual Environment
Research (web.ornl.gov/info/ornl review/v3)n3-4/visual.htm)
May 1, 202343
Publications Game Studies: The International Journal of Computer
Game Research (Supported by Swedish Research Council, Lund University, IT University of Copenhagen) (Online)
International Journal of Computer Games Technology (Hindawi)
Computer Games Journal (Springer) Games & Culture (Sage Publications) Journal of Game Design and Development Education
(Rochester Institute of Technology) International Journal of Gaming and Computer-
Mediated Simulations ELUDAMOS: Journal for Computer Game Culture
(Online) Computer Game Education Review (Online) Journal of Virtual Worlds Research (Online) Simulation & Gaming: An International Journal of
Theory, Practice and Research Interactive Learning Environments Presence: Tele-operators and Virtual Environments Proceedings of the game developer conference NetGames: Proceedings of ACM SIGCOMM Workshop
on Network and System Support for Games Journal of Computer-Mediated Communication Journal of Creative Technologies IEEE Symposium on Computational Intelligence and
Games
ACM SIGGRAPH Symposium on Computer Animation
Computer Animation & Virtual Worlds (Wiley Online Library)
Animation (Sage Publication) ACM Transactions on Graphics (Proceedings of
SIGGRAPH) ACM Transactions on Graphics (TOG) IEEE Conference on Computer Vision and Pattern
Recognition (CVPR) Indian Conference on Vision, Graphics and
Image Processing (ICGVIP) Computer Graphics Forum / Proceedings of the
Euro-graphics Conference, Computer Vision and Image Understanding Computer Vision and Pattern Recognition IEEE Conference on Computer Vision and Pattern
Recognition International Journal of Computer Vision SPIE- IS&T Electronic Imaging Annual conference on Computer graphics and
interactive techniques IEEE Transactions on Pattern Analysis and
Machine Intelligence IEEE/Eurographics Symposium on Point-Based
Graphics Computer Aided Geometry Journal of Scientific Computing
May 1, 2023
44
A Bigthankyou